Hoppy vs Simon Says Race
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hoppy
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A friend hops across the river first — rock to rock, each one lighting up with its own colour, shape and tone. Watch which rocks hold. Then hop the same path yourself. Step on the wrong one and it sinks. So do you. Short levels, no timer, and it all plays offline. A RIVER, NOT A LIST Nothing just blinks at you. You are watching someone cross, so you remember a journey instead of a row of flashes. The path runs over neighbouring rocks in shapes you can feel — runs, arcs, zigzags — which is why it sticks, and why it stays fair when it gets long. THREE CROSSINGS A LEVEL Every level is three crossings with an island between each. Reach the flag and the level is yours to keep, with up to three stars for crossing clean. Any level can be replayed to earn the stars you missed. A MISS IS A SPLASH, NOT THE END Pick the wrong rock and Hoppy strikes a pose on it, full of confidence, right up until it goes under. You see the rock you should have picked, and you choose what happens next. The first retry of every crossing is free. After that it costs a few sparks or a short ad — or take a fresh path from the start for nothing. ONE PATH A DAY The daily challenge is seeded by the date: the same path for everyone, one life, and a streak to keep. A TRIP WITH FRIENDS Every fifth level is a landmark — Mossy Bridge, Mushroom Grove, Windy Hill and on. The first six each free a friend who can guide you across, and each one guides differently: one shows the path slowly, one hints at the first rock, one gives you a free miss. EVERY ROCK HAS A DANCE MOVE A star jump, a spin, a lean, a dab. Your guide dances the path and you dance it back. Make it to an island and the two of you do the river wiggle. It is exactly as dignified as it sounds. A SAYING, ONE LETTER AT A TIME Each correct hop sends a letter flying up to a scrambled sentence. Unscramble it in your head, or finish the chapter and watch the words fall into place. Most are old proverbs worth keeping: "No one tests the depth of a river with both feet." Now and then it is one of the friends instead: "Never trust a rock that winks at you." SPARKS, HATS AND THEMES Crossings earn sparks. Spend them on looks for Hoppy — a bow tie, a top hat, a Viking helmet — or on board themes that change the colours and the sound. Small missions win more hats for free. IT GROWS The board widens from 3x3 to 4x4 to 5x5, and the colours grow from three to seven. JUST PLAY No accounts. No sign-in. Anonymous analytics are optional — switch them off in Settings. Watch the path. Hop it back. Try not to sink.
Simon Says Race
Test your memory with a classic pattern-matching game. Compete against friends in real-time multiplayer or challenge yourself with daily puzzles and fast-paced modes. Unlock new themes and remove ads with an optional Pro upgrade.
- Real-time 1v1 multiplayer
- Daily Challenge mode
- Blitz mode for advanced players
- Global leaderboards
- Multiple button themes
- Haptic feedback
- Game Center matchmaking
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Test your memory and race against friends in the classic Simon Says pattern game, now with real time multiplayer! Watch the colored buttons light up, memorize the sequence, then tap it back. Each round adds one more step to the pattern. How far can you go? GAME MODES Practice: Play at your own pace and sharpen your memory skills. Perfect for warming up or casual sessions. Daily Challenge: A brand new pattern every day, the same for everyone worldwide. Compare your best round with players around the globe. Blitz: For experienced players who want a real challenge. Start at Round 5 with faster speeds from the very first tap. Multiplayer: Find a match or challenge a friend through Game Center. Both players see the same pattern at the same time. First to make a mistake loses! FEATURES • Real time 1v1 multiplayer with Game Center matchmaking • Challenge friends directly through Game Center invites • Global leaderboards to track your best streak • Daily Challenge with a unique pattern each day • Blitz mode for advanced players • Streak celebrations every 5 rounds with confetti effects • Multiple button themes with unique color palettes and shapes • Haptic feedback for an immersive experience • Clean, focused design with no distractions PRO UPGRADE Upgrade to Pro to unlock the full experience: • Remove all banner and interstitial ads • Unlock all button themes including Neon Glow, Deep Ocean, Pastel Dream, Sunset Blaze, and Monochrome • Support ongoing development of new features and content Simon Says Race is easy to learn but tough to master. Whether you are playing solo, competing in the Daily Challenge, or racing a friend in real time, every round is a test of focus and memory. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Terms of Use: https://www.napitventures.com/apps/simon-says-race/terms Privacy Policy: https://www.napitventures.com/apps/simon-says-race/privacy
Screenshots
Verdict
The clearest difference is in-app purchases: Hoppy at none against Simon Says Race's 1. Hoppy also leads on update cadence (every 3 weeks vs every 6 months) and iOS requirement (15.0 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Simon Says Race sells 1 one-off in-app purchase. Hoppy asks for nothing beyond the download.
Hoppy ships an update every 3 weeks, Simon Says Race every 6 months. The most recent releases landed on October 16, 2026 and October 24, 2026 respectively.
| Parameter | Hoppy | Simon Says Race |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.7 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 3 — better |
| Update frequency | Every 3 weeks — better | Every 6 months |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 70 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | DevCraft | Jenesh Napit |
In-app purchases
Hoppy
No in-app purchases
Simon Says Race
- Remove Ads$1.99









