Nova Sling vs Two More Please
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Nova Sling
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Nova Sling is an original score-based casual game designed for short play sessions and long-term replayability. Players control a central launcher and sling energy objects toward dynamic targets. Accurate timing, precise aiming, and strategic decision-making are essential to maintain momentum and earn points. As each session progresses, the game gradually increases difficulty by introducing faster target movement, more complex patterns, and narrower reaction windows. Successfully chaining actions builds combo multipliers that significantly boost the final score and reward consistent skillful play. Each session is fully self-contained. Players may pause, resume, restart, or exit the game at any time. When a failure condition is met, the session ends and transitions to a settlement screen displaying detailed performance statistics. From the settlement screen, players can immediately start a new session with all gameplay data fully reset, or return to the main menu. Key features include: ·Score-based casual gameplay focused on precision and timing ·Dynamic difficulty progression within each session ·Combo multiplier system with visual and animated feedback ·Pause, restart, and exit functionality ·Detailed game settlement screen with performance statistics ·Local leaderboard tracking best scores ·Achievement system with collectible badges ·Distinctive UI design with smooth animations ·“How to Play” guide accessible from the home screen ·Fully playable offline on iPhone and iPad
Two More Please
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Two More Please is a fresh take on sliding and merging tiles play on everything from a classic square to winding paths and tricky obstacle layouts. Rack up your best total score, unlock powers, and tackle journey levels at your own pace. Many board layouts -> Classic sizes plus obstacle, corridor, geometric, and challenge-style maps (e.g. hollow center, frame, zigzag, snake path, twin islands). Journey mode -> Progress through story levels with objectives that change how you think about the board. Power-ups -> Strategic boosts to shake up a tough round (details in-game). Game Center -> Leaderboards per map so you can compete on your favorite layout. Made for quick sessions -> Portrait-friendly, pick up and play anytime. Accessibility-minded -> Supports features like Reduce Motion where it matters for gameplay presentation. No account required to play. Game Center is optional.
Screenshots
Verdict
The clearest difference is update cadence: Two More Please at every 2 days against Nova Sling's every 3 months. Nova Sling's advantage is iOS requirement (16 vs 18.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Nova Sling ships an update every 3 months, Two More Please every 2 days. The most recent releases landed on September 19, 2026 and September 10, 2026 respectively.
| Parameter | Nova Sling | Two More Please |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 16 — better | 18.0 |
| Further details — not scored | ||
| Size | 7 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | 登鹏 蒋 | MUHAMMET UMUT TASAN |
In-app purchases
Nova Sling
No in-app purchases
Two More Please
No in-app purchases









