Environments vs FALSE MEMORY
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Environments
Explore and manipulate real-world acoustic spaces with this interactive reverb. Transform your audio into a dynamic experience using expressive modulation and gesture-based resonances. Go beyond traditional reverb to shape evolving soundscapes.
- Interactive reverb
- Real-world acoustic spaces
- Expressive modulation
- Gesture-based resonances
- Evolving soundscapes
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Environments is an interactive reverb that lets you explore and play real-world acoustic spaces. Built from unique locations and enhanced with expressive modulation and gesture-based resonances, it turns sound into a living experience. Shape, move, and transform your audio through evolving environments that go far beyond conventional reverb.
FALSE MEMORY
This app transforms any sound into a decaying audio effect, simulating tape degradation or digital corruption. Explore various destruction parameters to create unique sonic textures and atmospheres. It can also evolve the sound automatically over time.
- Real-time audio disintegration
- Analog/Digital destruction engine
- Pitch and timing destabilization
- Frequency spectrum smearing
- Past audio bleed-through
- Automatic evolution over time
- Randomize parameters
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FALSE MEMORY is a real-time audio disintegration effect. Feed it any sound and watch it decay. A tape left in the sun. A corrupted file half-recovered from a dead drive. A memory dissolving as you try to hold onto it. Turn up MEMORY and the destruction begins. Everything else shapes how the sound falls apart. DESTRUCTION ENGINE The Analog / Digital slider is the soul of the effect. Slide left for warm, organic decay: Cassette wobble, Reel-to-reel saturation, VHS tracking errors. Slide right for cold, precise corruption: Lo-fi aliasing, Circuit-bent glitches, Data-mosh block artifacts. Drift destabilizes pitch and timing. At low settings it breathes. Cranked up, the signal loses its grip on reality. Damage controls how aggressively the signal gets torn apart. ATMOSPHERE Fog smears the frequency spectrum into clouds. Three modes: Tonal keeps harmonic structure intact, Inharmonic scatters it, Evolving slowly morphs between the two. Ghosts lets past audio bleed through the current signal. Echoes repeat rhythmically. Imprints leave residual traces. Granular scatters fragments across time. TEXTURE Hiss adds tape noise, from subtle warmth to a roaring floor. Crackle introduces vinyl pops and surface damage. SET IT AND FORGET IT Evolve lets the destruction deepen automatically over time. Pick a duration from 1 to 64 minutes. Walk away. Come back to something completely different. The Randomize button rerolls all destruction parameters instantly. Hit it until something clicks. AUv3 plugin for iOS. Runs in AUM, GarageBand, Logic, and any AUv3 host. Standalone app for iPhone and iPad. From All The Machines.
Screenshots
Verdict
The clearest difference is price: FALSE MEMORY at $3.99 against Environments's $19.99. FALSE MEMORY also leads on ratings volume (9 vs 3). On rating, review sentiment, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Environments costs $19.99 and FALSE MEMORY $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Environments against 5.0 for FALSE MEMORY. Both are backed by a comparable volume of ratings — 3 and 9 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
| Parameter | Environments | FALSE MEMORY |
|---|---|---|
| Price | $19.99 | $3.99 — better |
| Rating | 5.0 (3 ratings) | 5.0 (9 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 3 | 9 — better |
| Update frequency | — | Daily |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 14.0 |
| Further details — not scored | ||
| Size | 242 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | AudioThing Ltd. | Stephan Bolch |
Customer experience
Environments
FALSE MEMORY
In-app purchases
Environments
No in-app purchases
FALSE MEMORY
No in-app purchases








