Tiny Putt vs Tatak
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Putt
Experience a unique take on mini golf with procedurally generated courses that change every match. Master challenging obstacles, compete in daily challenges, and customize your golf balls. Play solo or with friends in this engaging, accessible game.
- Procedurally generated courses
- Campaign mode with star ratings
- Daily challenges and leaderboards
- Multiplayer with friends or random opponents
- Collectible and customizable golf ball skins
- Five distinct themed worlds
- Extensive accessibility options
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A little twist on mini golf. Classic putting, but every match is brand new. Aim, putt, read the bounce. Challenge friends or random opponents to a match - the courses are generated fresh, so there's no perfect line to memorize. EASY TO PICK UP, TOUGH TO MASTER The controls take seconds to learn. Sinking that hole-in-one past the bumpers, spinners, portals, sand traps, and exploding brick walls? That's the challenge. CAMPAIGN MODE Hundreds of hand-tuned levels across every world, each with a three-star rating to chase. Progress unlocks a growing collection of golf ball skins. DAILY CHALLENGE One new 6-hole course for everyone, every single day. Post your score to the global leaderboard and keep your streak alive. PLAY WITH FRIENDS OR RANDOM OPPONENTS Share a link for a private match, or hit Quick Match for a 1-on-1 with a random player. It's turn-based, so you can take your shot at your leisure. COLLECT AND CUSTOMIZE Earn dozens of golf ball skins, from classic dimpled whites to sparkling gems, and show them off in matches to flex against opponents. FIVE LIVING WORLDS Putt through sunny meadows, glittering ice, golden desert, the deep sea, and dense jungle, each with its own art, weather, rivers, and wildlife. Foxes, deer, owls, and monkeys wander the edges of the green while you line up your shot. REPLAY AND SHARE Watch instant replays of your round, then export a shareable GIF of that ridiculous bank shot to send to your friends. BUILT TO PLAY YOUR WAY Accessibility is baked in, not bolted on. Turn on color-blind modes tuned to the exact color pairs you need to read on the green. Switch on Reduce Motion to calm screen shake, zoom, and pan — it even follows your device setting automatically. Bump up the text size, thicken the high-contrast aim line, dial back effects, or toggle haptics. And nothing important is ever signaled by sound alone — every effect has an on-screen cue. AND MORE - Free to play - Campaign is playable offline, anywhere - Smooth, satisfying physics - Unlock achievements - Quick rounds built for a coffee break - Extensive accessibility options Grab your putter. The green is waiting.
Tatak
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Offline retro endless runner with one-hand controls: jump the pits, dodge the drops and outrun a tunnel that crushes you from above. Tatak is the 2011 Java mobile classic rebuilt pixel for pixel — free, no wifi needed, playable anywhere. Tatak was made in a laboratory. His creator broke his vase, and Tatak is not staying to see what the professor breaks next. Above ground the professor is stamping. Down here that means the ceiling comes down without warning, and the tunnel closes on top of you. READ THE SLAM This is not a runner where you only jump. The tunnel presses you down and then kills you on the floor. Every slam plays out one of three ways: it comes all the way down, it stalls in mid-air short of the ground, or it feints and pulls back. Learn the difference, find a pocket in the rock deep enough to stand in, and let the ceiling shut around you. It is a hard game in the old arcade way: one more try, every time. RUN THE WINDING CAVE 22 hand-authored tunnel sections, streamed at random, so no two escapes are the same — an endless runner the way 2011 imagined it. The floor rises in steps you cannot walk up, so you jump them, like the old school platformer it is. Pits open under your feet, the gap between floor and ceiling winds up and down, and the pace climbs the further you get. GRAB THE TREASURE Four kinds of treasure hang in the tunnel, worth 100 up to 500 points each, and one red one that costs you a piece of your vase. Five pieces is all you get. A collapse buries everything on screen, so take the risk before the ceiling does. Distance pays while you run, treasure pays in bursts, and your best run goes on the global leaderboard. OFFLINE GAME, NO WIFI NEEDED Play offline anywhere — on the bus, on a plane, underground. No internet, no account, no sign-in, no waiting. One-hand controls: jump, and nudge left or right. Plays in portrait or landscape, and it runs on older phones too. A casual arcade game that fits in a pocket of your day and a hard one to put down. FAIR AND FREE Free to play, with one small banner ad you can remove forever with a single purchase. No video ads, no pop-ups, no energy meters, no timers, no loot boxes. Five vase pieces and a tunnel: the only thing that ends a run is you. A FAITHFUL REMAKE OF A JAVA CLASSIC This is the 2011 Java (J2ME) game rebuilt from its own data — the same 163-tile pixel art, the same hand-drawn 8-panel comic intro, the same tune, the same 22 patterns, the same physics down to how the ceiling shoves a jumping creature back to the floor. If you played it on a keypad phone, it plays the way you remember. If you never did, this is what mobile games felt like before free-to-play. FEATURES - Retro 2D pixel art arcade runner, rebuilt from the 2011 original - Play offline — no wifi, no internet, no account, no sign-in - 22 hand-authored tunnel sections, shuffled every run - Three different ceiling slams to read and survive - Five treasure types, one of which you should not touch - Nine achievements and a global high-score leaderboard - One-hand controls: jump, and nudge left or right - Plays in landscape or portrait, on new phones and old - 8-panel hand-drawn comic intro - The original 2011 soundtrack, re-rendered from the game's own MIDI - Free, with one banner ad you can remove for good — no video ads, no timers Looking for offline games, retro games, pixel art platformers, old school arcade games or the Java games you played on a keypad phone? Tatak is that feeling, without the emulator. The professor is coming. Run.
Screenshots
Verdict
The clearest difference is update cadence: Tiny Putt at every 4 days against Tatak's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Putt sells 1 one-off in-app purchase and Tatak sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Tiny Putt ships an update every 4 days, Tatak every 2 weeks. The most recent releases landed on October 7, 2026 and October 20, 2026 respectively.
| Parameter | Tiny Putt | Tatak |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (7 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 7 — better | — |
| Update frequency | Every 4 days — better | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 24 MB | 49 MB |
| Age rating | 12+ | 9+ |
| Developer | Daniel Gerber | eray can tazeguney |
In-app purchases
Tiny Putt
- Remove Ads$3.99
Tatak
- Remove Ads$2.99









