SL!NG vs Lantern Ronin
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SL!NG
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Pull back, aim, and release. SL!NG turns a single touch into a fast, tactile momentum challenge. Every launch is about timing: read the field, choose your angle, and keep the run alive. PLAY YOUR WAY • Classic — chase distance and a new personal best • Combo — link clean moves and protect your multiplier • Time Attack — score as much as possible before time runs out • Daily Challenge — one shared challenge every day • Rush — react quickly as the pace climbs • Ghost Race — compete against a rival run MAKE IT YOURS Earn coins, complete achievements, and unlock a growing collection of balls, trails, and maps. Each style changes the look while the precise one-touch controls stay familiar. CLIMB THE RANKS Compare scores on global, country, and daily leaderboards. Optional cloud save keeps your progress connected. No account is required for core gameplay. Easy to start. Difficult to master. How far can you SL!NG?
Lantern Ronin
Engage in a swift, one-thumb parry duel against waves of enemies on a moonlit bridge. Master precise timing to cut down foes, build combos, and survive increasingly challenging nights. Unlock new characters and enjoy an offline experience with optional ads.
- One-tap parry controls
- Combo-based scoring
- Fast-paced duels (1-2 minutes)
- Varied enemy types and attack patterns
- Daily challenges and leaderboards
- Unlockable pixel art characters
- Offline play
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A lone ronin. A moonlit bridge. Everyone who crosses it has come for you. Lantern Ronin is a one-thumb parry duel. Enemies walk in from the left and the right and telegraph their strike. Tap that side at the right moment to parry and cut them down. Tap early and you swing at nothing. Tap late and a lantern flame goes out. Three flames, then the night ends. IT PLAYS IN SECONDS - One tap per side. No virtual sticks, no menus mid-fight. - Perfect parries build combos and multiply your score. - Runs last one to two minutes. Perfect for a quick round. IT STAYS DEEP - Footmen rush. Spearmen reach from further away. Shadows feint before they strike. Brutes take two parries. - Every ten cuts brings a darker night: faster strikes, more pressure from both sides. - Daily Duel: the same enemies in the same order for everyone, once a day. Beat your friends' scores on the leaderboard and send them a challenge. MAKE THE RONIN YOURS - Earn coins with every cut and every perfect parry. - Unlock ten hand-pixelled ronin: Indigo, Crimson, Jade, Ash, Gold, Violet, Snow, Ember, Sakura and Oni. HONEST AND LIGHT - Plays offline. Progress saves on your device. - Free. Optional ads only: watch one to relight your lantern or double your coins. - No account, no login, no permissions beyond the basics. Hand-drawn pixel art, original music and sound, haptic parries. Built by a small studio that wanted a fighting game you can play while the kettle boils. How long can you hold the bridge?
Screenshots
Verdict
The clearest difference is update cadence: SL!NG at every 11 days against Lantern Ronin's every 5 weeks. Lantern Ronin's advantage is iOS requirement (15.0 vs 17.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
SL!NG ships an update every 11 days, Lantern Ronin every 5 weeks. The most recent releases landed on October 22, 2026 and October 23, 2026 respectively.
| Parameter | SL!NG | Lantern Ronin |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 11 days — better | Every 5 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 13 MB | 6 MB |
| Age rating | 12+ | 9+ |
| Developer | Armin Miranda | THE RISE COLLECTION |
In-app purchases
SL!NG
No in-app purchases
Lantern Ronin
No in-app purchases








