SeedStorm vs Gravity 80s
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
SeedStorm
Read full descriptionHide full description
SeedStorm is a fast, fluid arcade survival game with a juicy twist: you are the fruit. Drift through a swirling storm, dodge relentless enemies, and fire your own seeds to survive. Each fruit feels distinct, the pressure builds fast, and every movement matters. Inspired by the golden age of arcade shooters, SeedStorm blends inertia-driven movement, expressive sound, and bright playful visuals into a focused experience that is easy to pick up and hard to put down. Features * Play as living fruit, each with distinct movement, weapons, and personality * Smooth, inertia-based arcade controls * Full support for both virtual and physical controllers * Full support for keyboard + mouse * Fire seeds to defend yourself โ timing and positioning matter * Procedural sound design that reacts to motion and action * Clean, focused gameplay with no ads or clutter * Bright, playful visuals that are kid-safe and deeply satisfying SeedStorm is built around flow, reflex, and joyful chaos โ whether youโre chasing high scores, mastering a favorite fruit, or just enjoying the ride.
Gravity 80s
Read full descriptionHide full description
Gravity Dot is a space physics puzzle game where you pilot a tiny dot-ship through procedurally generated solar systems using only planetary gravity and a limited fuel thruster. No waypoints. No autopilot. Just you, inertia, and gravity. ARCADE MODE Progress through increasingly complex solar systems. Use swing-by maneuvers to navigate around planets, avoid black holes, and reach the target star. Drain its energy to clear the mission, then spend earned energy on upgrades at the Hangar. 3 lives per run โ one wrong orbit and it's game over. ENDLESS MODE Explore an infinite universe with no fuel limits. Absorb energy from any planet for score and drift as far as you can. Unlocked after clearing Mission 5. HOW TO PLAY - Drag anywhere to aim your thruster - Hold to accelerate โ fuel is limited, use it wisely - Release to coast on inertia - Use planetary gravity to slingshot, brake, and change direction - Pinch to zoom in and out FEATURES - Real swing-by physics powered by a custom Velocity Verlet engine - 300+ real celestial bodies from astronomical catalogs - 17 procedural planet shaders โ gas giants, ice worlds, lava planets, black holes, and more - 4 distinct map layouts โ solar system, corridor, cluster, and dual core - 6-category upgrade system with 10 levels each - Rogue planets and binary moons at higher levels - Real-time orbit prediction line - Planet scan HUD identifying nearby celestial bodies - Full planet catalog tracking every encounter - All sound effects and ambient music synthesized at runtime โ zero audio files - Retro pixel art visuals - Game Center leaderboards No ads. No in-app purchases. Just pure space physics.
Screenshots
Verdict
The clearest difference is update cadence: Gravity 80s at every 2 days against SeedStorm's every 10 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
SeedStorm ships an update every 10 days, Gravity 80s every 2 days. The most recent releases landed on October 9, 2026 and October 6, 2026 respectively.
| Parameter | SeedStorm | Gravity 80s |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 10 days | Every 2 days โ better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.6 | 17.0 โ better |
| Further details โ not scored | ||
| Size | 5 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Syzygy Softwerks LLC | kota morishita |
In-app purchases
SeedStorm
No in-app purchases
Gravity 80s
No in-app purchases









