Pixel Squadron vs BurstShoot
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Squadron
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Five neon jets cut through twenty stages of pixel-art bullet hell. Eagle rains spread shot. Viper unloads rapid bursts. Titan drops heavy cannon rounds. Phantom slices with a continuous laser beam. Omega locks on with homing missiles. Pick a jet, learn its rhythm, weave through the wall. TEN BOSSES, FIVE WORLDS Atmosphere. Ocean Storm. Deep Space. Mechanical Fortress. Chaos Void. Each world hides a mid-boss and a final boss — ten multi-phase fights, each pattern built to read your thumb's habits and punish them. WHAT IT FEELS LIKE Thumb sweat. Screen-filling neon. The split-second between two laser walls. The bomb you save for the third phase. The drone that finally lines up your blind spot. DEPTH WHEN YOU WANT IT • 20 stages across 5 worlds, plus Endless mode that scales by your survival time • 13 enemy types in three tiers — normal, enhanced, elite • Bomb gauge charges with kills — release to clear the screen • Permanent upgrades: damage, fire rate, speed, bomb charge, coin bonus, option drones • Every upgrade earned in-game. Watch an ad to revive or double your coin drop — never forced. No timer, no paywall. If Sky Force taught you what an arcade shooter feels like, you're in the right room. Questions or feedback: support@hsiangyu.dev
BurstShoot
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Take to the skies in BurstShot, a fast-paced WWII arcade shooter built for quick sessions and pure game feel. Fight through five waves of increasingly dangerous enemy formations — from lone fighters to coordinated V-formations — before facing the Wasp Interceptor, a brutal boss with two combat phases and a set of homing missiles that will test everything you have. Collect power-ups mid-battle. Shield yourself from incoming fire. Unleash rapid fire at the critical moment. Every decision counts. Features: - Five waves with unique enemy formations and escalating difficulty - Boss battle with dynamic two-phase combat - Power-up system: shield, rapid fire and extra lives - Game Center leaderboards and achievements - Designed for one-handed play and short sessions
Screenshots
Verdict
The clearest difference is ads: BurstShoot at none against Pixel Squadron's shown. Pixel Squadron's advantage is iOS requirement (13.0 vs 17.0). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Pixel Squadron ships an update monthly, BurstShoot every 2 months. Both last shipped on October 31, 2026.
| Parameter | Pixel Squadron | BurstShoot |
|---|---|---|
| Price | Free | Free |
| Update frequency | Monthly — better | Every 2 months |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 38 MB | 436 MB |
| Age rating | 4+ | 4+ |
| Developer | HSIANG-YU HUANG | Arturo Rey |
In-app purchases
Pixel Squadron
No in-app purchases
BurstShoot
No in-app purchases
Questions
Is Pixel Squadron free?
Is BurstShoot free?
Do Pixel Squadron or BurstShoot have ads?
Which is updated more often, Pixel Squadron or BurstShoot?
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