Ripple Runner vs Span
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Ripple Runner
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You can't move the orb directly. You can only send waves. Ripple Runner is a minimalist physics puzzle where every tap creates an expanding pressure wave. When the ring touches the orb, it pushes. Your job is to read the geometry, time the pulse, and guide the object into the target โ using as few taps as you can. It's a game about restraint. About one perfect tap instead of three panicked ones. THREE WORLDS, ONE PHYSICS โ The Void: a glowing orb drifts through dark, geometric space โ The Scroll: an ink drop bleeds across aged parchment โ The Pond: a single leaf floats on still water, leaving a quiet wake The puzzle is the same. The feeling is completely different. WHAT'S INSIDE โ 90 hand-crafted levels across 6 chapters โ Story Mode with a single undo per attempt โ Precision Mode: no undo, weekly leaderboards โ Endless Mode: how far can one orb travel? โ Daily Challenge: one new puzzle every morning, global ranks โ 3-star rating on every level โ par the pulses, master the level DESIGNED FOR CALM โ No timers. No ads. No energy bars. No forced waits. โ Plays beautifully offline, on the train, in airplane mode โ Original generative ambient music for each world โ Plays silently and feels just as good ONE-FINGER PLAY, INFINITE DEPTH The control is a tap. The depth is in the timing โ when the ring is expanding, where its edge will meet the orb, how the falloff weakens the further it travels. Beginners clear the first chapter in an afternoon. Mastering Chapter 6 takes weeks. A puzzle game for people who appreciate that the smallest interface hides the deepest game. Built by a small studio. No tracking, no third-party SDKs beyond what's needed to keep your progress synced. Tap. Breathe. Solve.
Span
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Span is a calm, physics-driven bridge builder. Draw a bridge across the gap, choose your materials, then press Test and watch it carry the load โ or buckle in glorious slow motion. Every beam glows with the forces running through it: a live X-ray of tension and compression, so you can see exactly why it held, or why it snapped. Rewind, move one strut, try again. โข 57 hand-built levels across eight worlds โ timber valleys to ocean straits โข Timber, steel, stone, cables and road & rail decks โข Real hazards: wind, earthquakes, thermal stress and floods โข Drawbridges, canal locks, trains and passing ships โข God-mode Sandbox: unlimited budget, every material, every disaster โข Level editor: sculpt terrain, place anchors, schedule the traffic โข One-tap replay export โ share your best holds and worst fails No ads. No timers. No subscription. Buy once, build forever. Free through Chapter 1 โ unlock the full game (all worlds, the sandbox and the editor) with a single purchase. Road vehicle models by Daniel Zhabotinsky (CC BY 4.0). Full credits in-app.
Screenshots
Verdict
The clearest difference is device support: Span at 2 against Ripple Runner's โ. Ripple Runner's advantage is iOS requirement (13.0 vs 17.0). On price and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Ripple Runner sells 1 one-off in-app purchase and Span sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | Ripple Runner | Span |
|---|---|---|
| Price | Free | Free |
| Update frequency | โ | Every 5 days |
| Ads | โ | No |
| In-app purchases | Yes | Yes |
| Devices | โ | iPhone, iPad โ better |
| Requires iOS | 13.0 โ better | 17.0 |
| Further details โ not scored | ||
| Size | 81 MB | 60 MB |
| Age rating | 4+ | 4+ |
| Developer | Aurel Rexhaj | Dodecki Labs |
In-app purchases
Ripple Runner
- Unlock Ripple Runner$3.99
Span
- Span Complete$7.99









