Pight vs Void Flux
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pight
A minimalist logic puzzle game where players use pistons, blocks, and other mechanics to activate a light. It features 90 levels with new challenges introduced every 10 levels, offering a peaceful and thought-provoking experience.
- Minimalist logic puzzles
- Piston-based block manipulation
- 90 challenging levels
- 8 unique mechanics
- Unlimited undo functionality
- No tutorials, discover gameplay
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Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light by using pistons and different block types. It offers a rich puzzle experience thanks to new mechanics added approximately every 10 levels. Gameplay: - Discover the game on your own, no tutorials! - Use pistons to push and pull blocks - Stick the blocks - Use dynamites to clear the way - Teleport blocks with portals - Sometimes you'll have to think a bit Features: - 90 levels (from simple to insufferably difficult) - 8 unique mechanics - New mechanics introduced every 10 levels - Unlimited undo - No text - Minimalist interface - Simple, relaxing, peaceful puzzle experience - Smooth animations for a fluid experience Music and UI Sound Design by Emre Akdeniz Gameplay Sound Design by Görkem Yılmaz
Void Flux
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Rad! You made it, and just in the nick of time. There’s, like, bright stuff everywhere. The Void has been disturbed, flux loops have appeared all around, and the dark matter is being drowned. I’ve trapped the charges you need in our remaining dark crystals; use them to cancel these fluxes. It’s up to you to bring back the Void! VoidFlux is an electrostatics puzzle dressed up as a neon crystal toy from the 80s. Loops of light strung across a crystal hexagon of dark matter, each carrying a number, its flux, that the dark matter needs gone, and charged crystal gems below: teal for positive, pink for negative, one burning core per quantum of charge. Use each crystal, bring each loop to zero flux, and bring back the Void. Between rounds there is Wittgenstein’s Tractatus retold in 80s arcade slang, shipping in nine languages, English, Polish, Spanish, French, Portuguese, German, Italian, Danish, and Latin, because an 80s Tractatus without a Latin edition would be rude. Three color-blind-friendly palettes. Game Center keeps a leaderboard and 25 achievements with their own neon artwork, and progress follows you between iPhone and iPad over iCloud. No ads. No in-app purchases. Just You, the Void, and a radical synthwave soundtrack.
Screenshots
Verdict
The clearest difference is update cadence: Void Flux at every 5 days against Pight's every 5 weeks. Void Flux also leads on price ($1.99 vs $3.99) and device support (5 vs 2). Pight's advantage is iOS requirement (16.0 vs 18.0). On ads, in-app purchases and chart position there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Pight costs $3.99 and Void Flux $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Pight ships an update every 5 weeks, Void Flux every 5 days. The most recent releases landed on October 2, 2026 and October 8, 2026 respectively.
| Parameter | Pight | Void Flux |
|---|---|---|
| Price | $3.99 | $1.99 — better |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 5 weeks | Every 5 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Best chart rank | #198 | #105 — better |
| Devices | iPhone, iPad | iPhone, iPad, Mac, Apple TV, Vision Pro — better |
| Requires iOS | 16.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 164 MB | 43 MB |
| Age rating | 4+ | 4+ |
| Developer | Alperen Guner | Damian Sowinski |
In-app purchases
Pight
No in-app purchases
Void Flux
No in-app purchases









