Rusty Miles vs Ward
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Rusty Miles
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Based on the old French board card game Mille Bornes (1954), the predecessor of which was the American Touring (1906). I transferred the functionality into the format of an arcade machine, drawing design inspiration from a Soviet arcade cabinet found at an abandoned military base. The atmosphere is complemented by "oldies" music from the early 20th century. These are authentic recordings from vintage vinyl records that have undergone digitization and remastering. The global goal of the game, just like it used to be in arcade machines, is to take first place in the high score list. In Rusty Miles, to achieve this, you need to have the highest balance of virtual bucks. To get them, participate in races. But don't spend it all on modifications for your car (some of them can be very expensive). You can choose from a list of available matches and start instantly, or create your own trips with individual settings for distance and turn time limit. As well as create private games for friends. Although the game is simple at first glance, there are many nuances in its rules. For example, you can't crash a car if it's not moving, or cause damage to the engine if a protection card has been applied to it. But don't think about the rules, start the race and you'll figure it out as you go. See you on the roads of Rusty Miles! *The game is fully accessible for blind and partially sighted individuals utilizing VoiceOver.
Ward
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A defense without guns. Enemies dive at your core from every direction โ and you never fire a shot. Drag gravity wells to bend their paths: slingshot attackers into the sun, crush them in a well's pull, or whip them clean off the field. Live trajectory lines show where each enemy is headed โ red means it is on course for your core, gold means the sun claims it. Mid-flight correctors can change course, so read the field, reposition your wells, then brace for the wave. โข Pure physics combat โ every takedown is environmental: sun, crush, or deflection โข Draft a perk between waves: new wells, deeper gravity, drag fields, core plating, solar flares โข Heavies, mid-flight correctors, and Warden bosses keep every run escalating โข Doctrines โ loadouts you choose before a run that shape its opening; earn Cores to unlock more โข Free ranked Daily Challenge โ one shared board a day, same for every player, with a global leaderboard โข Free-play runs save at every wave break and whenever you pause or leave, mid-wave included: come back and pick up where you left off GO PRO The first 10 waves are free โ the complete loop, every perk, and a Warden boss. Going Pro opens the endless climb past wave 10 plus Warden skins and board themes. Choose a one-time Ward unlock, or the StackForge Play Pass for Pro in every StackForge game, plus One Good Thing. Prices are shown before you buy. The Daily Challenge is always free, in full, for everyone. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy: https://stackforgestudios.com/privacy
Screenshots
Verdict
The clearest difference is in-app purchases: Rusty Miles at none against Ward's 3. Rusty Miles also leads on update cadence (every 3 days vs fortnightly). Ward's advantage is ads (none vs shown) and iOS requirement (15.1 vs 26.1). On price and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Ward sells 3 in-app purchases, starting at $2.99 per month. Rusty Miles asks for nothing beyond the download.
Rusty Miles ships an update every 3 days, Ward fortnightly. The most recent releases landed on October 30, 2026 and November 5, 2026 respectively.
| Parameter | Rusty Miles | Ward |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days โ better | Fortnightly |
| Ads | Yes | No โ better |
| In-app purchases | No โ better | Yes |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 26.1 | 15.1 โ better |
| Further details โ not scored | ||
| Size | 84 MB | 63 MB |
| Age rating | 12+ | 9+ |
| Developer | VOLODYMYR BARCHUK | StackForge Studios |
In-app purchases
Rusty Miles
No in-app purchases
Ward
- StackForge Play Pass Monthly$2.991 Month
- StackForge Play Pass Annual$14.991 Year
- Ward Full Unlock$4.99









