Comparison

Arrow Bloom vs Driftleaf

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

Arrow Bloom

Features
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Tap an arrow and it flies off the board. Simple. But it leaves flowers growing exactly where it went, and those flowers block every arrow after it. That one rule turns a board of arrows into a real puzzle. Clear them in the wrong order and you wall yourself in. Find the right order and the whole board opens up like a garden. A ONE-TAP GAME WITH REAL DEPTH No timers. No move limits. No lives to wait for. Just you, a board, and the question of what to clear first. 120 HAND-VERIFIED LEVELS Every level in Arrow Bloom is checked by a solver before it ships, so you always know a solution exists. Difficulty is measured, not guessed: later boards contain more moves that look fine and quietly lose the level. THE DAILY BLOOM One puzzle a day, the same board for every player in the world. Build a streak, and share how you did without spoiling the solution. FIVE CHAPTERS First Light, Wild Garden, Deep Thicket, Night Bloom and Golden Hour. Partway through, the rule itself deepens - arrows begin leaving two flowers instead of one. ZEN MODE Endless, unhurried boards that never dead-end. For when you want the feel of the game without the thinking. BLOOM RUN Endless boards where your score carries from one to the next and the grid keeps filling up. One dead end ends the run. Beat your own best. GROW A GARDEN Every level you clear plants a flower. Match the best line the solver proved was there, and it blooms perfect. PLAYS THE WAY YOU DO - Undos and hints are yours, not the board's - spend them when they matter - Hints are solver-backed, so they are always genuinely safe - Out of charges? Watch a short ad for more of them, or to start a board over - Full VoiceOver support - every square is readable and playable - Reduce Motion, Dynamic Type and a colourblind-friendly board where colour never carries meaning - Designed for both light and dark FREE, WITH ADS Arrow Bloom is free to play, supported by ads shown between boards - never during a puzzle, and never before you have finished your first one. One optional payment removes every ad for good. It is not a subscription, and every level and mode is unlocked either way. No account. No sign-in. Your progress, scores and streaks stay on your device.

About

Driftleaf

Features
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You drop a leaf on a grid of arrows and let go. It drifts the way the arrow beneath it points โ€” and here is the whole game in one line: as the leaf leaves a tile, that tile turns a quarter. So the path rewrites itself while you watch. Come back to a square a second time and it sends you somewhere new. Loops untie themselves. A route that looked hopeless closes like a door. You never touch the leaf. Before you release it you may turn three or four arrows โ€” no more โ€” and then you watch. The puzzle is not "draw the path". It is "build a current that will solve itself", and watching it run is the reward. Sixty-three puzzles across four worlds โ€ข Creek (2ร—1โ€“5ร—5) โ€” arrows and rocks, and the one rule everything else is built on. โ€ข Whirl (5ร—5โ€“6ร—6) โ€” marble arrows that never turn, and whirls that turn the other way. Two spins on one board. โ€ข Lily (6ร—6โ€“7ร—7) โ€” reaching the pond is no longer enough. Every lily has to be touched on the way. โ€ข Delta (7ร—7) โ€” everything at once, on the widest water, with the tightest budgets in the game. And then it does not stop The campaign teaches the vocabulary and ends. What follows is a creek that keeps going: a hundred and eighty more proven boards, whose difficulty rises and falls on a twelve-board wave instead of climbing for ever. You are never more than six boards from a breather, and never more than six from a fight. One board a day The same puzzle for everyone, changing at midnight. Finish it and you can say how it went โ€” the taps it cost, the days you have kept โ€” on a card that never shows the board, so it cannot spoil it for whoever reads it. Each world has its own water The creek starts cool and green, deepens as it turns, greens again among the lilies, pales where the delta widens, and runs into dusk downstream. The leaf, the rocks and the lilies never change colour: they are things in the water, not the water. Every level is proved, not guessed Each board was generated and then brute-forced: a solution exists, no cheaper solution exists, and there are never more than a handful. When the counter says three taps, all three are needed. That is why the budget is a hint rather than a resource. A quiet game No timers. No lives. No score. Fail and the water simply settles โ€” your taps stay exactly where you put them, and you try the next idea. The only thing recorded is how few taps you needed. The daily keeps a streak if you want one, and forgets it without a word if you do not. Free, with one short ad between every third level โ€ข No purchases, no accounts, no analytics, no energy timers. โ€ข A short video runs after every third level you clear, and you can choose to watch one for an extra tap when a board has you stuck โ€” never more than twice, and never needed: every level is solvable within its printed budget. โ€ข Your progress lives on your device and nowhere else; we run no servers and receive nothing about you. โ€ข The puzzles need no connection. Offline, every level and language works normally and the ads are simply skipped. โ€ข Full keyboard support, screen-reader labels, reduced-motion and dark themes. โ€ข Ten languages: Turkish, English, German, French, Spanish, Portuguese, Italian, Japanese, Korean, Chinese. Set the current. Drop the leaf. Watch.

Screenshots

Arrow Bloom4 screens
Driftleaf4 screens

Verdict

The call

The clearest difference is in-app purchases: Driftleaf at none against Arrow Bloom's 1. Driftleaf also leads on iOS requirement (15.0 vs 17.0). Arrow Bloom's advantage is update cadence (daily vs every 4 days). On price, ads and device support there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Arrow Bloom sells 1 one-off in-app purchase. Driftleaf asks for nothing beyond the download.

UpkeepUpdate frequency

Arrow Bloom ships an update daily, Driftleaf every 4 days. The most recent releases landed on October 1, 2026 and September 30, 2026 respectively.

Scorecard3 real differences ยท 3 level
Arrow Bloom versus Driftleaf: the parameters behind the verdict, then further details
ParameterArrow BloomDriftleaf
PriceFreeFree
Update frequencyDaily โ€” betterEvery 4 days
AdsYesYes
In-app purchasesYesNo โ€” better
DevicesiPhoneiPhone, iPod โ€” better
Requires iOS17.015.0 โ€” better
Further details โ€” not scored
Size11 MB23 MB
Age rating4+4+
DeveloperRitambhra RitambhraBurak Gocegoz

In-app purchases

1 purchases

Arrow Bloom

One-time1
  • Bloom Forever$9.99
None

Driftleaf

No in-app purchases

Questions

Is Arrow Bloom free?
Arrow Bloom is free to download, with in-app purchases available.
Is Driftleaf free?
Driftleaf is free to download, with no in-app purchases.
Do Arrow Bloom or Driftleaf have ads?
Both Arrow Bloom and Driftleaf show ads.
Which is updated more often, Arrow Bloom or Driftleaf?
Arrow Bloom ships an update daily, and Driftleaf every 4 days. Most recently, Arrow Bloom was updated on October 1, 2026 and Driftleaf on September 30, 2026.

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