Pyralinks vs Core Containment
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pyralinks
Engage your logic and intuition with a unique puzzle system based on building pyramids from tiles. Discover hidden patterns in language and math-based challenges. Future updates promise more diverse puzzle types.
- Unique pyramid-based puzzle system
- Daily puzzles
- Clean visuals and calm flow
- Reasoning and intuition challenges
- Language and math puzzles
- Tile dragging and arrangement
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Pyralinks is a daily puzzle game where every tile connects with the ones around it. Each puzzle takes the shape of a pyramid, and every connected pair of tiles must form a correct link. Swap tiles until the full pyramid is solved. Three puzzle types, with new puzzles every day: - Pyragrams: word pairs that combine to form a phrase, like "point blank" and "blank check" - Pyraphemes: word fragments that combine to form words - Pyrithmetic: arithmetic expressions formed from three numbers and an operator How to play 1. Drag one tile onto another to swap them. 2. Tap a link to mark connections you think are correct. Marked tiles move together. 3. Submit a guess. Correct links turn green and lock in place. 4. Use what you learn to fix the rest before you run out of guesses. Features - New puzzles every day - Streaks and stats to track your progress - Share a spoiler-free summary of your solve - A free account unlocks the puzzle archive and syncs your progress across devices Pyralinks Plus An optional monthly subscription that removes ads. Manage or cancel anytime from the Account page in the app. Terms of Use: https://www.pyralinks.com/terms Apple Standard EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Think. Link. Sync. Created by TMBoyz LLC
Core Containment
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Hold the line. Seal the reactor. New Orange City is under siege. Mechanate drone-cores ricochet through the reactor decks beneath the city, and you are the one sealing them in. Drag across the deck to raise a containment field. If the field finishes, it seals; any space with no core inside is claimed. Claim enough of the deck to secure it and drop to the next one. If a core touches your field while it is still growing, it shatters. A SIMPLE MOVE THAT KEEPS DEEPENING Crawlers that chew through sealed walls, spiders that walk across your claimed ground, tethered pairs whose link shatters fields, and shards that slip through thin walls Deck conditions: tremors, brownouts, swarms and more Infestation decks that throw one kind of core at you, and nothing else Supplies to grab mid-deck: shields, freezes, gravity wells, fortified plating, and a few rarer ones deep down SEVEN BOSSES, AND HIM God-Emperor Deblon scorches the deck from above, and he learns new attacks the deeper you go, from twin beams to Cinders that bounce across the deck and then blow. Below him, seven bosses each break the rules a different way: The Foreman pries your walls loose The Mason lays plating across open deck The Splitter sheds new cores off your walls The Triplet's loose nodes explode unless you box them in The Mass pulls every core around it into orbit The Ghost phases straight through your walls The Weaver strings strands that shatter your fields A CITY THAT KEEPS GOING DOWN Decks have their own names and layouts, and the music slows and darkens as you descend. Reach the bottom at deck 100, then keep going into the Second Descent, where Deblon brings a partner boss and each new stratum changes the rules. Earn a seal rating on every deck and chase PERFECT seals. PLAY EVERY DAY The Daily Deck is the same deck for everyone that day. Keep a streak going, beat your best, and share a video replay of your finish. MADE FOR QUICK RUNS One-finger controls, built for portrait play Earn city themes as you play, including ECHO for defeating all seven bosses Accessibility options: reduced motion, shape outlines and larger HUD text Battery Saver mode for long sessions Game Center achievements and leaderboards No ads Decks 1-20 and the Daily Deck are free. A single optional purchase, Deep Clearance, opens deck 21 and everything below it, all the way past deck 100, and adds four city themes and three core styles.
Screenshots
Verdict
The clearest difference is ads: Core Containment at none against Pyralinks's shown. Core Containment also leads on update cadence (every 5 days vs every 3 weeks). Pyralinks's advantage is chart position (#78 vs unranked). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pyralinks sells 1 in-app purchase, starting at $1.99 per month and Core Containment sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Pyralinks ships an update every 3 weeks, Core Containment every 5 days. The most recent releases landed on October 30, 2026 and October 29, 2026 respectively.
| Parameter | Pyralinks | Core Containment |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (112 ratings) — better | — |
| Positive reviews | 83.3% of reviews | — |
| Number of ratings | 112 — better | — |
| Update frequency | Every 3 weeks | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Ad-supported | — |
| Best chart rank | #78 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 74 MB | 4 MB |
| Age rating | 12+ | 4+ |
| Developer | TMBoyz LLC | Benjamin Uelk |
In-app purchases
Pyralinks
- Pyralinks Plus$1.991 Month
Core Containment
- Deep Clearance$2.99









