Blink Zero vs Loop Dodge
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Blink Zero
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A laser sweeps the screen. Your only hope: glowing safe zones — but they fade fast. Tap to move. Time it right. Survive. Blink Zero is a minimalist reflex survival game where every second counts. The rules are dead simple — the challenge is not. HOW TO PLAY - Tap anywhere to dash to the next safe zone - Each zone protects you from the laser, but only for a few seconds - When a zone fades, you're exposed — move or die - Survive as long as you can THE CHALLENGE RAMPS UP - Laser speed increases the longer you survive - Safe zones spawn farther apart - A second laser appears after 60 seconds - Zone protection windows shrink over time FEEL EVERY CLOSE CALL - Slow motion kicks in when the laser barely misses you - Screen shake and haptic feedback for intense near-miss moments - Particle effects mark every zone arrival and expiry - Minimalist sound design that builds tension FEATURES - One-touch controls — anyone can play in seconds - Clean neon-on-dark visual style - High score tracking - Share your score card to challenge friends - Watch an ad to continue once per run - No internet required to play - No ads during gameplay — only when you choose to continue How long can you survive?
Loop Dodge
A one-thumb arcade game where you tap to switch lanes and survive an orbiting path. Chain near misses for score multipliers, collect relics, and duel guardians in deeper spheres. Customize your experience with tracks, worlds, and skins.
- One-tap lane switching
- Score multiplier through near misses
- Collect relics and duel guardians
- Daily ranked runs
- Offline play
- Customizable tracks, worlds, and skins
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One tap. One loop. How long can you last? Loop Dodge is an offline arcade game about riding an orbit and slipping past everything that wants to end your run. Tap to switch lanes. Skim a spike instead of dodging it wide, and your near misses chain into a score multiplier. SIMPLE TO PLAY, HARD TO PUT DOWN One control. No timers, no energy, no waiting. Every run is one more try. GO DEEPER Survive long enough and the run descends into deeper Spheres. The deep pays better: draft relics mid-run — powerful pacts, some of them cursed — duel the Wardens that guard each layer, and earn Souls from sheer depth. THE FORGE Spend Souls to attune a relic and seed it into your opening Pact, so it starts active on every run. MAKE IT YOURS 13 tracks, each paying a bigger gem multiplier — from Loop ×1 all the way to Prism ×20. 11 worlds. 59 ball skins and 15 trails. Or turn any photo on your phone into your ball. A NEW CHALLENGE EVERY DAY One ranked daily run — the exact same course for every player in the world. Beat 30 seconds to win the prize, and build a streak for bigger daily rewards. PLAYS ANYWHERE Fully playable offline. No account, no sign-in. Your progress is stored on your device. PLAYS IN YOUR LANGUAGE English, Spanish, Portuguese, French, German, Italian, Russian, Japanese and Korean. Free to play, with optional in-app purchases and opt-in rewarded ads. Ads and purchases require an internet connection.
Screenshots
Verdict
The clearest difference is ads: Blink Zero at none against Loop Dodge's shown. Blink Zero also leads on update cadence (daily vs every 2 weeks). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Blink Zero ships an update daily, Loop Dodge every 2 weeks. The most recent releases landed on October 1, 2026 and September 25, 2026 respectively.
| Parameter | Blink Zero | Loop Dodge |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Daily — better | Every 2 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 27 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Kriptonio Technologies d.o.o. | Martin Khachatryan |
In-app purchases
Blink Zero
No in-app purchases
Loop Dodge
No in-app purchases






