Voidle vs Void
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Voidle
An idle RPG focused on deep character customization through a vast skill tree and gear corruption. Engage in automated combat, reset progress for permanent bonuses, and craft powerful potions. Offers a single optional purchase to remove a rewarded-ad gate.
- 1090-node skill tree
- Prestige loop for permanent bonuses
- Gear corruption for trade-offs
- Automated combat system
- Multiple character classes
- Potion crafting and enchanting
- Offline progression
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Descend into the void. Gather strange equipment, shape your build, and see how far it can carry you. Voidle is a dark idle RPG built around automatic combat and the decisions you make between battles. Choose a Warden, Stalker, Occultist or Revenant, then follow your own path through the Skill Graph. Combine skills, passive bonuses and Mutations as you push toward the next Milestone Boss. Fill the Bestiary. Every creature in the depths is hand-inked and animated, from the smallest blob to the ten Milestone Bosses. Meet a creature to add its plate to your Bestiary, and defeat enough of them to fill in its page. Make your equipment part of the strategy. Enchant useful finds, salvage the rest, experiment with corruption, and brew potions for your descent. Artifacts and Ascension Relics open more ways to build. Prestige to earn Skill Points from new depths, then pursue Ascension for another layer of progression. Explore the Compendium whenever a rule needs explaining. Press and hold any dotted term for a quick explanation, then follow it to the full entry. For a different challenge, start a Weekly League save. Each week brings shared generated classes, skills and a Skill Graph, with its own depth leaderboard. Return after time away to claim Away Rewards based on your build. Adjust your equipment, try another route, and descend again.
Void
A minimalist roguelite RPG focused on loot optimization and character progression. Engage in auto-resolved battles, collect gear, and utilize a deep crafting system. Death is a mechanic for permanent upgrades, allowing for continuous advancement.
- Minimalist roguelite RPG mechanics
- Loot comparison and stat optimization
- Permanent progression through prestige perks
- Auto-resolved battles with replays
- Crafting, upgrading, and transmutation systems
- Designed for short and long play sessions
- Playable offline
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Something stirs beneath the world. Dare to face the Void? The Void, a formless expanse that existed before creation, has begun to bleed into the mortal realm. Few can sense the breach. Fewer still have the strength to stand against it. You are one of them. A ROGUELITE BUILT AROUND LOOT Void is a dark, minimalist roguelite about the thing you actually came for: better gear. Hunt loot, compare stats, and watch your heroes get stronger every run. No open world to cross. No fetch quests to clear. Battles resolve on their own in short, readable replays. The real game happens between them. Read the drops, pick your items, upgrade them, and push deeper. DIE. UPGRADE. REPEAT. Death is part of the journey. Sacrifice a hero for shards, spend them on prestige perks, then start again stronger. Perks stay with you across every hero you make. SHORT SESSIONS, LONG STORY Defeat a few enemies and grab some loot on a coffee break, or settle in and work through the daily timed bonuses. Void is a long game you can play in small pieces. If you like earning your rewards, Void is for you. FEATURES - Offline and fair: Play anywhere. No ads, no paywalls, no pay-to-win. - Story progression: Descend through World Phases of growing darkness and difficulty. - Class synergies: Three classes, each covering what the others cannot. - Loot grind: 9 gear slots, 15 weapon types, 6 tiers of rarity. - Auto-battles: No button mashing. Just loot. - Crafting: Upgrade your gear to push further, faster. - Prestige: Spend hard-earned shards on perks that carry into your next run. - Pixel art: Clean retro visuals and an uncluttered UI. The road toward the Void only turns forward. Download Void: Roguelite loot grind and start the descent.
Screenshots
Verdict
The clearest difference is monetization model: Void at free against Voidle's free with in-app purchases. Voidle's advantage is rating (4.3 vs 4.1) and iOS requirement (15.0 vs 18.6). On price, review sentiment, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Voidle sells 1 one-off in-app purchase and Void sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Voidle holds the better App Store score, 4.3 against 4.1. Both are backed by a comparable volume of ratings — 16 and 14 respectively. Written reviews complicate that: 70% of Voidle's written reviews are positive against 75% of Void's, so the app with the better star average is not the one people write more warmly about.
Voidle ships an update every 6 days, Void weekly. The most recent releases landed on October 10, 2026 and October 16, 2026 respectively.
| Parameter | Voidle | Void |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (16 ratings) — better | 4.1 (14 ratings) |
| Positive reviews | 70.0% of reviews | 75.0% of reviews — better |
| Number of ratings | 16 — better | 14 |
| Update frequency | Every 6 days — better | Weekly |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 171 MB | 46 MB |
| Age rating | 12+ | 12+ |
| Developer | Cyan Penguin Studio Ltd. | Jaakko Jaaska |
Customer experience
Voidle
Void
In-app purchases
Voidle
- Remove Ads$1.99
Void
- Restful Nights$0.99
- Grace of the Realm$0.99
- Echo of the Forsaken$0.99
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- 50 Grace Tokens$2.49
- 100 Grace Tokens$3.49








