Pull the Pin vs Tatak
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pull the Pin
Embark on a thrilling puzzle adventure where strategic pin-pulling saves a father from peril. Navigate challenging levels, overcome obstacles, and make wise decisions to guide him to safety and uncover treasures. Test your logic in this engaging brain-training experience.
- Engaging and addictive puzzles
- Brain-training challenges
- Fun characters
- Smooth gameplay
- Vibrant graphics
- Exciting levels
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Pull the Pin: Save Daddy takes you into a fun puzzle adventure where every decision matters. Your mission is to protect daddy by pulling the right pins at the right time. One wrong move can put him in danger, so think wisely before you act! Start the journey and guide daddy through tricky levels filled with challenges, obstacles, and surprises. Whether it’s escaping dangerous traps, avoiding sharks, or finding treasure, each stage brings a new puzzle to solve. The gameplay is simple yet addictive: analyze the situation, choose the correct pin, and help daddy continue his adventure. With every successful move, you unlock new levels, get rewards, and face even tougher puzzles. How to Play: ● Observe the level carefully ● Pull the correct pin to rescue daddy ● Collect rewards and progress further Features: ● Engaging and addictive puzzles ● Brain-training challenges for all ages ● Fun characters and smooth gameplay ● Vibrant graphics and exciting levels If you enjoy pull pin puzzle games, this is the ultimate challenge. Download Pull the Pin: Save Daddy now, test your brain, and see if you can save daddy in every level!
Tatak
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Offline retro endless runner with one-hand controls: jump the pits, dodge the drops and outrun a tunnel that crushes you from above. Tatak is the 2011 Java mobile classic rebuilt pixel for pixel — free, no wifi needed, playable anywhere. Tatak was made in a laboratory. His creator broke his vase, and Tatak is not staying to see what the professor breaks next. Above ground the professor is stamping. Down here that means the ceiling comes down without warning, and the tunnel closes on top of you. READ THE SLAM This is not a runner where you only jump. The tunnel presses you down and then kills you on the floor. Every slam plays out one of three ways: it comes all the way down, it stalls in mid-air short of the ground, or it feints and pulls back. Learn the difference, find a pocket in the rock deep enough to stand in, and let the ceiling shut around you. It is a hard game in the old arcade way: one more try, every time. RUN THE WINDING CAVE 22 hand-authored tunnel sections, streamed at random, so no two escapes are the same — an endless runner the way 2011 imagined it. The floor rises in steps you cannot walk up, so you jump them, like the old school platformer it is. Pits open under your feet, the gap between floor and ceiling winds up and down, and the pace climbs the further you get. GRAB THE TREASURE Four kinds of treasure hang in the tunnel, worth 100 up to 500 points each, and one red one that costs you a piece of your vase. Five pieces is all you get. A collapse buries everything on screen, so take the risk before the ceiling does. Distance pays while you run, treasure pays in bursts, and your best run goes on the global leaderboard. OFFLINE GAME, NO WIFI NEEDED Play offline anywhere — on the bus, on a plane, underground. No internet, no account, no sign-in, no waiting. One-hand controls: jump, and nudge left or right. Plays in portrait or landscape, and it runs on older phones too. A casual arcade game that fits in a pocket of your day and a hard one to put down. FAIR AND FREE Free to play, with one small banner ad you can remove forever with a single purchase. No video ads, no pop-ups, no energy meters, no timers, no loot boxes. Five vase pieces and a tunnel: the only thing that ends a run is you. A FAITHFUL REMAKE OF A JAVA CLASSIC This is the 2011 Java (J2ME) game rebuilt from its own data — the same 163-tile pixel art, the same hand-drawn 8-panel comic intro, the same tune, the same 22 patterns, the same physics down to how the ceiling shoves a jumping creature back to the floor. If you played it on a keypad phone, it plays the way you remember. If you never did, this is what mobile games felt like before free-to-play. FEATURES - Retro 2D pixel art arcade runner, rebuilt from the 2011 original - Play offline — no wifi, no internet, no account, no sign-in - 22 hand-authored tunnel sections, shuffled every run - Three different ceiling slams to read and survive - Five treasure types, one of which you should not touch - Nine achievements and a global high-score leaderboard - One-hand controls: jump, and nudge left or right - Plays in landscape or portrait, on new phones and old - 8-panel hand-drawn comic intro - The original 2011 soundtrack, re-rendered from the game's own MIDI - Free, with one banner ad you can remove for good — no video ads, no timers Looking for offline games, retro games, pixel art platformers, old school arcade games or the Java games you played on a keypad phone? Tatak is that feeling, without the emulator. The professor is coming. Run.
Screenshots
Verdict
The clearest difference is iOS requirement: Pull the Pin at 12.0 against Tatak's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pull the Pin sells 6 one-off in-app purchases and Tatak sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Pull the Pin ships an update every 3 weeks, Tatak every 2 weeks. The most recent releases landed on October 29, 2026 and October 25, 2026 respectively.
| Parameter | Pull the Pin | Tatak |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (39 ratings) — better | — |
| Positive reviews | 55.0% of reviews | — |
| Number of ratings | 39 — better | — |
| Update frequency | Every 3 weeks | Every 2 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 147 MB | 49 MB |
| Age rating | 4+ | 9+ |
| Developer | Timuz | eray can tazeguney |
In-app purchases
Pull the Pin
- No Ads$1.99
- Buy Coins$2.99
- Starter$4.99
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- Bumper Offer$6.99
- Unlock All Levels$9.99
- Unlock All Characters$9.99
Tatak
- Remove Ads$2.99









