Cell Hopper vs PathBloom
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cell Hopper
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ATTENTION, OPERATIVE. The grid is uncharted. The world has been carved into hexagonal sectors — and most of them have never been claimed. Your assignment is simple: walk them, hold them, file them. — PRIMARY DIRECTIVE — Enter a hex. Hold position for 120 seconds. The sector is logged to your dossier under your callsign. Break perimeter before the timer completes and the claim is void. Move slow. Move deliberate. The grid rewards presence, not speed. — DISCOVERY PROTOCOL — Untouched sectors carry no name. The first operative on the ground gets naming rights — permanent, indexed, attributed. Every operative who walks that hex after you sees what you called it. Choose accordingly. — DOSSIER — Your file is public. Callsign, rank, XP, sectors held, hexes discovered, streak intact. Climb from Newcomer to Legend. Other operatives can pull your record at any time. Build it. — STREAK DISCIPLINE — One sector per day, minimum. Miss it and the count resets at midnight. Streak bonuses compound your XP. The grid does not forgive lapses. — REAL-TIME OPS — The live map shows every claim as it lands. Watch other operatives work the grid. Watch your turf get walked through. Watch what gets named first. — RULES OF ENGAGEMENT — No microtransactions. No advertising. No pay-to-claim. The only currency is footsteps. You have your assignment. Boots on the ground. File the grid. cell_hopper // OPERATIVE SYSTEM
PathBloom
This game transforms your walks into a colorful exploration of your surroundings. As you move, the dormant map around you blooms with color, revealing streets and sprouting virtual flowers along your path. Progress is earned through discovery, not distance, with all essential features remaining free.
- Color your city map by walking
- Discover real-world places and landmarks
- Daily walking expeditions
- Time-lapse of your walking history
- Customize voxel explorer and trail
- Weekly and global leaderboards
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Your world starts gray. Every walk makes it bloom. PathBloom turns everyday walks into real-world exploration. The map around you is dormant and colorless — walk somewhere new and it blooms: streets flush with color and tiny voxel flowers sprout along the exact path you traveled. Nothing you can buy ever touches your progress. Not your XP, not your streak, not your rank. Everything that matters is free, and every cosmetic can be earned by walking. EXPLORE, DON'T JUST EXERCISE • A fresh expedition every day: PathBloom designs a walking loop through the most unexplored streets near you, past parks, plazas, viewpoints, and local spots you've never visited. • Discover real places: every park, mural, and corner cafe you pass gets collected — common finds to legendary landmarks. • Rewards novelty, never distance: XP comes from new ground and new places, so a curious wander beats a treadmill grind every time. WATCH A YEAR OF WALKING IN SIX SECONDS Your bloom map remembers everything. Open the atlas, drag the slider, and watch every street you have ever walked fill in from your first day to today — a time-lapse of your own two feet. MAKE IT YOURS • Build your voxel explorer and watch them grow from Curious Sprout to legend, level by level. • Earn badges, souvenirs, and daily quest chests. • Keep a streak alive by discovering — and bank Streak Freezes for rest days. • Dress your trail in seasonal themes, stand voxel keepsakes on your home stage, and frame your walks with share cards. CLIMB THE RANKS • Weekly and all-time leaderboards for your city and the world — ranked by places explored, not miles walked. • Opt out anytime with one switch. YOUR MAP STAYS ON YOUR PHONE Your GPS traces and routes never leave your device. Leaderboards only ever see your nickname, avatar, city, and score. FREE TO PLAY, HONEST FOREVER Cosmetic trail themes and keepsakes can be bought or earned by walking, and a one-time Supporter Pack removes interstitial ads forever. That is the whole of it. The world outside your door is bigger than you think. Go bloom it.
Screenshots
Verdict
The clearest difference is in-app purchases: Cell Hopper at none against PathBloom's 9. Cell Hopper also leads on ads (none vs shown) and device support (3 vs 1). PathBloom's advantage is update cadence (every 2 weeks vs every 4 months). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. PathBloom sells 9 one-off in-app purchases. Cell Hopper asks for nothing beyond the download.
Cell Hopper ships an update every 4 months, PathBloom every 2 weeks. The most recent releases landed on October 18, 2026 and October 12, 2026 respectively.
| Parameter | Cell Hopper | PathBloom |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 4 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 27 MB | 58 MB |
| Age rating | 12+ | 12+ |
| Developer | Saeed Ektesabi | Simple Tree LLC |
In-app purchases
Cell Hopper
No in-app purchases
PathBloom
- Postcard Frame$0.99
- Gold Leaf Frame$0.99
- Ocean Current Trail$1.99
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- Sakura Drift Trail$1.99
- Wisteria Rain Trail$1.99
- Maple Ember Trail$1.99
- Frostlight Trail$1.99
- Firefly Night Trail$1.99
- Supporter Pack$4.99









