GlassVFX vs Morphon
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
GlassVFX
Create real-time visual effects, shaders, and interactive experiences using a node graph editor. This tool leverages Apple technologies for a seamless workflow on Mac, iPad, and iPhone, offering over 170 nodes and GPU-powered rendering without requiring any coding.
- Node graph editor
- Real-time preview
- 170+ nodes
- GPU-powered rendering
- Live camera input
- Video export up to 4K
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One ecosystem. One canvas. Connect everything. GlassVFX is a real-time visual effects tool for Mac, iPad, and iPhone, built entirely on Apple technologies. Create visual effects, shaders, and interactive experiences through a node graph editor with a beautiful Liquid Glass interface. Connect nodes, see results instantly. No code required. NODE-BASED WORKFLOW - 170+ nodes: math, effects, rendering, particles, geometry, camera, transforms, and more - Real-time preview — see every change as you make it TAP INTO YOUR DEVICE - Live camera feed as a texture input (front or back) - Audio input with frequency band analysis for reactive visuals - MIDI controller support with note, CC, and pitch bend - CoreML model inference GPU-POWERED - Metal rendering with real-time shader compilation - GPU particle system with gravity, drag, turbulence, and emission shapes - Video export in H.264, HEVC, ProRes 422, and ProRes 4444 up to 4K CREATE AND SHARE - 50+ sample projects to learn from and remix - Subgraphs for organizing complex graphs into reusable components - Export presets for TikTok, Instagram, and YouTube aspect ratios - Portable .subjective project format PLATFORMS - Mac: macOS 15 (Sequoia) or later. Apple Silicon recommended. - iPad: iPadOS 18 or later. - iPhone: iOS 18 or later. iPhone 12 or newer. One-time purchase. No subscription. No ads.
Morphon
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Sixty-three simulations from real physics, chemistry, and mathematics — running entirely on your device's GPU. Touch them. Pinch into a Mandelbrot set. Inject a vortex. Drag a magnet and watch a fractal basin re-paint. Drop pebbles into a pool and watch the waves bounce off the walls. Nothing is pre-recorded; everything you see is computed from the underlying equations as you watch. WHAT'S INSIDE • Fractals — Mandelbrot, Julia, Burning Ship, Newton, IFS chaos game, and ten construction fractals (Koch snowflake, Hilbert curve, Apollonian gasket, and more) that build up one iteration per second • Cellular Automata — Conway's Game of Life, Lenia, Brian's Brain, Forest Fire, neural CA • Reaction-Diffusion — Gray-Scott, Belousov-Zhabotinsky, Turing morphogenesis (square + hex lattice) • Fluid Dynamics — incompressible Stable Fluids, shallow water, Kelvin-Helmholtz instability with optional vortex shedding past a cylinder, non-Newtonian oobleck • Wave Phenomena — Chladni plates, Faraday waves, cymatics, animated underwater caustics • Chaos — Lorenz / Rössler / Halvorsen attractors, magnetic-pendulum fractal basins, Hénon-Heiles • Phase Transitions — Ising, XY-model, Potts, Kuramoto oscillators, percolation, bubble foam coarsening • Field & Flow — Perlin noise, curl-noise, flow fields, paint-your-own velocity fields • Growth — crystal nucleation, L-systems, real DBM Lichtenberg lightning, differential growth • Collective Behaviour — slime-mould Physarum, Boids flocking • Plus granular sand, cloth, sandpiles, Schelling segregation, small-world networks, and more INTERACTION Every simulation responds to touch in a way that's specific to it. Drag to inject dye into a fluid; pinch to zoom into a fractal; flip spins in the Ising model; drag the magnets in the Magnetic Pendulum and watch the basin re-paint. Multi-touch is supported throughout. KEEP YOUR ART Save stills (PNG) and short loops (MP4) directly to Photos, share to social, or just sit back and watch. Six color palettes including viridis, magma, plasma, and turbo apply across every simulation. NO ACCOUNTS, NO ADS, NO TRACKING Morphon collects no data, runs no analytics, and connects to no servers. Whatever you make stays on your device. UNIVERSAL & OPTIMISED Built for iPhone and iPad. Targets 60 fps on every supported device with thermal-aware downshift on older hardware. Pencil-aware on iPad: pressure and tilt drive simulation parameters where it makes sense. Open it. Touch it. The math does the rest.
Screenshots
Verdict
GlassVFX and Morphon are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. GlassVFX sells 1 one-off in-app purchase and Morphon sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | GlassVFX | Morphon |
|---|---|---|
| Price | Free | Free |
| Rating | 2.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, Mac — better | iPhone, iPad |
| Requires iOS | 17.2 | 17.0 — better |
| Further details — not scored | ||
| Size | 16 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | SXP Studio | Jason Wayne Boulet |
In-app purchases
GlassVFX
- Subjective Pro$9.99
Morphon
- Morphon Pro$4.99









