Plug vs Tiny Tee
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Plug
Build and manage a global dealer empire on a real-world map. Automate your operations to earn offline profits and expand your territory across cities and continents. Compete with rivals in real-time events and unlock powerful upgrades.
- Build empire on real-world live map
- Automate operations for offline profit
- Expand territory city by city
- Hire managers and unlock upgrades
- Compete in real-time events
- Idle tycoon and incremental progression
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Run the streets. Build an empire. On a REAL-WORLD map. Plug drops you into the game on an actual map of your city — grow it, move it, deal it, and launder the cash before the cops (or a rival cartel) shut you down. From a single corner to a transnational operation: • GROW & COOK — Farms, labs and fronts. Run the whole supply chain end to end. • DEAL ON A REAL MAP — Claim corners, post your crew, watch the money roll in across actual streets. • MOVE THE PRODUCT — Trucks, drivers, trains and planes. Build smuggling routes across cities and borders. • LAUNDER THE CASH — Front businesses turn dirty money clean. Don't get caught holding. • MANAGE THE HEAT — Bribe the mayor, dodge raids, bail your crew out of prison. Every move raises the stakes. • BUILD YOUR CARTEL — Recruit lieutenants, upgrade everything, rise from corner hustler to kingpin. No two empires are the same —it all plays out on the real map where YOU live. Think you can run the city? Build your plug. Become the kingpin. T&C: https://zebra.rodeo/terms-of-service/ Privacy: https://zebra.rodeo/terms-of-service/
Tiny Tee
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Tiny Tee is pocket golf with real physics. One thumb, nine courses, no filler. Pull back, read the wind, and send it. Every lie matters: the rough grabs your carry, sand costs you half your power, and water is water. Pick your club, shape it with a draw or a fade, and go. NEW: TWO PAR 3 COURSES Sakura Garden is a Japanese garden in spring: cherry blossom, koi ponds, a red moon bridge and an island green under a pagoda. Volcano Isle is the other side of the coin: black-sand bunkers, palms, and rivers of lava standing between you and the green. Every hole is one shot at the flag, so every swing counts. GREENS THAT ACTUALLY BREAK Greens have real slope. When your ball can reach the green, the break is drawn right on it, and the read tells you which way it will turn. Tap Scout for a gold marker on the break-adjusted target, line up, and trust your read. NINE HAND-BUILT COURSES Coastal Links, Temple Run, Desert Oasis, Candy Land, Star Course, Alpine Ascent, Downtown Drive, Sakura Garden and Volcano Isle, each with its own weather, hazards, scenery and character. Pin positions move every round, so the hole you birdied last time will not sit still for you. A NEW ROUND EVERY DAY The Daily Course picks a course, pins and wind for everyone, and a streak pays more the longer you keep it. Every Monday brings a Weekly Challenge: 18 holes across three courses, all played with the same stock bag, on its own leaderboard. BUILD YOUR OWN The Course Designer lays your hole out on a map seen from the sky. Pick any of the nine course looks, start from a ready-made hole or a blank one, then shape fairways, bunkers, water and scenery by touch: drag to move, pull the handles to resize and turn. Fly over it in 3D, then play it straight away. Happy with it? Send it in. The ones we love get finished and added to the game. YOUR BAG, YOUR LOOK Earn Tees from the daily calendar, free Tees each day, the Daily Course and the Weekly Challenge, then spend them in the Pro Shop on ball skins, trails that stream behind every shot, flags, and club upgrades that add carry. CLIMB THE BOARDS Global leaderboards for every course, plus the Weekly Challenge board. See exactly where your round lands. FREE TO PLAY Every course is free. Tees packs are an optional purchase in the Pro Shop. Ads are kept light, and an optional Remove Ads purchase turns the intrusive ones off for good, keeping optional ads for rewards. No account, no energy timers. Just golf.
Screenshots
Verdict
The clearest difference is ads: Plug at none against Tiny Tee's shown. Plug also leads on chart position (#150 vs unranked) and iOS requirement (15.0 vs 17.0). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Plug sells 17 one-off in-app purchases and Tiny Tee sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Plug ships an update weekly, Tiny Tee every 6 days. The most recent releases landed on October 28, 2026 and October 21, 2026 respectively.
| Parameter | Plug | Tiny Tee |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (1.9K ratings) — better | — |
| Positive reviews | 75.9% of reviews | — |
| Number of ratings | 1.9K — better | — |
| Update frequency | Weekly | Every 6 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Best chart rank | #150 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 82 MB | 136 MB |
| Age rating | 12+ | 4+ |
| Developer | Nocturne Games | Brownaro Studios LLC |
In-app purchases
Plug
- Lab Boost I$0.99
- Production Speed I$0.99
- Distribution I$0.99
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- Discretion I$0.99
- Driver Upgrade 1$0.99
- Dryer Upgrade 1$0.99
- Farm Upgrade 1$0.99
- Driver Upgrade 2$2.99
- Farm Upgrade 2$2.99
- Dryer Upgrade 2$2.99
- Driver Upgrade 3$4.99
- Clean Money - $10K$4.99
- Dryer Upgrade 3$4.99
- Clean Money - $50K$12.99
- Clean Money - $100K$19.99
- Premium$29.99
- Empire Bundle$39.99
Tiny Tee
- Remove Ads$4.99









