Comparison

Gundown! vs Glow Catch

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Gundown!

Features
Read full description

Gundown is a tactical shooter where every shot counts. Drag your gunners into position, aim through walls with a crossbow, and unleash ricocheting bullets in explosive 3v3 arena battles. Smart placement and timing decide who survives the showdown. Choose your squad of unique heroes, from Commando with Minigun and Crossbowman to Chicken and Robot, each with distinct abilities and attack styles. Master ricochets, piercing shots, and explosive throws to outsmart opponents in destructible arenas inspired by classic arcade shooters. Drag, aim, and ricochet your way to victory in tactical battles!

About

Glow Catch

Tap the glowing pods before they burn out, but avoid the forbidden color. This reflex-based game challenges your speed, color recognition, and pattern adaptation across hundreds of unique levels and changing board shapes.

Highlights
  • Tap glowing pods
  • Avoid forbidden colors
  • Dynamic board shapes
  • Multiple level types
  • Hundreds of levels
  • Endless mode
Features
Read full description

Ten pods light up. Tap the lit ones before they burn out — and never touch the one this chapter has forbidden. That is the whole rule, and it stops being easy around level nine. WHAT MAKES IT HARD Speed is the easy part. The hard part is stopping your thumb on the light you were not asked for. • Level 4 — purple arrives, and touching it costs you the run • Level 6 — two lit at once, and your eye has to split • Level 9 — colours flip mid-life, so muscle memory starts lying to you • Level 15 — rule levels: one colour is safe, every other one is a trap • Level 18 — fever bursts, where pods arrive twice as fast THE FORBIDDEN COLOUR MOVES Purple is the trap for sixty levels — long enough to stop being a rule and start being a reflex. Then the next act takes it away at the door, says so, and names another: red, then blue, then amber, then green. The last chapter of each act forbids two colours at once. Nothing marks them. The colour is the warning, and reading it is the game. If you cannot separate two of the six, one switch in settings puts a cross back on every trap. THE BOARD CHANGES SHAPE Not a grid that speeds up. Rectangle, diamond, triangle, hexagon, star, heart, ring, plus — eighteen formations, and the pod count moves with the shape, so each level is a different thing to read rather than the same one running faster. Every shape is drawn in code. The heart is an equation, not a picture. NINE KINDS OF LEVEL Catch a quota. Survive a clock. Beat one. Last with a single life. Read colour instead of reacting. Scan a full board instead of chasing one light. Play with no fuse ring at all and feel the timing instead of reading it. 300 levels in fifteen chapters and five acts, hand-tuned for the first stretch and generated after that, so the ladder does not run out. 900 stars to collect, and an endless mode that outlasts any of them. Free to play. Energy refills on its own, gold is earned by playing, and the ads you watch are ones you chose to watch. A single purchase removes the full-screen ones for good. Made by one person in Türkiye.

Screenshots

Gundown!4 screens
Glow Catch4 screens

Verdict

The call

The clearest difference is ads: Glow Catch at none against Gundown!'s shown. Gundown!'s advantage is update cadence (every 3 days vs every 11 days). On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Gundown! ships an update every 3 days, Glow Catch every 11 days. The most recent releases landed on October 28, 2026 and October 31, 2026 respectively.

Scorecard2 real differences · 7 level
Gundown! versus Glow Catch: the parameters behind the verdict, then further details
ParameterGundown!Glow Catch
PriceFreeFree
Rating—5.0 (3 ratings) — better
Number of ratings—3 — better
Update frequencyEvery 3 days — betterEvery 11 days
AdsYesNo — better
In-app purchasesNoNo
Monetization—Free with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.015.0
Further details — not scored
Size196 MB185 MB
Age rating4+4+
DeveloperExordium Games d.o.o.Nurcin EHLIMANOGLU

In-app purchases

None

Gundown!

No in-app purchases

None

Glow Catch

No in-app purchases

Questions

Is Gundown! free?
Gundown! is free to download, with no in-app purchases.
Is Glow Catch free?
Glow Catch is free to download, with no in-app purchases.
Do Gundown! or Glow Catch have ads?
Gundown! shows ads; Glow Catch does not.
Which is updated more often, Gundown! or Glow Catch?
Gundown! ships an update every 3 days, and Glow Catch every 11 days. Most recently, Gundown! was updated on October 28, 2026 and Glow Catch on October 31, 2026.

Other comparisons