SAPPER vs Incremental ELM Quest 2
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SAPPER
This logic puzzle game offers an endless Minesweeper experience with a unique "cash out" mechanic. Players can choose between an infinite mode with a one-time purchase or a daily challenge. It's designed for a calm, ad-free experience with no timers.
- Endless drag-to-pan board
- Scoring rewards deeper play
- Daily seeded challenge
- Offline play
- No timers or ads
- Dark Mode and Dynamic Type support
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The same board for everyone, every day. One attempt. How far you push it is up to you. SAPPER is minesweeper with no edges. Each day the world gets one shared minefield, identical for every player. Start on safe ground and sweep outward. The farther you go, the denser the mines and the more every safe tile is worth. A Cash Out button sits on screen the whole time. Bank your score, or push one more row into the unknown. Hit a mine and the run ends with half of what you had not banked. Cash out and all of it is yours. That choice is the whole game. Then see how your run stacks up and share the shape of the territory you cleared. Miss a day and it is gone. Tomorrow there is a new board, the same for everyone, again. MORE WAYS TO PLAY Endless: a fresh board every run, whenever you want. Chase your personal best. Rush: two minutes on the clock. Clearing tiles buys time, mines cost it, and there is no Cash Out. How long you last is the score. The Daily is free for everyone, forever. One single purchase unlocks the full game, Endless and Rush included, for good. Your first day comes fully unlocked, so you know exactly what you are buying. No subscriptions. EVERY CASH-OUT LEAVES A MARK Cash out on purpose and the expedition is preserved in the Archive: the shape of the territory you cleared, the score, how far you pushed. Every banked point grows your lifetime Vault, and Vault milestones unlock app icons and board editions. Everything is earned by playing. Nothing is sold, and nothing changes the odds. iCloud keeps your Archive, Vault, and stats in sync across your devices. BUILT TO FEEL CALM No timers while you play. No explosions. No ads. Just a clean board, quiet haptics, and a real decision on every tile. FEATURES Daily seeded challenge, one board shared by the whole world Shareable result cards showing the territory you cleared Infinite drag-to-pan board Scoring that rewards going deeper Expedition Archive that preserves every cash-out Lifetime Vault with earned app icons and board editions Board editions found out on the board, not bought iCloud sync across your devices Game Center leaderboards Dark Mode and Dynamic Type support Plays fully offline Sweep. Push your luck. Cash out before the board catches you.
Incremental ELM Quest 2
Explore a world where elemental forces are merging, cataloging creatures and uncovering a deep mystery. This offline RPG features extensive progression systems, a vast bestiary, and a narrative told through field reports. Earn rewards even while offline.
- Catalog over 4000 unique creatures
- Level up over 300 hero classes
- Explore elemental portals
- Offline progression
- Narrative told through field journals
- Deep progression systems
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A free incremental RPG you can play entirely offline. No ads, no paywall, and every goal in the game is reachable without spending a cent. The world's eight elemental forces were once held apart. Now they are bleeding together, and everything is changing. You are a Cataloguer: a licensed scholar sent into the saturated zones to document what lives there. Encounter creatures, record them, and fill the Manifest, one species at a time. The more you catalogue, the more the world opens up, and the closer you come to the thing nobody wants to talk about: why everything is falling apart. If you've always wanted to play a uniquely idle monster collecting adventure with the patience of a nature documentary and the wit of a dungeon crawl, this is your chance. Explore portals, return to new species and new regions, and watch the Manifest fill in like a field journal. WHAT YOU'LL FIND • Over 4,000 creatures to find, fight, and catalogue. Each holds a small piece of the overall narrative. • Over 300 classes to equip and level up. Send your hero into elemental portals and take control as battles unfold. • Offline progression that unlocks early and never stops: your hero keeps earning and your disciples keep hunting while the app is closed. • Every portal is graded. The threat ratings are, unfortunately, accurate. • 16 narrators bring the world alive through their lost dossiers. Sixteen cataloguers came before you and its on you to find out why they stopped writing. • Deep progression: level classes, raise disciples, study at the university, upgrade your guild license, master insignias, power up skills, and more. • Rare enemy variants, an ever-expanding ladder of achievements, and Game Center leaderboards (purely optional). FAIR BY DESIGN The whole game is offline, free, and ad-free. The optional purchases are purely cosmetics that support a solo, part-time developer. I'm an incremental game fan who got bored waiting for the next one to drop. Made by one person as a part-time passion project. Thank you for giving it a shot!
Screenshots
Verdict
The clearest difference is monetization model: Incremental ELM Quest 2 at free against SAPPER's free with in-app purchases. Incremental ELM Quest 2 also leads on ratings volume (52 vs 11). SAPPER's advantage is rating (4.9 vs 4.6) and review sentiment (100% vs 85%). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SAPPER sells 2 one-off in-app purchases and Incremental ELM Quest 2 sells 16 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
SAPPER holds the better App Store score, 4.9 against 4.6. Both are backed by a comparable volume of ratings — 11 and 52 respectively. Written reviews point the same way: 100% of SAPPER's written reviews are positive against 85% of Incremental ELM Quest 2's.
Both ship on a similar rhythm, roughly every 4 days. The most recent releases landed on October 17, 2026 and October 21, 2026 respectively.
| Parameter | SAPPER | Incremental ELM Quest 2 |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (11 ratings) — better | 4.6 (52 ratings) |
| Positive reviews | 100.0% of reviews — better | 84.6% of reviews |
| Number of ratings | 11 | 52 — better |
| Update frequency | Every 4 days | Every 4 days |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, Mac — better | iPhone |
| Requires iOS | 18.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 31 MB | 192 MB |
| Age rating | 4+ | 9+ |
| Developer | Francisco Martinez | Eric Marin |
Customer experience
SAPPER
Incremental ELM Quest 2
In-app purchases
SAPPER
- Endless Challenge$3.99
- Endless$9.99
Incremental ELM Quest 2
- Cosmetic: D- Pack$0.99
- Support Tip$0.99
- Support Coffee$4.99
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- Cosmetic: S- Pack$6.99
- Cosmetic: SS- Pack$7.99
- Cosmetic: S+ Pack$7.99
- Cosmetic: SS+ Pack$8.99
- Cosmetic: SSS- Pack$9.99
- Cosmetic: SSS Pack$9.99
- Cosmetic: SSS+ Pack$9.99
- Cosmetic: Letter of Patronage$9.99
- Support Lunch$9.99
- Cosmetic: Founder's Edition$19.99
- Support Dinner$19.99
- Support Updates$29.99
- Support Next Game$49.99
Questions
Is SAPPER free?
Is Incremental ELM Quest 2 free?
Which has better reviews, SAPPER or Incremental ELM Quest 2?
Do SAPPER or Incremental ELM Quest 2 have ads?
Which is updated more often, SAPPER or Incremental ELM Quest 2?
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