Comparison

HexVerse vs GOA

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

HexVerse

Features
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You start with a small geometric trinket. You end up with a planet that watches you back. HexVerse is a skill-based sci-fi arcade game built on one loop: run your planet's surfaces, bring the energy home, and watch a Goldberg polyhedron grow into something that reacts to you — with light, presence, and sometimes words. THREE RUNS HexRun — Steer your HexCraft across the hexagonal surfaces. Shoot tile towers, chain combos, and burn Hex Gates shut with the matching colour. Rebuilt in this update: gates now carry bonuses — Slow, Shield, +1 Combo, or a caged grid of Relic beams waiting behind the hole. Fill gates back to back in one wave and that grid grows from 2x2 to 3x3 to 4x4. Relic Walls replace the old static towers: fly the gate AND repair the broken edges, or the surface stays dead. PentaRun — Wingless, on the pentagon surfaces. Five energy types push back with five different mechanics. Collect three tiles of the same colour to charge a combo slot: interrupt a hazard, land a heavy strike, raise a shield, boost your speed, or pull tiles from farther away. CoreRun — Timed runs toward the core. Earn Core Shell Prisms and Core Shards, climb the weekly Core Power and Core Score rankings, and claim weekly rewards. YOUR PLANET It grows on what you bring it. Hex surfaces activate and start producing energy on their own. Planet shells change. Orbital Hex Serpents unlock, one energy type at a time. And the Hex Eye watches — reacting to how you play, and occasionally speaking. CORE DUEL — 1v1, side by side (new) Sitting next to a friend? Create a room, share the 4-letter code, and drop into the same core arena from two phones. The tile set is shared: grab one and it vanishes from their screen too. Three stages, mechanics rolled at match start, instant rematch. Pure fun — duels never touch your rankings or your planet, so play loose. BUILT TO RESPECT YOU - No pay-to-win. Every purchase is cosmetic. - Rewarded ads are capped and always optional. - Notifications are opt-in, one a day at most, and silent between 22:00 and 09:00. - Skill decides the leaderboard, not spend. Energy. Geometry. Mastery.

About

GOA

Read full description

Margin is a pursuit puzzle you win with your head, not your thumbs. Every level is a small board. You move one square at a time. So do the hunters — and they always take the step that brings them closest to you. That is the whole rule, and it is also the whole trick: because you know exactly what they will do, you can decide where they end up. An arrow above each hunter shows the step it is about to take. Read the arrows, and a level stops being a chase and becomes a plan: pull the pack one way, slip through the gap they leave, walk out through the exit. • Three tiers: Easy, Medium and Hard. Each one puts more hunters on the board and less room between them. • Daily Board: one board for everyone, every day, separately for Medium and Hard. Solve it to earn 200 points on Medium or 400 on Hard, and claim your spot in the daily ranking. • Challenge a friend: send a board you've won as a link. They play the exact same one, then can watch your game step by step. • 48 titles to earn, plus weekly and all-time leaderboards on Game Center. • Every level is generated and then solved by the game before you ever see it. If it is offered to you, it can be beaten. • Every board shows its minimum move count. Each extra move costs a point (up to 5), so the shortest escape earns the most. • A hint when you are stuck, and a fresh board whenever you want one. • No timers, no lives, no energy to wait for. Think as long as you like. • Plays in portrait, one thumb, anywhere. There is no margin for error. There is exactly one square of it.

Screenshots

HexVerse4 screens
GOA4 screens

Verdict

The call

The clearest difference is update cadence: GOA at daily against HexVerse's every 3 weeks. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. HexVerse sells 3 one-off in-app purchases and GOA sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

HexVerse ships an update every 3 weeks, GOA daily. The most recent releases landed on September 24, 2026 and October 3, 2026 respectively.

Scorecard1 real difference Ā· 5 level
HexVerse versus GOA: the parameters behind the verdict, then further details
ParameterHexVerseGOA
PriceFreeFree
Update frequencyEvery 3 weeksDaily — better
AdsYesYes
In-app purchasesYesYes
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size74 MB69 MB
Age rating4+4+
DeveloperRuveyda HanALI BUGATEKIN

In-app purchases

3 purchases

HexVerse

One-time3
  • HexVerse Supporter$2.99
  • Golden Granite$6.99
  • Stainless Disco$9.99
1 purchases

GOA

One-time1
  • Remove Ads$1.99

Questions

Is HexVerse free?
HexVerse is free to download, with in-app purchases available.
Is GOA free?
GOA is free to download, with in-app purchases available.
Do HexVerse or GOA have ads?
Both HexVerse and GOA show ads.
Which is updated more often, HexVerse or GOA?
HexVerse ships an update every 3 weeks, and GOA daily. Most recently, HexVerse was updated on September 24, 2026 and GOA on October 3, 2026.

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