Tiny Factory vs Pitloop
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Factory
Build a profitable factory from a small workshop. Earn passively while you're away, and actively optimize production by clearing bottlenecks and triggering boosts. Upgrade machines and workers to maximize your earnings.
- Idle profits with active optimization
- Clear quick bottlenecks
- Trigger Overdrive boost
- Upgrade machines and workers
- Complete daily goals
Read full descriptionHide full description
Turn a tiny garage workshop into a profit machine. Tiny Factory is an idle tycoon where your lines run automatically but the real money comes from smart, satisfying fixes. Clear quick bottlenecks, trigger Overdrive for a huge boost, and upgrade your machines to keep the cash flowing. FEATURES - Idle profits with active optimization: earn while you’re away, then jump in for fast upgrades. - Quick bottlenecks: clear jams, cool overheating machines, and keep supplies moving (fast, satisfying taps). - Overdrive boost: trigger a short burst of speed when it matters most. - Upgrade your factory: level up machines, workers, conveyors, and storage to remove limits. - Daily goals: complete quick quests for extra rewards. Whether you play for 30 seconds or 30 minutes, there’s always something satisfying to optimize. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Pitloop
Read full descriptionHide full description
Your car never stops. Pitloop races while your phone is in your pocket. Pick a track and your car races on its own: a short race every three minutes, twenty an hour, whether the app is open or closed. Every finish pays prize money, so a faster car earns more while you're away. Close the app, go to work, come back to a stack of results. GRAND PRIX IN ONE TAP When you want to race yourself, start a Grand Prix. Lights out, two laps, thirty seconds. Then the full classification, scored off the lap each car actually set, and your winnings to claim. A Grand Prix pays the full purse, drops parts, and is the only thing that spends fuel. Nothing automatic touches your tank, so you always come back to a full one. KNOW YOUR ODDS Every track shows your win and podium chance before you race, so you always know what you are walking into. A new track starts hard and eases as the car improves. Seven cars line up on every grid, so a podium means the same thing on the first track and the tenth. RACE WHERE YOU LIKE Ten tracks, each with its own performance band: Kitchen Oval, Hallway Sprint, Garden Loop, Parking Deck, Attic Figure, Boardwalk, Rooftop Ring, Cellar Maze, Ballroom GP and the Club Grand Prix. Outgrow one and the next opens, but the old one stays open too, at 40% of its prizes. Moving up is your call, not the game's. BUILD THE CAR Three garage slots. Twenty-five cars across five tiers, from the Shed Special to the Apex One. Six parts on every car: engine, tires, suspension, brakes, aero and gearbox. No part can climb more than three levels above your weakest, so a quick car is built all-around. TRAIN THE DRIVER Three skills, a hundred levels each. Driving makes the car quicker. Insight reads the race, with a chance to double the prize money and better parts turning up sooner. Logistics grows your cash and stretches the offline window. Every race fills an XP pool; you choose which skill drinks from it. MAKE IT YOURS Eight liveries, six trails and eight plate colors, all visible on track. EVERY DAY The day's cash is three rungs to climb: the first free, the two above it paid for with an ad if you want them. Plus a seven-day bonus and three daily challenges. Ads are always your choice, nothing in the game is locked behind one, and there are no banners and no interstitials. CLUB PASS An optional one-time purchase. It doubles the prize money, XP and scrap your car earns on its own, doubles how fast the tank refills, opens the offline window from 8 hours to a full day, and adds Gems to the daily gift. It never raises a car, never raises a skill, and never decides a race. PLAYS OFFLINE No connection needed to race. Your garage syncs to your own private iCloud, so a new phone picks up exactly where the old one stopped.
Screenshots
Verdict
Tiny Factory and Pitloop are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Factory sells 10 in-app purchases, starting at $4.99 per month and Pitloop sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Tiny Factory ships an update every 3 days, Pitloop every 4 days. The most recent releases landed on October 30, 2026 and November 1, 2026 respectively.
| Parameter | Tiny Factory | Pitloop |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (2 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 3 days — better | Every 4 days |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 11 MB | 22 MB |
| Age rating | 4+ | 4+ |
| Developer | Brett Jones | RIVALOUT LTD |
In-app purchases
Tiny Factory
- Battle Pass (Season)$4.991 Month
- Battle Pass Premium$19.991 Month
- Blueprint Blitz Bundle$0.99
- Remove Ads$1.99
- Gems Pack (250)$2.99
Show 5 moreShow fewer
- Starter Bundle$4.99
- Respect Tokens (Medium)$14.99
- Gear Pack (Expert)$19.99
- Respect Tokens (Large)$49.99
- Gear Pack (Whale)$49.99
Pitloop
- 15 Gems$0.99
- 40 Gems$1.99
- 120 Gems$4.99
Show 4 moreShow fewer
- Pass Club$9.99
- 280 Gems$9.99
- 650 Gems$19.99
- 1800 Gems$49.99









