Off The Ball vs Anima
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Off The Ball
This app helps footballers improve their match fitness with simulated game scenarios and detailed performance tracking. It offers various training modes, including match day simulations and interval training, to enhance speed, endurance, and agility. Players can also compete with teammates and friends through leaderboards and multiplayer modes.
- Simulated match day audio prompts
- Position-specific drills
- Performance data tracking (distance, speed, duration)
- Interval training modes
- Team and group leaderboards
- Multiplayer fitness challenges
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The first app to help footballers actually get match fit and game ready to the same level of actually playing in a game! Match Day mode - Audio prompts of different paces to help simulate real game movements and intensity - Ball and cone drills are now introduced and are position specific. - Data collected such as: Distance Covered, Top Speed, Duration of game, number of sprints so you can keep track of your progress - The option of different gamestyles such as Balanced, Low Block, High Transition, High Press, Monotone, Chaos or Custom Short game - Match day Difficulty setting either tailored to your fitness level calculated by the app or you can set your own difficulty level to push yourself - Mirror mode, the ability to redo previous games with the exact same prompts and timings to see if you are improving - Prompt vibrations to let the user know what prompt is coming up if user doesn't want to hear prompt - All saved match days and mirrors go to the saved activities tab which has the heat maps and allows you to format the pitch to where you ran. It also has numerous stats including average pace for each prompt Interval Training mode - Prompts including walk, 40% jog, 60% run and 85% sprint which is called aloud with the vibrations similar to the match day mode - Options of tailored or preferred difficulty level as well - All intervals go to saved activity where you can see where you ran, your distance and speed. Teams and groups - One for the Coaches! Invite your players to your team and keep track of players' fitness and who let them compete for the top ranking. - Create groups with your friends and be able to track who is the fittest, the fastest and who has gained the most XP. Climb to the top of the leaderboard to gain bragging rights with your mates! - You can also see how you stand up against your teammates as your coach can put you all into a team and compare your fitness levels so you can improve together by competing and encouraging each other. Multiplayer mode - Get your mates involved in your fitness journey! Now you can play with up to 8 players on multiplayer mode for both intervals and matches! - Compare stats after the session and compete to be the best!
Anima
This app provides a tactile and auditory anchor to guide your breathing and promote mindfulness. It uses gentle pulses and visual cues to help you focus, making meditation more accessible by engaging your sense of touch and hearing.
- Haptic breathing feedback
- Auditory breath guidance
- Visual breathing sphere
- Customizable session length
- Multiple breath patterns
- Adjustable haptic intensity
- Cross-device sync (Apple Watch/iPhone)
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You've tried to meditate. You've sat down, started counting your breaths from 1 to 10....and your mind wandered off somewhere around four. So you decided you're just bad at this. You're not. Counting is a thought, and you can't quiet a busy mind with another thought. What can hold attention is perhaps something you can feel: a steady, physical rhythm to come back to each time you drift. Anima is that anchor. A gentle pulse that rises and falls with your breath, so following it takes no counting and no willpower. Close your eyes and just feel it. When your mind wanders (and it will) the pulse is right there to come back to. It was built by someone who spent three years failing to make meditation stick, until a breath they could feel finally made it consistent. This is that, made into an app. — Apple Watch + iPhone — Practice on your wrist for an eyes-closed, screen-free session, or on your phone with full-screen visuals. Your settings stay in sync across both. — A breath you can feel, hear, and see — The pulse quickens and softens with the natural arc of your inhale and exhale, so the rhythm feels alive rather than mechanical. Feel it as vibrations on your wrist through your watch or while holding your phone in your lap. Hear the pulse through your earbuds or out loud. — A living sphere — A field of light gently expands and contracts with your breath. Watch it, or let it fade to the edge of awareness as you rest with your eyes closed. Choose from a curated set of palettes, or craft your own. — No streaks. Nothing to keep up with. — No points, no leaderboards, no streak to protect. Just a breath to come back to, for as long as you need it. Completed sessions log mindful minutes to Apple Health. — Make it yours — Adjust session length, breath patterns (box, 4-7-8, and more), haptic intensity, and palettes. Build a practice that fits your day. — Free — Anima is free: every breath pattern, palette, and session history, on iPhone and Apple Watch. No trial. No subscriptions. No ads. No accounts to create. No data sold. From the maker: "My mission is to expand what people can do and be so that we each can build a life worth living. Since the costs to maintain the apps are minimal, I freely offer these tools to the public in service to the mission. If you would like to support the cause, you can do the below." In the app, Settings > Want to show support? offers an optional tip ("Buy me a coffee"), a review on the App Store, and the newsletter. Feature requests and bug reports go to the community board. Nothing is unlocked by a tip — everything is already free. Anima isn't about doing more. It's about giving your attention one steady thing to hold and letting everything else settle into stillness. Anima supports general relaxation and mindfulness. It is not a medical device and is not intended to diagnose, treat, or prevent any condition. Terms of Use: https://alterras.app/anima-terms · Privacy Policy: https://alterras.app/anima-privacy
Screenshots
Verdict
The clearest difference is in-app purchases: Off The Ball at none against Anima's 6. Off The Ball also leads on iOS requirement (15.1 vs 17.0). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Anima sells 6 in-app purchases, starting at $0.99 per month. Off The Ball asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Off The Ball against 5.0 for Anima. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Off The Ball ships an update monthly, Anima fortnightly. The most recent releases landed on October 25, 2026 and October 28, 2026 respectively.
| Parameter | Off The Ball | Anima |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Monthly | Fortnightly — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, Apple Watch |
| Requires iOS | 15.1 — better | 17.0 |
| Further details — not scored | ||
| Size | 42 MB | 25 MB |
| Age rating | 12+ | 4+ |
| Developer | Fraser Geddes | Alterras LLC |
In-app purchases
Off The Ball
No in-app purchases
Anima
- Anima Access (Monthly)$0.991 Month
- Anima Access (Yearly)$9.991 Year
- A coffee$2.99
- A generous tip$9.99
- Pay it forward$19.99
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- Anima Lifetime$19.99





