Comparison

TomiAndKesh vs Neverstill

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

TomiAndKesh

Features
Read full description

The Afterparty Never Ends! Two guys. One mission. Endless parties. Join the wildest bump-and-run adventure of Tomi & Kesh where the goal isn’t saving a princess… it’s making it to the next afterparty! From messed up apartments to beaches, Miami hotels to Ibiza villas – run, jump, and hustle your way through crazy levels full of wild characters, unexpected obstacles, and outrageous fun. What’s waiting for you: - Two party legends with different skills – switch between them to conquer every challenge - Tight controls, addictive gameplay, and nonstop momentum - Vibrant, chaotic party-themed worlds (with secrets and surprises in every corner) - Collect items like the green herb that make you fly high or attack enemies with bubble gums - Face DJ Legends at their morning raves and try to take over the decks - Can you make it to the ultimate VILLA afterparty? Download now - the party’s already started! If you love fast-paced platformers and chaotic fun with a twist - Surviving The Afters - is your next addiction. Never miss a party!

About

Neverstill

Pilot a drone to defend a moving train from waves of monsters. Upgrade your train cars and drone with salvaged resources to survive increasingly difficult challenges. Decide when to end a run and bank your progress, or push further for greater rewards.

Highlights
  • Drone piloting and combat
  • Train car upgrades
  • Resource management
  • Wave-based survival
  • Run banking and progression
  • Strategic car fusion
Features
Read full description

Fly the drone above the train and defend it from all the monsters trying to wreck it. The armoured cars fight on their own. But you are the thing that can support them, and you can only be in one place at a time. Fly the roof. Overcharge the car you are standing over. Stomp the boarders off the deck. Drag in the scrap and upgrade the cars and drone at the stations. TWELVE WAVES TO A TERMINUS the line asks how long you want to keep going. Pull in and bank the run, or run on into the next division, where everything that was hard is worse. There is no last stop, only the one you chose or lose. THE TRAIN Laser, mortar, tesla, shield, flak, carrier. Three of a kind in a row unlocks pierce, chain, salvo and reach. Three of a kind anywhere can instead be fused into one car a level higher, a railgun, a jericho, a gatling, which costs a single coupling instead of three. Breadth or depth. You cannot have both. THE DRONE Whatever car you hover over fires harder and faster. Scrap only magnetises to where you are. Boarders only come off under your boots. Nothing you do is free, because everything you do is somewhere else. THE STATION Goods on plinths, a board shows what a repair costs, and a lever marked DEPART sends you back out. Buy a car. Bolt a module to it. Decide what the train is for. THE DEPOT A dead run still pays. Bonds buy the shape of the next run, never power inside this one. A warranty costs thirty and buys you a single derail. After that it is percentages. WHAT IT COSTS Free is the whole game: every wave, every car, every module, the depot. A couple of the cars and modules are earned by playing rather than handed over, and none of them are for sale. The Line Pass is one optional purchase. It clears the hoardings, opens the difficulty ladder past the first line, and unlocks the deeper depot ranks. A one-time unlock, not a subscription. Nothing behind it changes the balance of a free run.

Screenshots

TomiAndKesh4 screens
Neverstill4 screens

Verdict

The call

The clearest difference is in-app purchases: TomiAndKesh at none against Neverstill's 10. TomiAndKesh also leads on ads (none vs shown) and iOS requirement (11.0 vs 16.4). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neverstill sells 10 one-off in-app purchases. TomiAndKesh asks for nothing beyond the download.

Scorecard3 real differences · 7 level
TomiAndKesh versus Neverstill: the parameters behind the verdict, then further details
ParameterTomiAndKeshNeverstill
PriceFreeFree
Rating—3.0 (2 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—2 — better
Update frequency—Every 3 days
AdsNo — betterYes
In-app purchasesNo — betterYes
Monetization—Free with in-app purchases
DevicesiPhone, iPod — betteriPhone
Requires iOS11.0 — better16.4
Further details — not scored
Size53 MB41 MB
Age rating17+12+
DeveloperTomislav Bozic & Mario Kesinovic GbRFurkan Donmez

In-app purchases

None

TomiAndKesh

No in-app purchases

10 purchases

Neverstill

One-time10
  • Hazard$1.99
  • Newsprint$1.99
  • Eight-Bit$1.99
Show 7 more
  • Obsidian$1.99
  • Lichen$1.99
  • Blueprint$1.99
  • Circuitry$1.99
  • The Line Pass$2.99
  • Season 1 Ticket$4.99
  • First Class$5.99

Questions

Is TomiAndKesh free?
TomiAndKesh is free to download, with no in-app purchases.
Is Neverstill free?
Neverstill is free to download, with in-app purchases available.
Do TomiAndKesh or Neverstill have ads?
Neverstill shows ads; TomiAndKesh does not.

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