Ringround vs Nightwalk
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Ringround
This app visualizes your entire day as a circle, making time tangible and manageable. It helps you see where you are, how long until your next task, and can even randomly select your next activity. Designed for those who struggle with time perception, it offers a clear, visual approach to daily planning without ads or subscriptions.
- See day at a glance on a ring
- Randomly select next task
- Lock Screen and Dynamic Island widgets
- Gentle reminders
- Customizable colors and categories
- No accounts, ads, or subscriptions
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Okay, real talk: where does the time go? You sit down for "five minutes," look up, and somehow it's dark out. You know you've got stuff to do — you just can't feel how much time is left, or which thing to start first. When your brain doesn't do time, a to-do list won't save you. It's just more stuff to lose track of. Ringround shows your whole day as a circle you can actually see. Your day becomes a 24-hour dial. NOW sits at the top, the day turns underneath, and one glance tells you where you are and how long until the next thing. Time stops being invisible. What it does: • See your day at a glance — colorful blocks on a ring, not a wall of text. • Can't pick what to do? Hit Ring Round — give the dial a spin and let it choose for you. Decision made, no spiral. • Put your day on your Lock Screen and in the Dynamic Island — a calm cylinder fills with color so you can check the time without falling into your phone. • Gentle nudges before things start. Optional. Never shouty. • Your colors, your categories, your names for things. Make it yours. Made for brains that lose time. ADHD, autistic, AuDHD, time-blind, or just perpetually "five minutes behind" — this one's for you. Ringround doesn't try to fix you or optimize you. You're not a productivity project. It just makes time something you can see, so the day stops slipping out from under you. No accounts. No ads. No subscriptions or upsells nagging you forever. Nothing ever leaves your phone. Your day's right there. It's a circle. Go take a look.
Nightwalk
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The expedition only advances while you do. Start a session and a party sets out across the dark, lit by one lantern. They walk for exactly as long as you stay out of your phone. Leave the app and they stop, and that time isn't counted. A RUN THAT LASTS MORE THAN ONE SESSION A descent spans several sessions. When a session ends the party makes camp at the depth it reached, and the next session breaks camp and walks on from there. Leaving mid-session only pauses the march; the descent ends only if you choose to abandon it, and even then 40% of its spoils come home. Choose "Return home" at camp and everything the party is carrying is banked, along with a bonus for how deep it went. NOTHING TO PLAY WITH There is nothing to play with and no choices to make during a session. The only control is a button to abandon the expedition; otherwise you are not supposed to be touching your phone — that is the entire point. The screen is built to be read in one second from across a desk. LOCKING YOUR PHONE IS NOT LEAVING Screen off and face down is the best thing you can do, so the march continues and the time still counts. Switching to another app pauses the march; only you can end a descent, by abandoning it. THE COUNTDOWN ON YOUR LOCK SCREEN While a session runs, a Live Activity shows the time remaining, a progress bar and the depth you have reached on the Lock Screen, and a small flame with the countdown in the Dynamic Island. It is there to be glanced at, not touched. FOCUSING LONGER IS NEVER WORSE Lost encounters still pay. The party cannot be wiped out. Every summary leads with the minutes you actually concentrated — even the sessions that ended badly. The expedition can fail; the focus always counts. WHAT ACCUMULATES Spoils that make it home become ember, and ember recruits and promotes your party. A deeper party walks further before it starts losing fights. Streaks, total focused time and your deepest run are kept alongside. Reminders are optional: a daily one at a time you choose, and a gentle nudge when your party is waiting at camp. Works offline. Nothing to sign up for, nothing to buy.
Screenshots
Verdict
The clearest difference is in-app purchases: Nightwalk at none against Ringround's 1. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Ringround sells 1 one-off in-app purchase. Nightwalk asks for nothing beyond the download.
Ringround ships an update every 3 weeks, Nightwalk every 2 weeks. Both last shipped on October 31, 2026.
| Parameter | Ringround | Nightwalk |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 weeks | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPhone, iPad, Mac — better | iPhone, iPad |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 5 MB | 3 MB |
| Age rating | 4+ | 9+ |
| Developer | Hello Good Day LLC | WON SEOK OH |
In-app purchases
Ringround
- Ringround Pro$2.99
Nightwalk
No in-app purchases









