Rift Riff vs dot5
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rift Riff
Engage in strategic tower defense by jumping through rifts to battle monsters and plunder their worlds. This game offers a deep experience with varied enemy types, tower upgrades, and challenging scenarios.
- Strategic tower loadouts
- Varied monster behaviors
- 20 worlds with multiple scenarios
- 17 tower types with upgrades
- 25 monster types
- 6 companion characters
- 45 challenges
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Try before you buy. No ads. A one-time in-app purchase unlocks the full game. Jump a rift, fight off monsters, plunder their world. Rift Riff is a strategic mix of juicy tower loadouts, varied monster behaviors, and forgiving mechanics. The game features ± 15–20 hours of gameplay, and includes: - 20 worlds with 2 or more scenarios each. - 17 tower types with 7 overpowered upgrades. - 25 monster types with varying behaviors. - 6 companions who'll assist you and your towers. - 45 challenges for die hards.
dot5
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dot5 is a beautifully minimal strategy game about one simple, timeless idea: be the first to connect five dots in a row. Take turns placing your dots on the grid — horizontally, vertically, or diagonally. Every move is a tiny decision that quietly builds into a winning line, or blocks your opponent’s. Win a round to score a point. Score five points to win the match. Built from the ground up for iPhone with native SwiftUI, dot5 is designed for the way you actually play: one-handed on the commute, in a waiting room, or between tasks. Fast to open, calm to play, easy to put down. WHY YOU’LL LIKE IT • Easy to learn, endlessly replayable Five minutes to understand the rules. Years to master the lines you don’t see. • A thinking AI that actually thinks A Core ML powered opponent with three difficulty levels — Easy, Medium, Hard. The AI runs entirely on device. No servers. No latency. No data leaves your phone. • Your choice of tempo Play untimed, or add a per-move timer (10s / 20s / 30s) to turn calm strategy into fast, nerve-tightening duels. • Match format, not just single games Every round is worth one point. First to five points wins the match. The format rewards both short tactical bursts and long-game consistency. • Statistics that matter Track matches played, matches completed, wins and losses per difficulty, and your recent history, all stored locally on your device. • Built-in interactive tutorial A friendly step-by-step onboarding teaches the grid, the goal, how dots connect, how the timer works, and how the AI plays. • Modern Apple design Clean typography. Native haptics. Light and dark mode. Full Dynamic Type and accessibility support. No clutter, no pop-ups, no paywalls mid-game. • Available in 16 languages English, Italian, French, German, Spanish (Spain, Mexico, Argentina, Chile, Colombia), Portuguese (Brazil, Portugal), Turkish, Greek, Finnish, Swedish, Norwegian, Danish, and more. WHAT’S NOT IN DOT5 No ads. No trackers. No accounts. No internet connection required. No loot boxes. No lives. No energy bars. No in-app purchases in your face. Just you, a grid, and the next five dots. PERFECT FOR • The commute, the waiting room, and the 3-minute coffee timer • Players who love chess, Go, Gomoku, Connect 4, or Renju • Anyone who wants a daily brain workout without shouty animations Download dot5 and see how far five dots can take you.
Screenshots
Verdict
The clearest difference is in-app purchases: dot5 at none against Rift Riff's 1. Rift Riff's advantage is device support (3 vs 1) and iOS requirement (16 vs 26.0). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rift Riff sells 1 one-off in-app purchase. dot5 asks for nothing beyond the download.
| Parameter | Rift Riff | dot5 |
|---|---|---|
| Price | Free | Free |
| Rating | 4.1 (236 ratings) — better | — |
| Positive reviews | 71.5% of reviews | — |
| Number of ratings | 236 — better | — |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 16 — better | 26.0 |
| Further details — not scored | ||
| Size | 223 MB | 26 MB |
| Age rating | 9+ | 4+ |
| Developer | Adriaan de Jongh | Luca Di Michele |
Bugs and requests
Rift Riff
Reported bugs
2 issues- Chinese text displayed as gibberish
- Monster descriptions obscured by UI elements
Requested features
2 requests- Dark mode option
- Improved localization support
dot5
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Rift Riff
- Full Game$5.99
dot5
No in-app purchases









