Morphs Spelling Game vs Trugs Take It
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
Morphs Spelling Game
Embark on an adventure to rebuild a microscopic civilization by mastering spelling. Learn morphemes through engaging tutorials and apply them in gameplay to gather resources, customize characters, and defend against giant insects.
- Adventure spelling gameplay
- Morpheme-based learning
- Resource gathering
- Character customization
- Base building
- Defend against insects
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Morphs is an adventure spelling game set after Professor Grubwell's Shrink-o-Tron accidentally shrinks humanity to microscopic size. People now live underground, among roots, rust, and towering insects, in a new home called the Colony. Children play as Morphsβyoung explorers and builders who gather resources, explore their surroundings, and help the Colony grow stronger. Progress is powered by spelling. Each level teaches a specific morpheme (for example, βmentβ) through a short tutorial video, before children apply their knowledge in gameplay to earn resources, customise their character, build their base, and defend against giant bugs. A Grammarsaurus subscription is required to play the game. Login details are typically provided by your school or teacher, but a subscription can also be purchased directly by a parent or other adult.
Trugs Take It
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Trugs Take It turns phonics practice into a card game children actually want to play. Teach Reading Using Games Turn a card. Read the word. Then decide - keep it, or take one from your opponent. Every turn is a decoding opportunity dressed up as a decision, and children read far more words in ten minutes of play than in ten minutes of drill. HOW IT PLAYS Tap the deck to turn a card and read the word aloud. Choose Take It to keep the card and score, or take a card from Trug to get ahead. Whoever collects the most cards wins the stage. Games are short by design, so they fit a spare five minutes at home or a slot in a busy intervention session. BUILT ON THE TRUGS PROGRAMME Every word comes from trugs -Teach Reading Using Games - the structured, systematic phonics programme used by teachers, tutors and specialist assessors. Words are strictly decodable and introduced in a fixed order, so a child only ever meets sounds they have already been taught. Nothing has to be guessed from context or memorised as a shape. CREATED BY A DYSLEXIA SPECIALIST trugs was designed by Joanna Jeffery MBE, a specialist dyslexia teacher with over thirty years in the classroom. She built the games around a simple observation: children learn to read faster when they are enjoying themselves, and a struggling reader will happily read fifty words in a game they would never read from a list. The phonic progression is numbered and sequential, so nothing is left to chance - every stage builds only on what came before. FIFTEEN STAGES, THREE LEVELS Level 1 - Foundation: Stages 1 to 5 Level 2 - Vowel Power: Stages 6 to 10 Level 3 - Advanced: Stages 11 to 15 Start where the child is and move on when they are ready. Stages can be replayed as often as you like; repetition is the point. FEATURES 697 words across 15 stages, sequenced by phonic difficulty A separate recording for every single word No overlap with the Get It or Match It word lists Play against Trug, or two players sharing one device Choose an avatar to play as Large, high-contrast type chosen for readability Short games that finish before attention runs out Works offline, anywhere WHO IT IS FOR Children learning to read. Children who need more repetition than a classroom day allows. Older struggling readers who want practice material that does not look babyish. Parents supporting reading at home between sessions, and teachers, tutors and specialist assessors who already use trugs and want a digital way to extend it. From Sensory App House Ltd and Read Successfully Ltd - the owners of Trugs. We build assistive technology for people who find reading hard. Take It comes from the same team as the trugs cards range and is designed to sit alongside it, not replace it - the physical cards and the app cover the same stages, in the same order. PRIVACY No accounts. No sign-in. No adverts. No data collected, and nothing leaves the device.
Screenshots
Verdict
Morphs Spelling Game and Trugs Take It are too close to call on the numbers: across 5 compared parameters β price, ads, in-app purchases and device support among them β neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Morphs Spelling Game | Trugs Take It |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 75.0% of reviews | β |
| Update frequency | Every 3 months | β |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Subscription | β |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details β not scored | ||
| Size | 2.3 GB | 17 MB |
| Age rating | 9+ | 4+ |
| Developer | Grammarsaurus | Sensory App House Ltd |
In-app purchases
Morphs Spelling Game
No in-app purchases
Trugs Take It
No in-app purchases
Questions
Is Morphs Spelling Game free?
Is Trugs Take It free?
Do Morphs Spelling Game or Trugs Take It have ads?
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