OneRogue vs Rogue Roll
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
OneRogue
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A simple yet deep roguelike game that fits on one screen! Every run features different dungeons and items, with unique monsters. Enjoy authentic strategic battles even in short breaks. Simple controls, endless replayable adventures! Game Features: ・Turn-based legacy roguelike ・Quick and easy gameplay on a single screen ・Retro pixel art graphics ・Randomly generated maps for each playthrough ・Simple yet challenging difficulty ・Permadeath adds tension to every run ・Unlock new dungeons upon clearing
Rogue Roll
Engage in a roguelike dice deckbuilder where strategic dice rolls and hand combinations are key to building powerful score engines. Survive challenging boss encounters and compete in various game modes, with each run offering unique challenges and opportunities for high scores.
- Roll custom dice and form poker hands
- Score chips multiplied by hand multipliers
- Shop for over 50 unique items
- Survive boss encounters or play endless mode
- Master 8 distinct game modes
- Utilize 20+ unique dice types
- Compete in daily challenges with leaderboards
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Rogue Roll turns the deck-building roguelike inside out: instead of a deck of cards, you're building a deck of dice. Roll a hand, then play it like poker: pairs, straights, full houses, five of a kind. Chips times mult decides your score, and you need to clear a target before your rolls and hands run out. Clear the round, hit the shop, gear up, and go again. Every run is built from scratch. Buy dice across six distinct suits, from steady Standard dice to unstable Glitch dice and heavy-hitting Void dice. Stack relics like Chaos Engine, Bloodpact Sigil, or the ominously named Singularity and Event Horizon. Crack open packs for Enchanted dice that echo their score, weight themselves toward big numbers, or add flat mult just for staying in your hand. Then the bosses show up. The Silencer zeroes out your odd dice. The Wall raises your target by 50%. Crimson Pact punishes anything worse than a pair. The Timekeeper makes your target climb 10% after every hand you play. Nine bosses, each one forcing a different strategy. FEATURES Eight game modes, each with its own starting deck and rules, from The Standard's balanced opener to Void Walker's three huge, unstable dice and The Architect's build-from-nothing challenge. Unlock them one at a time by beating the last. A living economy of dice, relics, packs, and consumables, with dozens of combinations that can turn a mediocre hand into a run-ending combo. A daily challenge with its own seeded run, three attempts a day, and streak rewards for coming back tomorrow. Endless mode once you've cleared the standard 12 rounds, for chasing the highest score you can reach. Game Center leaderboards and achievements, plus full run history and lifetime stats so you can track your best hands and biggest scores. Rogue Roll is free to play. It's supported by ads, removable for good with a single one-time purchase, and that's the only real-money purchase in the game. No pay to win, just pay to build.
Screenshots
Verdict
The clearest difference is price: Rogue Roll at Free against OneRogue's $2.99. OneRogue's advantage is in-app purchases (none vs 1) and ads (none vs shown). On device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Rogue Roll is free to download; OneRogue costs $2.99 up front. Rogue Roll sells 1 one-off in-app purchase. OneRogue asks for nothing beyond the download.
OneRogue ships an update weekly, Rogue Roll every 3 weeks. Both last shipped on October 24, 2026.
| Parameter | OneRogue | Rogue Roll |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | — | 5.0 (5 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 5 — better |
| Update frequency | Weekly — better | Every 3 weeks |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 184 MB | 14 MB |
| Age rating | 4+ | 4+ |
| Developer | Naoki Arai | Kevin Struna |
In-app purchases
OneRogue
No in-app purchases
Rogue Roll
- Remove Ads$0.99









