Dungeon Miner Drawf vs Mazor
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Miner Drawf
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Dungeon Miner puts you in the boots of a seasoned dwarf miner who lives for the thrill of adventure. Dive deep into ancient dungeons, carve your way through winding tunnels, and uncover secrets buried for centuries. Armed with your trusty pickaxe and an unbreakable spirit, you’ll battle dangerous monsters lurking in the dark, gather precious ores and treasures, and upgrade your gear as you push deeper into the unknown. Every dungeon is a challenge — filled with traps, hidden paths, and rare rewards waiting for those brave enough to claim them. Whether you're smashing through rock walls, outsmarting deadly creatures, or hunting for legendary artifacts, the journey is always exciting and unpredictable. Prepare yourself, adventurer. The deeper you dig, the greater the danger… and the treasure.
Mazor
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The maze never changes. You do. Mazor is a pocket roguelike where every floor is fixed: learn its halls, treasures and traps, and your next descent starts with a real edge. Your knowledge is your best upgrade. Your health is a candle: it never regenerates. Every fight, every detour burns light. Do you take the elite guarding a new skill — or run for the stairs while the flame still holds? YOUR BUILD FIGHTS FOR YOU Combat is automatic — your decisions happen before it. Skills fire on triggers: at combat start, on critical hits, on dodges, on kills. Fire spreads, frost makes enemies brittle, shields swallow blows, blades answer back. Five skill families, countless combinations — and fire melts frost, so pick a side. EVERY DEATH PAYS FORWARD All gold banks to your permanent hoard — every run is a real attempt, never farming. Buy lasting upgrades, unlock new characters, and push your best mark one floor deeper. THE DAILY DELVE Once a day: a fresh maze, identical for everyone. One attempt, one leaderboard, one excuse to gloat. • A fixed, learnable maze — knowledge is progression • Automatic combat driven by your build • Elites guard new skills, bosses hoard relics • Permanent progression: upgrades and five characters • Daily Delve with a global leaderboard • Fully localized in English and German • No ads, no in-app purchases, no account required The maze remembers. Do you?
Screenshots
Verdict
The clearest difference is update cadence: Mazor at every 2 days against Dungeon Miner Drawf's every 6 months. Dungeon Miner Drawf's advantage is iOS requirement (13.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Dungeon Miner Drawf ships an update every 6 months, Mazor every 2 days. The most recent releases landed on October 24, 2026 and October 31, 2026 respectively.
| Parameter | Dungeon Miner Drawf | Mazor |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 6 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 182 MB | 32 MB |
| Age rating | 4+ | 12+ |
| Developer | Son Son | Alexander Sippel |
In-app purchases
Dungeon Miner Drawf
No in-app purchases
Mazor
No in-app purchases
Questions
Is Dungeon Miner Drawf free?
Is Mazor free?
Do Dungeon Miner Drawf or Mazor have ads?
Which is updated more often, Dungeon Miner Drawf or Mazor?
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