Loop Dodge vs Crittercade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Loop Dodge
A one-thumb arcade game where you tap to switch lanes and survive an orbiting path. Chain near misses for score multipliers, collect relics, and duel guardians in deeper spheres. Customize your experience with tracks, worlds, and skins.
- One-tap lane switching
- Score multiplier through near misses
- Collect relics and duel guardians
- Daily ranked runs
- Offline play
- Customizable tracks, worlds, and skins
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One tap. One loop. How long can you last? Loop Dodge is an offline arcade game about riding an orbit and slipping past everything that wants to end your run. Tap to switch lanes. Skim a spike instead of dodging it wide, and your near misses chain into a score multiplier. SIMPLE TO PLAY, HARD TO PUT DOWN One control. No timers, no energy, no waiting. Every run is one more try. GO DEEPER Survive long enough and the run descends into deeper Spheres. The deep pays better: draft relics mid-run — powerful pacts, some of them cursed — duel the Wardens that guard each layer, and earn Souls from sheer depth. THE FORGE Spend Souls to attune a relic and seed it into your opening Pact, so it starts active on every run. MAKE IT YOURS 13 tracks, each paying a bigger gem multiplier — from Loop ×1 all the way to Prism ×20. 11 worlds. 59 ball skins and 15 trails. Or turn any photo on your phone into your ball. A NEW CHALLENGE EVERY DAY One ranked daily run — the exact same course for every player in the world. Beat 30 seconds to win the prize, and build a streak for bigger daily rewards. PLAYS ANYWHERE Fully playable offline. No account, no sign-in. Your progress is stored on your device. PLAYS IN YOUR LANGUAGE English, Spanish, Portuguese, French, German, Italian, Russian, Japanese and Korean. Free to play, with optional in-app purchases and opt-in rewarded ads. Ads and purchases require an internet connection.
Crittercade
Navigate urban and natural landscapes by hopping forward, collecting treats, and dodging obstacles. Each month features a new playable character with unique environments and challenges. Enjoy quick, one-handed gameplay perfect for short bursts.
- Monthly rotating playable characters
- Unique environments for each critter
- Simple swipe/tap controls
- Collect treats for bonuses
- Party Mode for accelerated gameplay
- Unlockable decorative skyline secrets
- Offline play
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CRITTERCADE is a pocket-sized arcade cabinet with a new star every month. Hop forward across streets, bike lanes, and open water. Grab treats. Don't get flattened. See how far you get before the road wins. A NEW CRITTER EVERY MONTH The cabinet never changes. Who's in it does. July belongs to Jimothy, a Seattle raccoon with a short spine and a big heart, crossing a rainy downtown under the Space Needle. The archive holds Ada Lovelace, a long-haired grey cat running an old-town waterfront, and Drift, a nanobot loose inside a circuit board. Every critter brings a whole world with them: new skyline, new lanes, new scenery, new jokes. HOW IT PLAYS Swipe or tap to hop. Traffic doesn't brake for you. Water lanes want you to ride the logs. Get hit and you spend one of three bumps, get nudged back to safety, and keep going. Spend all three and the run is over. THE RAINBOW Treats come in four kinds. Collect one of every kind and the creeping edge behind you freezes for a breather, and a rainbow rises off your critter. Doubling back for the one type you're missing is a real decision — and treats spawn in live traffic on purpose. PARTY MODE For one minute of every hour, everywhere in the world at the same time, the whole game runs at double speed with confetti everywhere. The schedule isn't published. You either catch it or you don't. SECRETS ON THE HORIZON Every 40 meters unlocks something new on the skyline: a pink sky, a UFO, a sailboat, a bigfoot doing the backstroke. Pure decoration, and they show up on your share card. BUILT FOR SHORT SESSIONS Portrait. One thumb. A run is about ninety seconds. No accounts, no sign-in, no servers, nothing to log into. Play it on a plane. REMOVE ADS A single one-time purchase permanently removes interstitial ads. No subscriptions, no currency, no shop, nothing to grind. Made with care by Archivium Labs.
Screenshots
Verdict
The clearest difference is in-app purchases: Loop Dodge at none against Crittercade's 1. On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Crittercade sells 1 one-off in-app purchase. Loop Dodge asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Loop Dodge against 5.0 for Crittercade. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Loop Dodge ships an update every 2 weeks, Crittercade weekly. The most recent releases landed on September 25, 2026 and October 9, 2026 respectively.
| Parameter | Loop Dodge | Crittercade |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 weeks | Weekly — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 8 MB | 29 MB |
| Age rating | 4+ | 9+ |
| Developer | Martin Khachatryan | Archivium Labs LLC |
Customer experience
Loop Dodge
Crittercade
In-app purchases
Loop Dodge
No in-app purchases
Crittercade
- Remove Ads$2.99








