Deadly Dispatch vs ORBIT
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Deadly Dispatch
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Deadly Dispatch is a puzzle game in a genre we had to invent: tactical zombie elimination. Build a multi-stage bomb, drop it on a zombie-infested city, and try not to hit the humans. Part demolition sandbox, part ordnance budgeting problem, all B-movie zombie apocalypse. You get one bomb per sortie — and the survivors would appreciate it landing on the correct side of the wall. BUILD THE BOMB Twelve materials, three stages, no wrong answers — only expensive ones. Start with a core: the balanced Blast Core, the brutal short-range Heavy Charge, the lingering Fire Canister, or the Volatile Core if you enjoy ±30% surprises. Wrap it in a second stage that scatters, splits into submunitions, ricochets down streets, or lands and waits. Finish with a payload that burns, shatters, corrodes, or shreds. That's 200 bomb configurations before you've touched the payload dials — and every kilogram costs credits. DROP IT ON THE CITY Guided delivery gives you a reticle and no excuses. Unguided is cheaper: a plane, a countdown, and a RELEASE NOW button — time it right, or watch your masterpiece detonate in a parking lot. Then bullet-time kicks in and physics takes over: fuel stations chain, barrels cook off, buildings pancake, and the horde learns about ragdolls. TRY NOT TO HIT THE HUMANS The city isn't empty. Survivors are holed up behind the last wall standing, and everything is scored: kill 80% of the horde and you're a hero. Crack the wall — or drop wide into the safe zone — and you're the reason it all ends. Three stars means surgical: maximum kills, minimal collateral, wall intact. Build frugal and bank the change; tomorrow's sortie might call for something irresponsible. FEATURES • 30 handcrafted levels — a fogbound ferry terminal, a vineyard, a drydock, a mountaintop observatory, a movie-studio backlot, and one very unlucky stadium • Stage-based bomb crafting with 12 materials and two delivery methods • Full physics destruction: chain reactions, collapsing buildings, craters that stay • Arcade campaign with a credit economy that rewards restraint — and funds the occasional act of art • Free play mode for hunting three stars on every map • Built for touch — aim, pinch, and drop from an isometric command view on iPhone and iPad • First 5 levels free; one purchase unlocks all 30 base levels. No ads, no subscriptions. Assemble the payload. Call the drop. End the horde.
ORBIT
This endless puzzle game challenges you to strategically place pieces on rotating rings. Clear complete rings and spokes to extend your game and achieve high scores. It offers daily challenges and unlockable skins for continued engagement.
- Unique rotating-ring puzzle gameplay
- Endless score-chasing runs
- Clear rings and spokes
- Combos and streaks
- Daily challenges
- Unlockable skins
- Offline core gameplay
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ORBIT is an endless puzzle game built around four rotating rings. Place your pieces, rotate the board and clear complete rings and spokes to keep your run alive. Every move matters. Plan ahead, create space, build streaks and chase your highest score. FEATURES • Unique rotating-ring puzzle gameplay • Endless score-chasing runs • Rings and spokes to clear • Combos and streaks • Daily challenges • Unlockable skins • Hints, rerolls and second chances • Simple to learn, challenging to master • Core gameplay available offline Rotate. Place. Clear. How far can you go?
Screenshots
Verdict
The clearest difference is in-app purchases: ORBIT at none against Deadly Dispatch's 1. ORBIT also leads on update cadence (every 5 days vs every 3 weeks). Deadly Dispatch's advantage is ads (none vs shown) and device support (3 vs 1). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Deadly Dispatch sells 1 one-off in-app purchase. ORBIT asks for nothing beyond the download.
Deadly Dispatch ships an update every 3 weeks, ORBIT every 5 days. The most recent releases landed on November 5, 2026 and October 31, 2026 respectively.
| Parameter | Deadly Dispatch | ORBIT |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 weeks | Every 5 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 30 MB | 14 MB |
| Age rating | 12+ | 4+ |
| Developer | Monochrome Ltd | MARTINO MANZATI |
In-app purchases
Deadly Dispatch
- Base Levels Unlock$1.99
ORBIT
No in-app purchases









