Comparison

Labyrnt vs Waveform

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Labyrnt

Features
Read full description

Labyrnt is a daily maze puzzle designed as a small ritual. It is built with Apple Watch in mind, short, focused, and intentional, and carefully adapted to feel just as natural on iPhone and iPad. Each day presents a single shared maze, played one cell at a time. You only see your current position. There is no full map. Navigation is entirely swipe based, so every move is a decision made through memory, pattern, and feel. The daily maze is designed for a quick, focused session rather than extended play. When the day ends, the challenge ends. This keeps the experience fair, meaningful, and easy to return to. Emoji-style spatial cues are always visible to support orientation and memory. When progress slows, a minimal grid indicator appears to help players re-anchor themselves without revealing the correct path or reducing the challenge. Leaderboards are tied to each daily maze and are frozen once the day ends. Only plays completed on that day affect rankings. Your personal result is always visible for comparison. Past mazes that weren’t played on the day can be completed later from the archive. Each maze is a single attempt. Once finished, the result and that day’s leaderboard remain available for reflection and comparison, without altering history. Labyrnt is fully playable without sound. Optional sound and haptic feedback provide tactile confirmation, especially on Apple Watch, but are never required. System accessibility settings, such as Reduce Motion, are respected automatically. Labyrnt feels most natural on Apple Watch with one handed swipe controls and subtle haptics designed for short moments on the wrist. The same daily maze adapts naturally to iPhone and iPad, offering a comfortable experience on larger screens. The daily maze is free to play. Signing in with Apple and Game Center is optional and only used for saving archive progress, tracking personal stats, and appearing on leaderboards. One maze. Once per day. A small moment of focus, then you are done.

About

Waveform

An arcade game where you tap to switch between wave and particle states to navigate through walls. Bank your score multiplier before an observer collapses your state, or face a forced mode flip. Experience new color palettes and rising tension with each level.

Highlights
  • One-thumb arcade gameplay
  • Switch between wave and particle states
  • Score multiplier banking
  • Dynamic color palettes
  • Playable on Apple Watch
  • Game Center leaderboards and achievements
Features
Read full description

Waveform is a one-thumb arcade game inspired by quantum physics. Are you a wave or a particle? It depends on the wall. HOW IT WORKS? • Wavy wall? Pass it as a WAVE • Flat wall? Pass it as a PARTICLE • Tap anywhere to switch. That's the only control BANK BEFORE YOU'RE OBSERVED Every wall you pass grows your score multiplier from ×1 up to ×5. Swipe down to bank it. Wait too long and the Observer collapses your state: when a 5-4-3-2-1 countdown inside your character reaches zero, your mode flips by force. Greed pays, until it doesn't. A NEW REALITY EVERY 25 POINTS The world changes color as you climb. Fourteen hand-picked palettes appear in a different order every run, from sunny yellow to deep vacuum black. FEATURES • Pure one-thumb gameplay, easy to learn, hard to master • Rising difficulty with surprise double walls • A fair Observer: clear countdown, safe-moment flips and an optional Relaxed mode • Climb the worldwide Game Center leaderboard and unlock achievements • Fully playable on Apple Watch, no phone needed • Optimized for iPhone and iPad, in full screen • Haptics, background music and reactive sound, each with its own switch • Remove ads with a single, one-time purchase (also gives you a free continue each run) Short runs, instant restarts, one more try. Can you bank it before you are observed?

Screenshots

Labyrnt4 screens
Waveform4 screens

Verdict

The call

The clearest difference is in-app purchases: Labyrnt at none against Waveform's 1. Labyrnt also leads on ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Waveform sells 1 one-off in-app purchase. Labyrnt asks for nothing beyond the download.

UpkeepUpdate frequency

Labyrnt ships an update every 10 days, Waveform weekly. Both last shipped on October 31, 2026.

Scorecard2 real differences · 8 level
Labyrnt versus Waveform: the parameters behind the verdict, then further details
ParameterLabyrntWaveform
PriceFreeFree
Rating—3.0 (1 ratings) — better
Positive reviews—0.0% of reviews
Number of ratings—1 — better
Update frequencyEvery 10 daysWeekly — better
AdsNo — betterYes
In-app purchasesNo — betterYes
Monetization—Ad-supported
DevicesiPhone, iPad, Apple WatchiPhone, iPad, Apple Watch
Requires iOS17.016.0 — better
Further details — not scored
Size40 MB8 MB
Age rating4+4+
DeveloperErkam GundogduSarp Gokdag

In-app purchases

None

Labyrnt

No in-app purchases

1 purchases

Waveform

One-time1
  • Remove Ads$3.99

Questions

Is Labyrnt free?
Labyrnt is free to download, with no in-app purchases.
Is Waveform free?
Waveform is free to download, with in-app purchases available.
Do Labyrnt or Waveform have ads?
Waveform shows ads; Labyrnt does not.
Which is updated more often, Labyrnt or Waveform?
Labyrnt ships an update every 10 days, and Waveform weekly. Most recently, Labyrnt was updated on October 31, 2026 and Waveform on October 31, 2026.

Other comparisons