Tiny Crawler vs Mazor
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Crawler
Explore a grim, procedurally generated underworld in this pixel-art roguelite. Battle unique enemies, disarm traps, and make meaningful choices in tactical turn-based combat. Discover hidden treasures and powerful artifacts in a dark fantasy urban decay setting.
- Procedurally generated levels
- Tactical turn-based combat
- Unique enemies and traps
- Mysterious events and hidden treasures
- Character progression (DnD rules)
- Permadeath
- Crafting system
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Descend into a surreal, gritty underworld in Tiny Crawler, a pixel-art roguelite where every choice matters and danger lurks in every shadow. Battle bizarre enemies, disarm strange traps, and explore a city of secrets, blending dark fantasy with urban decay. Discover mysterious traders, uncover powerful artefacts, and test your luck at ancient altars. With procedurally generated encounters, moody pixel visuals, and an atmospheric soundtrack, Tiny Crawler offers a fresh challenge every time you play. Features: - Procedurally generated levels and encounters - Unique enemies and traps inspired by cult classic manga - Mysterious events and hidden treasures - Tactical turn-based combat and meaningful choices - Chunky pixel art and a dark, immersive atmosphere - Designed to be played in short stints in mobile (iOS only at the moment) - Character progression based on DnD rules - Permadeath - Procedurally generated encounters - Turn-based combat - 200 items - 32 enemies - 10 bosses - 10 events - 3 Biomes - Identifiable items - Crafting - Achievements - Spell casting Do you have what it takes to survive the crawl?
Mazor
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The maze never changes. You do. Mazor is a pocket roguelike where every floor is fixed: learn its halls, treasures and traps, and your next descent starts with a real edge. Your knowledge is your best upgrade. Your health is a candle: it never regenerates. Every fight, every detour burns light. Do you take the elite guarding a new skill — or run for the stairs while the flame still holds? YOUR BUILD FIGHTS FOR YOU Combat is automatic — your decisions happen before it. Skills fire on triggers: at combat start, on critical hits, on dodges, on kills. Fire spreads, frost makes enemies brittle, shields swallow blows, blades answer back. Five skill families, countless combinations — and fire melts frost, so pick a side. EVERY DEATH PAYS FORWARD All gold banks to your permanent hoard — every run is a real attempt, never farming. Buy lasting upgrades, unlock new characters, and push your best mark one floor deeper. THE DAILY DELVE Once a day: a fresh maze, identical for everyone. One attempt, one leaderboard, one excuse to gloat. • A fixed, learnable maze — knowledge is progression • Automatic combat driven by your build • Elites guard new skills, bosses hoard relics • Permanent progression: upgrades and five characters • Daily Delve with a global leaderboard • Fully localized in English and German • No ads, no in-app purchases, no account required The maze remembers. Do you?
Screenshots
Verdict
The clearest difference is in-app purchases: Mazor at none against Tiny Crawler's 1. Mazor also leads on update cadence (every 2 days vs every 2 months) and device support (3 vs 1). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Crawler sells 1 one-off in-app purchase. Mazor asks for nothing beyond the download.
Tiny Crawler ships an update every 2 months, Mazor every 2 days. The most recent releases landed on October 25, 2026 and October 9, 2026 respectively.
| Parameter | Tiny Crawler | Mazor |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (4 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 2 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 69 MB | 32 MB |
| Age rating | 9+ | 12+ |
| Developer | gabriel maldonado | Alexander Sippel |
In-app purchases
Tiny Crawler
- Tiny Crawler - Full Version$5.99
Mazor
No in-app purchases









