Comparison

Climb Timer 集中力育成 vs Nightwalk

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Climb Timer 集中力育成

Features
Read full description

【クライムタイマーとは?】 山を登るように少しずつ集中時間を延ばしていく「ステップ集中法」を採用したタイマーアプリです。 いきなり長時間の集中は難しいもの。 まずは1分から始めて、徐々に3分、15分...と集中時間を延ばしていくことで、無理なく集中力を高めることができます。 【2つのタイマーモード】 ◆ クライムモード 1分→3分→5分...とステップごとに集中時間が段階的に増加。 達成感を味わいながら、自然と長時間集中できるようになります。 ◆ ポモドーロモード 定番の25分集中+5分休憩サイクル。すでに集中習慣がある方におすすめです。 【主な機能】 ・シンプルモダンな美しいデザイン ・選べる2つのタイマーモード ・リストやサブタスクでしっかりタスク管理 ・集中時間の自動記録 ・選べる通知サウンド ・集中を深める環境音 ・ライブアクティビティ対応 【Proプランの特典】 ・全フォント解放 ・ヒートマップ機能 ・バッジ機能 ・詳細な統計データ 集中力を「登る」ように高めていく。 クライムタイマーで、あなたの生産性を新しいレベルへ。 【利用規約】 https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ 【プライバシーポリシー】 https://surf-purple-6dc.notion.site/ClimbTimer-2f6772ce59e380439306ce02f829d8e2

About

Nightwalk

Features
Read full description

The expedition only advances while you do. Start a session and a party sets out across the dark, lit by one lantern. They walk for exactly as long as you stay out of your phone. Leave the app and they stop, and that time isn't counted. A RUN THAT LASTS MORE THAN ONE SESSION A descent spans several sessions. When a session ends the party makes camp at the depth it reached, and the next session breaks camp and walks on from there. Leaving mid-session only pauses the march; the descent ends only if you choose to abandon it, and even then 40% of its spoils come home. Choose "Return home" at camp and everything the party is carrying is banked, along with a bonus for how deep it went. NOTHING TO TAP There are no buttons, no choices and no controls during a session. You are not supposed to be touching your phone — that is the entire point. The screen is built to be read in one second from across a desk. LOCKING YOUR PHONE IS NOT LEAVING Screen off and face down is the best thing you can do, so the march continues and the time still counts. Switching to another app pauses the march; only you can end a descent, by abandoning it. THE COUNTDOWN ON YOUR LOCK SCREEN While a session runs, a Live Activity shows the time remaining, a progress bar and the depth you have reached on the Lock Screen, and a small flame with the countdown in the Dynamic Island. It is there to be glanced at, not touched. FOCUSING LONGER IS NEVER WORSE Lost encounters still pay. The party cannot be wiped out. Every summary leads with the minutes you actually concentrated — even the sessions that ended badly. The expedition can fail; the focus always counts. WHAT ACCUMULATES Spoils that make it home become ember, and ember recruits and promotes your party. A deeper party walks further before it starts losing fights. Streaks, total focused time and your deepest run are kept alongside. Reminders are optional: a daily one at a time you choose, and a gentle nudge when your party is waiting at camp. Works offline. Nothing to sign up for, nothing to buy.

Screenshots

Climb Timer 集中力育成4 screens
Nightwalk4 screens

Verdict

The call

The clearest difference is in-app purchases: Nightwalk at none against Climb Timer 集中力育成's 3. Nightwalk also leads on ads (none vs shown) and update cadence (every 2 weeks vs every 3 months). On price, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Climb Timer 集中力育成 sells 3 in-app purchases, starting at $1.99 per month. Nightwalk asks for nothing beyond the download.

UpkeepUpdate frequency

Climb Timer 集中力育成 ships an update every 3 months, Nightwalk every 2 weeks. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.

Scorecard3 real differences · 3 level
Climb Timer 集中力育成 versus Nightwalk: the parameters behind the verdict, then further details
ParameterClimb Timer 集中力育成Nightwalk
PriceFreeFree
Update frequencyEvery 3 monthsEvery 2 weeks — better
AdsYesNo — better
In-app purchasesYesNo — better
DevicesiPhone, iPadiPhone, iPad
Requires iOS18.517.0 — better
Further details — not scored
Size182 MB3 MB
Age rating4+9+
DeveloperYOSHIKI MIYAMOTOWON SEOK OH

In-app purchases

3 purchases

Climb Timer 集中力育成

Subscriptions2
  • 月額プラン$1.991 Month
  • 年額プラン$9.991 Year
One-time1
  • 買い切りプラン$29.99
None

Nightwalk

No in-app purchases

Questions

Is Climb Timer 集中力育成 free?
Climb Timer 集中力育成 is free to download, with in-app purchases available.
Is Nightwalk free?
Nightwalk is free to download, with no in-app purchases.
Do Climb Timer 集中力育成 or Nightwalk have ads?
Climb Timer 集中力育成 shows ads; Nightwalk does not.
Which is updated more often, Climb Timer 集中力育成 or Nightwalk?
Climb Timer 集中力育成 ships an update every 3 months, and Nightwalk every 2 weeks. Most recently, Climb Timer 集中力育成 was updated on October 24, 2026 and Nightwalk on October 25, 2026.

Other comparisons