One More Floor vs Void
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
One More Floor
Tap to battle through dungeons, increasing your greed for better loot and gold. Bank your earnings at camps to secure them, or risk losing everything by pushing too deep. Collect diverse heroes and upgrade them to build a powerful dynasty.
- Tap-based active combat
- Push your luck for higher rewards
- Eight unique heroes with different playstyles
- Deep loot system with rarities and set bonuses
- Offline progress and farming
- Prestige system for permanent power
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ONE MORE FLOOR — just one more... A dungeon-climbing RPG built on one irresistible question: **how greedy do you dare to be?** Tap to fight your way down. Every floor you clear without resting cranks your GREED — fatter gold, better loot. But everything you earn is AT RISK until you bank it at a camp. Die, and it's gone. Push too far and lose it all… or play it safe and miss the big haul. Just. One. More. Floor. ACTIVE COMBAT — Tap to strike, dodge telegraphed heavy attacks, and unleash each hero's signature ability. Or flip on Auto and let it ride. PUSH YOUR LUCK — The deeper you go, the richer the rewards — and the more you stand to lose. EIGHT HEROES — From the glass-cannon Wizard to the unkillable Knight Templar, each plays differently. Retire heroes to build a dynasty across runs. BOSS FIGHTS — Bosses enrage at low health, raise shields, and heal. Read them and time your strikes. DEEP LOOT — Five rarities, set bonuses, and gear that scales as you descend. OFFLINE PROGRESS — Your hero keeps farming while you're away. PRESTIGE — Reset for permanent power and climb even higher. Free to play. How deep will you get?
Void
A minimalist roguelite RPG focused on loot optimization and character progression. Engage in auto-resolved battles, collect gear, and utilize a deep crafting system. Death is a mechanic for permanent upgrades, allowing for continuous advancement.
- Minimalist roguelite RPG mechanics
- Loot comparison and stat optimization
- Permanent progression through prestige perks
- Auto-resolved battles with replays
- Crafting, upgrading, and transmutation systems
- Designed for short and long play sessions
- Playable offline
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Something stirs beneath the world. Dare to face the Void? The Void, a formless expanse that existed before creation, has begun to bleed into the mortal realm. Few can sense the breach. Fewer still have the strength to stand against it. You are one of them. A ROGUELITE BUILT AROUND LOOT Void is a dark, minimalist roguelite about the thing you actually came for: better gear. Hunt loot, compare stats, and watch your heroes get stronger every run. No open world to cross. No fetch quests to clear. Battles resolve on their own in short, readable replays. The real game happens between them. Read the drops, pick your items, upgrade them, and push deeper. DIE. UPGRADE. REPEAT. Death is part of the journey. Sacrifice a hero for shards, spend them on prestige perks, then start again stronger. Perks stay with you across every hero you make. SHORT SESSIONS, LONG STORY Defeat a few enemies and grab some loot on a coffee break, or settle in and work through the daily timed bonuses. Void is a long game you can play in small pieces. If you like earning your rewards, Void is for you. FEATURES - Offline and fair: Play anywhere. No ads, no paywalls, no pay-to-win. - Story progression: Descend through World Phases of growing darkness and difficulty. - Class synergies: Three classes, each covering what the others cannot. - Loot grind: 9 gear slots, 15 weapon types, 6 tiers of rarity. - Auto-battles: No button mashing. Just loot. - Crafting: Upgrade your gear to push further, faster. - Prestige: Spend hard-earned shards on perks that carry into your next run. - Pixel art: Clean retro visuals and an uncluttered UI. The road toward the Void only turns forward. Download Void: Roguelite loot grind and start the descent.
Screenshots
Verdict
The clearest difference is ads: Void at none against One More Floor's shown. Void also leads on update cadence (weekly vs every 3 weeks) and monetization model (free vs ad-supported). On price, rating, review sentiment and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. One More Floor sells 2 one-off in-app purchases and Void sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
One More Floor holds the better App Store score, 4.3 against 4.1. Both are backed by a comparable volume of ratings — 4 and 15 respectively. Written reviews complicate that: 75% of One More Floor's written reviews are positive against 80% of Void's, so the app with the better star average is not the one people write more warmly about.
One More Floor ships an update every 3 weeks, Void weekly. Both last shipped on October 31, 2026.
| Parameter | One More Floor | Void |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (4 ratings) — better | 4.1 (15 ratings) |
| Positive reviews | 75.0% of reviews | 80.0% of reviews — better |
| Number of ratings | 4 | 15 — better |
| Update frequency | Every 3 weeks | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 18.6 | 18.6 |
| Further details — not scored | ||
| Size | 12 MB | 46 MB |
| Age rating | 12+ | 12+ |
| Developer | Joshua Myers | Jaakko Jaaska |
Customer experience
One More Floor
Void
In-app purchases
One More Floor
- Night Watch$0.99
- Remove Ads$2.99
Void
- Restful Nights$0.99
- Grace of the Realm$0.99
- Echo of the Forsaken$0.99
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- 50 Grace Tokens$2.49
- 100 Grace Tokens$3.49








