Comparison

Ricochet Master vs Salt Crown

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Ricochet Master

Features
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Ricochet Master is an addictive physics-based puzzle game that challenges your precision and strategic thinking. Your mission is simple: hit all targets using bouncing shots. But with limited ammunition and increasingly complex obstacles, every shot counts! GAMEPLAY • Drag to aim, release to shoot • Bounce your shots off walls and obstacles • Hit all targets before running out of shots • Earn up to 3 stars per level based on your performance FEATURES • 50 handcrafted levels with increasing difficulty • Multiple obstacle types: normal, bouncy, and sticky surfaces • Portal mechanics for mind-bending puzzles • Trajectory preview to plan your perfect shot • Beautiful visual effects and satisfying sound design PROGRESSION • Unlock new levels as you progress • Track your statistics: shots fired, bounces, accuracy • 22 achievements to unlock • Challenge yourself to earn all 150 stars PERFECT FOR • Quick gaming sessions during breaks • Brain training and spatial reasoning practice • Fans of physics puzzles and precision games • Players who love a good challenge

About

Salt Crown

Features
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You are the Warden of Solnitsa, a salt-mine keep, on the Night the fire is low. The Host outside is bound by the same law that binds you. Nothing crosses a threshold uninvited. Nothing takes what is not owed. A name given freely is a claim. So they do not storm the walls. They stand in the dark and wait for you to break the law first — and you will, because the fire needs feeding, and the granary needs opening, and somebody is knocking politely at the gate wearing a face you know. Twelve Watches until dawn. Three bodies. One purse. Salt Crown is FTL's crew triage rebuilt as a castle under siege: a folk-horror roguelike played across a lit cross-section of the keep, one room at a time, until the Night ends or you do. EVERYTHING IS A BODY IN A ROOM No ability bars. No cooldowns. If nobody walks to the gate, nobody holds the gate. Each defender has Vigor, Hands and Nerve, and every order costs the time it takes to cross the castle. THE TALLY IS A BILL, NOT A TIMER The Host writes down what it is owed, and every mark is something you did — a door opened, a guest invited, a name given away. At three marks they come sooner. At twelve, the Crowning. A bill is a thing you can argue with. A timer is not. ONE PURSE, THREE HUNGERS Chime buys wards, Chime feeds the fire, Chime pays people, and it will not do all three. Ember is the run clock and it burns whether or not you are looking at it. The dawn screen tells you exactly where it went. FOLKLORE LAW IS THE RULE SYSTEM Guest-right, threshold-law, name-law. Salt in the mouth is a truth test. The polite thing at the gate is a mechanic, not a mood. GLANCEABLE, BRUTAL, INSTANTLY REPEATABLE The whole castle is one screen. Pause is always a tap away. A Night runs fifteen to twenty-five minutes; losing takes rather less, and starting again takes seconds. WHAT IS IN IT • 41 hand-written event cards — every word original • Eight rooms, three besieging Hosts, one hearth • A deterministic simulation: the same seed is the same Night, every time • Landscape, one-thumb controls, built for phone and iPad alike • Plays fully offline — nothing to download, nothing to log into • No ads, no tracking, no accounts, no in-app purchases; the game saves on your device Keep the fire. Keep the law. Keep the count. Salt Crown's pixel art is generated with Pixellab (AI image generation) against a hand-built style specification, then curated and integrated by hand. All design, code and writing is original work by Arkynate.

Screenshots

Ricochet Master4 screens
Salt Crown4 screens

Verdict

The call

The clearest difference is update cadence: Ricochet Master at daily against Salt Crown's every 6 days. Ricochet Master also leads on iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Ricochet Master ships an update daily, Salt Crown every 6 days. The most recent releases landed on October 7, 2026 and October 26, 2026 respectively.

Scorecard2 real differences Ā· 4 level
Ricochet Master versus Salt Crown: the parameters behind the verdict, then further details
ParameterRicochet MasterSalt Crown
PriceFreeFree
Update frequencyDaily — betterEvery 6 days
AdsNoNo
In-app purchasesNoNo
DevicesiPhone, iPodiPhone, iPad, iPod — better
Requires iOS12.0 — better15.0
Further details — not scored
Size40 MB4 MB
Age rating4+9+
Developer政 黄Paolo Javier

In-app purchases

None

Ricochet Master

No in-app purchases

None

Salt Crown

No in-app purchases

Questions

Is Ricochet Master free?
Ricochet Master is free to download, with no in-app purchases.
Is Salt Crown free?
Salt Crown is free to download, with no in-app purchases.
Do Ricochet Master or Salt Crown have ads?
Neither Ricochet Master nor Salt Crown shows ads.
Which is updated more often, Ricochet Master or Salt Crown?
Ricochet Master ships an update daily, and Salt Crown every 6 days. Most recently, Ricochet Master was updated on October 7, 2026 and Salt Crown on October 26, 2026.

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