Hard Refresh vs OSCope
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
Hard Refresh
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Hard Refresh gives you full control over your browsing data with one tap. A regular reload doesn't always cut it. Cached files, stale cookies, and lingering service workers can cause websites to behave incorrectly. Hard Refresh lets you clear it all and force a clean reload β no need to dig through settings. FEATURES β’ Full Refresh β Clear all site data (cache, cookies, storage, service workers) and reload the page in one tap β’ Service Workers β Unregister and clear service workers for the current site β’ Local Storage β Clear localStorage and sessionStorage data β’ Cookies β Delete all cookies for the current site PERFECT FOR β’ Web developers testing changes on real devices β’ Troubleshooting broken or outdated websites β’ Clearing stuck login sessions β’ Fixing sites that won't show the latest content PRIVACY FIRST Hard Refresh works entirely on-device. No data is collected, stored, or transmitted. No analytics, no tracking, no third-party services.
OSCope
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OSCope is a simple field-debugging tool for checking OSC (Open Sound Control) over UDP, right on the spot. Ideal for verifying connections with TouchDesigner, Max, Unity, openFrameworks and more. No server, no account, no data collection β just open and go. FEATURES - Real-time OSC receive log (time, address, type tag, arguments) - Per-address scope charts (int / float / bool) - Per-address value meters (0..1 values shown as a bar) - Log filter (by address / value) - Pause and Clear for the display - Record incoming messages and export (Data tab / CSV / JSON) - Manually send any OSC message (int / float / string / bool) - Signal-generator send (fixed / sine / noise / Perlin noise / toggle, auto-repeat) - Save and recall named presets of your send modules - Quick Send buttons (e.g. /test/ping) - Saved settings: receive port, target IP and port - Always-on analog clock for timing during shows - Portrait & landscape layouts, dark instrument-style UI GREAT FOR - Quickly confirming OSC connectivity in installations and live shows - Seeing whether OSC sent from a desktop tool reaches your phone - Watching incoming values as waveforms and recording them to review later - Sending OSC triggers and test signals (GO / RESET, etc.) from your phone CONNECTING WITH TOUCHDESIGNER - Receive: send from TouchDesigner's OSC Out to OSCope's shown IP and receive port (e.g. 8000) - Send: set OSCope's target to TouchDesigner's receive IP and port NOTE Uses UDP on your local network; iOS will ask for Local Network permission on first use. Communicates with devices on the same network/subnet. Receiving supports OSC Bundles; supported types are int / float / string / bool.
Screenshots
Verdict
The clearest difference is iOS requirement: OSCope at 13.0 against Hard Refresh's 16.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Hard Refresh costs $1.99 and OSCope $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Hard Refresh | OSCope |
|---|---|---|
| Price | $1.99 | $1.99 |
| Update frequency | β | Every 5 days |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod β better |
| Requires iOS | 16.0 | 13.0 β better |
| Further details β not scored | ||
| Size | 1 MB | 18 MB |
| Age rating | 4+ | 4+ |
| Developer | Albuquerque de Matos, Unipessoal, LDA | Evenrain Inc. |
In-app purchases
Hard Refresh
No in-app purchases
OSCope
No in-app purchases





