Rusty Miles vs Digwick
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Rusty Miles
Read full descriptionHide full description
Based on the old French board card game Mille Bornes (1954), the predecessor of which was the American Touring (1906). I transferred the functionality into the format of an arcade machine, drawing design inspiration from a Soviet arcade cabinet found at an abandoned military base. The atmosphere is complemented by "oldies" music from the early 20th century. These are authentic recordings from vintage vinyl records that have undergone digitization and remastering. The global goal of the game, just like it used to be in arcade machines, is to take first place in the high score list. In Rusty Miles, to achieve this, you need to have the highest balance of virtual bucks. To get them, participate in races. But don't spend it all on modifications for your car (some of them can be very expensive). You can choose from a list of available matches and start instantly, or create your own trips with individual settings for distance and turn time limit. As well as create private games for friends. Although the game is simple at first glance, there are many nuances in its rules. For example, you can't crash a car if it's not moving, or cause damage to the engine if a protection card has been applied to it. But don't think about the rules, start the race and you'll figure it out as you go. See you on the roads of Rusty Miles! *The game is fully accessible for blind and partially sighted individuals utilizing VoiceOver.
Digwick
Read full descriptionHide full description
Every block hides something. Dig it up. Digwick squeezes the tension of minesweeper, the loot hunger of a dungeon crawler and the base-defense nerves of an RTS into one tiny isometric world, built for one thumb. DIG UP ITS SECRETS Mine the frontier block by block. Safe blocks cascade open in waves; others hide monsters that rise the moment you free them. Dig smart, or dig up trouble. NEVER LET THE FIRE GO OUT By day the map is yours. At night, darkness rules: place torches, work in the light, and defend your campfire. Zombies rise in packs, slime monsters split when slain, and ghosts drift in from the fog, untouchable until they cross into your light. If the fire dies, the run is over. CRAFT YOUR WAY UP Grass to fiber, dirt to torches, stone to steel. Craft pickaxes, swords, chests and scaffolds; raise a workbench, a forge, a watchtower. Every building matters, and everything you build can be attacked. DESCEND THE DEPTHS Somewhere on every map, glowing stairs lead down. Underground it is always dark, the ores are richer, the monsters are meaner, and there is always another floor. - Free to play: the whole surface world costs nothing - One single purchase unlocks the endless depths forever. No ads, no subscriptions, no energy bars. - Fully offline, single player - Regular updates: new items, monsters and secrets Made by one dreamer in Hungary. Thank you for helping this game grow big.
Screenshots
Verdict
The clearest difference is in-app purchases: Rusty Miles at none against Digwick's 1. Rusty Miles also leads on update cadence (every 3 days vs every 2 weeks). Digwick's advantage is ads (none vs shown) and iOS requirement (14.0 vs 26.1). On price and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Digwick sells 1 one-off in-app purchase. Rusty Miles asks for nothing beyond the download.
Rusty Miles ships an update every 3 days, Digwick every 2 weeks. The most recent releases landed on October 19, 2026 and October 29, 2026 respectively.
| Parameter | Rusty Miles | Digwick |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days โ better | Every 2 weeks |
| Ads | Yes | No โ better |
| In-app purchases | No โ better | Yes |
| Devices | iPhone, iPad | iPhone, iPad, iPod โ better |
| Requires iOS | 26.1 | 14.0 โ better |
| Further details โ not scored | ||
| Size | 84 MB | 147 MB |
| Age rating | 12+ | 9+ |
| Developer | VOLODYMYR BARCHUK | ZNiTech Korlatolt Felelossegu Tarsasag |
In-app purchases
Rusty Miles
No in-app purchases
Digwick
- Digwick - Unlock the Depths$2.99









