Exit Interview vs Tarnix
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Exit Interview
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Your last day at work is going to take a while. Exit Interview is a turn-based roguelike about climbing a corporate tower to reach the CEO and quit. Every run rearranges the journey through 23 civilizations across five eras. Read the room, manage your supplies and decide when to risk one more floor. OUTSMART THE ROOM Lure enemies into each other's shots, ignite oil, or bait a charging guard into a cracked barrier. Enemies act when you do, and marked danger tiles give you time to plan. CHOOSE YOUR SPECIALTY Each character has two skill branches to choose from after three ordinary enemy defeats. Build around 120 relics, each with distinct pixel artwork. Discover equipment combinations, pin a goal and request missing gear from a merchant for a clearly displayed price. MAKE THE NEXT RUN COUNT Preview your starting kit's effects and class affinity, then plan a new approach after defeat. Meet Mara from Facilities and Ivo from Records: their stories remember your decisions. Death ends a run; your knowledge and permanent unlocks help you try again. COMPLETE YOUR PROBATION Explore five compact floors, try a tactical encounter and defeat the final department head. Finish this shorter assignment with its own ending and separate records, or take on the full tower. Pixel art, office satire and tactical dungeon exploration. A one-time purchase, with no ads, in-app purchases or subscriptions. Play offline; progress is saved on your device. Choose your language in Settings or follow your device.
Tarnix
Engage in a one-thumbed, portrait-mode roguelike ARPG with offline solo play. Collect loot, upgrade talents, and battle through ten worlds. Enjoy local co-op with friends on the same network.
- One-thumb portrait controls
- Offline solo play
- Persistent gear and talents
- Diverse weapon types
- Ten unique worlds
- Local Wi-Fi co-op
- In-game testing arena
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Tarnix is a mobile action RPG (ARPG) about loot, built as a roguelike: you play it one-thumbed, in portrait, and a run fits into a spare moment. Solo play works fully offline, wherever you are. Dive floor by floor, hack and slash your way through enemies, pick up what they drop and decide on the fly what to keep. Every death sends you back to the start, but never empty-handed: your gear, talents and oaths stay with you, so each new run starts stronger than the last. ONE RUN, ONE SPARE MOMENT One-thumb controls. Auto-aim, so you watch the fight instead of your fingers. No half-hour tutorials: you learn by playing. LOOT THAT MATTERS Weapons that change how you fight, not just how hard you hit: chains, bows, shotguns, orbs, pikes, boomerangs and flamethrowers. Gear with rarities, stars and powers of its own. Sets to complete, and legendaries that break one rule of the game at a price. A REAL CAMPAIGN Ten worlds, each with its own ending, three difficulty tiers and a talent tree where every branch plays differently. At the very end waits a title that only those who finish get to keep, and 34 achievements along the way. TWO, THREE OR FOUR PLAYERS Local co-op over wifi: play with whoever is next to you on the same network, no sign-up needed. Each player needs their own device. TESTING GROUNDS A separate arena to measure your real damage against a boss or a pack, swap a piece of gear and measure again. The same tool we use to balance the game, open to you. OFFLINE, AND YOUR PROGRESS SAFE Solo play needs no internet or wifi; co-op only needs everyone on the same network. If you like, sign in with Apple or Google and your progress is saved in the cloud: delete the game or change phones and it comes back with you. It is optional: without an account the game plays the same, and you can delete your account at any time from Settings.
Screenshots
Verdict
The clearest difference is price: Tarnix at Free against Exit Interview's $6.99. Tarnix also leads on update cadence (every 2 days vs every 8 days). Exit Interview's advantage is in-app purchases (none vs 1) and ads (none vs shown).
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Tarnix is free to download; Exit Interview costs $6.99 up front. Tarnix sells 1 one-off in-app purchase. Exit Interview asks for nothing beyond the download.
Exit Interview ships an update every 8 days, Tarnix every 2 days. The most recent releases landed on November 5, 2026 and November 10, 2026 respectively.
| Parameter | Exit Interview | Tarnix |
|---|---|---|
| Price | $6.99 | Free — better |
| Rating | — | 4.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 8 days | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 16 MB | 116 MB |
| Age rating | 4+ | 12+ |
| Developer | hourafter | Juan Raimundo Martin Gutierrez |
In-app purchases
Exit Interview
No in-app purchases
Tarnix
- No ads$12.99









