Spritesheet Maker vs Spriteer
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Spritesheet Maker
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GIF64 — Pixel Art & Spritesheet Maker GIF64 is a lightning-fast, simple, and powerful tool for creating pixel art, 2D spritesheets, and animated GIFs. Design frame-by-frame animations on fixed-size canvases (8×8 to 64×64), perfect for retro games, game jams, indie dev, and classic pixel workflows — right on your phone or tablet. Choose a canvas size, draw with pixel-perfect tools, animate using onion skinning, rearrange frames with drag-and-drop, and export clean GIFs or PNG spritesheets. Works fully offline — no sign-in, no tracking, no analytics. Built for Pixel Artists & Game Developers GIF64 is designed around the core mechanics of pixel animation, not bloated features. It stays fast, precise, and predictable — ideal for low-resolution art, retro aesthetics, and production-ready assets. Whether you’re sketching an idea, animating a character, or exporting sprites for a game engine, GIF64 keeps the workflow tight and efficient. Features - Fixed canvas sizes: 8×8, 16×16, 32×32, 64×64 - Animation timeline with playback controls and per-frame duration - Drag & drop frame reordering - Onion skinning for smooth frame-to-frame animation - Import gif animations and edit Pixel tools: - Brush (size & opacity) - Bucket fill (opacity) - Select - Move - Eyedropper - Eraser (tap Brush to toggle) - Auto-generated color palette from your pixels - True pixel-perfect rendering (no smoothing, no interpolation) - GIF export with transparency - PNG spritesheet export for game engines and tools - Offline-first — no account, no cloud, no data collectionImport/Export- Import .gifs (up to 64x64 canvas size)- Export animated .gif- Export .png spritesheet Perfect For - Pixel art animation - Retro & low-res game assets - Indie game development - Game jams & rapid prototyping - Sprite sheets for Godot, Unity, GameMaker, Love2D, Pico-8-style workflows - Learning pixel art fundamentals “Constraints breed creativity.” GIF64 embraces that philosophy — small canvases, fast tools, zero distractions.
Spriteer
Create animated pixel art characters and objects on an 8x8 canvas. Integrate your creations into 38 built-in arcade games or export them as PNGs or GIFs. Drawing, playing, and sharing are free.
- 8x8 pixel art canvas
- Animated sprite creation
- 38 built-in arcade games
- PNG and GIF export
- Customizable color palettes
- Live walk preview
- Undo functionality
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The canvas is eight by eight. That is the whole rule — and it is enough. Draw a hero, a zombie, a gem, a door. One small frame per pose; the engine breathes in the rest — the walk beat, the floating treasure, the bounce of a slime. Your sprite starts living the moment you lift your finger. What you draw is yours to keep. Export any sprite as a PNG, or a character as an animated GIF, and take it wherever you like. Then prove it. Thirty-eight real arcade games are built in — mines, factories, haunted manors — and every one of them instantly wears YOUR art. Outrun boulders as the hero you drew; hunt the zombie you gave those red eyes. Your work lives in skins, like resource packs: each skin is a complete project — every character, tile, and item in one place, with your progress counted. Wear one skin at a time and switch styles in a tap. Share the file anywhere, or open it in Pythoneer and play whole worlds dressed in your sprites. Mirror drawing, a fixed sixteen-color palette, onion skin, a live walk preview, undo — serious tools, one simple rule. Unlock All — one purchase, no subscription: your own skins beyond the first, every export (GIF, 256 px, sprite sheet, scene), and any color beyond the sixteen. Drawing, playing and sharing stay free. Sixty-four pixels. Yours.
Screenshots
Verdict
The clearest difference is price: Spriteer at Free against Spritesheet Maker's $1.99. Spritesheet Maker's advantage is update cadence (every 6 days vs fortnightly) and iOS requirement (15.6 vs 17.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Spriteer is free to download; Spritesheet Maker costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Spritesheet Maker ships an update every 6 days, Spriteer fortnightly. Both last shipped on October 13, 2026.
| Parameter | Spritesheet Maker | Spriteer |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | — | 4.7 (3 ratings) — better |
| Number of ratings | — | 3 — better |
| Update frequency | Every 6 days — better | Fortnightly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.6 — better | 17.0 |
| Further details — not scored | ||
| Size | 1 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | devin sewell | Swiftian Inc. |
In-app purchases
Spritesheet Maker
No in-app purchases
Spriteer
No in-app purchases
Questions
Is Spritesheet Maker free?
Is Spriteer free?
Do Spritesheet Maker or Spriteer have ads?
Which is updated more often, Spritesheet Maker or Spriteer?
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