Catch Tag App vs Tag'it
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Catch Tag App
Transform real life into an exciting game of tag with friends. Use live location tracking and strategic planning to tag others over days or weeks. Perfect for active challenges within groups, clubs, or communities.
- Multiplayer real-life tag
- Live location tracking
- Strategic movement
- Ongoing competition
- Social and active challenge
Read full descriptionHide full description
Catch is a multiplayer mobile app that turns real life into an ongoing game of tag. Players compete over days or weeks to tag others using live location tracking, strategic movement, and creative planning. It's social, competitive, and built for friend groups, clubs, and campus communities looking for a fun, active challenge.
Tag'it
Read full descriptionHide full description
Tag'it turns the classic playground game into a day-to-day contest with your friend group. One person is always It. The clock is ticking — whoever's It has to pass the tag to someone else in the group before time runs out, or get stuck holding it. When you're tagged, you get a short window to dodge: spend Tag Points, watch a quick rewarded ad, or accept your fate and pass it on. HOW IT WORKS - Start or join a group with a shareable invite link — no accounts to hunt down, just send the link. - Whoever's It has to tag someone else before the round resets. - Getting tagged doesn't mean it's over — dodge with points or an ad, or take it and tag back. - Power-ups add strategy: Boost your next tag, Shield yourself from incoming tags, Freeze an opponent's timer, or Lock a target so they can't dodge. STAY IN THE LOOP - A real-time activity feed shows every tag, dodge, and near-miss in your group. - Daily login rewards and streak bonuses keep the points coming. - Leaderboards track who's dominating your group and your friends. Tag'it is free to play. Tag Points are earned through play — power-ups can also be purchased for those who want extra options, and short rewarded video ads are available if you'd rather watch than spend. Built for groups of friends who want an excuse to keep messaging each other. Gather your group, pass the tag, and don't get caught holding it.
Screenshots
Verdict
The clearest difference is in-app purchases: Catch Tag App at none against Tag'it's 9. Catch Tag App also leads on update cadence (every 6 days vs every 3 weeks). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tag'it sells 9 one-off in-app purchases. Catch Tag App asks for nothing beyond the download.
Catch Tag App ships an update every 6 days, Tag'it every 3 weeks. The most recent releases landed on November 5, 2026 and October 28, 2026 respectively.
| Parameter | Catch Tag App | Tag'it |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (5 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 5 — better | — |
| Update frequency | Every 6 days — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 14.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 57 MB | 40 MB |
| Age rating | 12+ | 12+ |
| Developer | Catch, LLC | Roberto Vieira |
In-app purchases
Catch Tag App
No in-app purchases
Tag'it
- Boost x1$0.49
- Shield x1$0.49
- Freeze x1$0.49
Show 6 moreShow fewer
- Lock x1$0.49
- Boost x5$2.99
- Shield x5$2.99
- Lock x5$2.99
- Starter Pack$2.99
- Freeze x5$3.99









