Six Hollows vs Sumfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Six Hollows
Draft and strategize in this pixel roguelike autobattler. Pick items for your tree each round, and watch the fights unfold. Compete asynchronously against ghost builds of other players in ranked matches.
- Draft-and-watch autobattler gameplay
- Asynchronous PvP against ghost builds
- Strategic item drafting and upgrading
- Seasonal ranked play
- Offline play for ongoing runs
- Variety of item synergies and effects
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Six trees walk into the forest. One walks out. Make sure it is yours. Free to play. No ads. Six Hollows is a draft-and-watch autobattler: each round you pick one item, slot it into your tree, and the fight plays itself. No tapping, no timers, no filler. Your job is the plan. The joy is watching it work. A ROOM FULL OF GHOSTS This is async PvP at your pace. Every run seats you in a room of six; your five rivals are ghosts, builds recorded from other runs near your rank, replayed against you round by round exactly as they were drafted. No live matchmaking, no one rushing your turn, no penalty when life interrupts mid-run. Outbuild them, outlast them, and when a rival falls, their echo lingers for someone to duel. Then leave your own mark: every run you play leaves a ghost behind for other players to face. Make it something worth fearing. EIGHT WAYS TO RUIN A TREE Cinder burns. Blight poisons. Deadeye crits. Rend bleeds. Salvo fires again. Clockwork accelerates. Frostbite stops slots cold. Zap jumps the line. An arsenal across four rarities, every piece growing through three levels. Stack one family until it sings, or splice several into something the room has no answer for. EVERY RUN ITS OWN STORY Open with a Spirit that bends the whole run. Crown an item at max level and pick a boon that bends it further. If a fight drags, sudden death steps in and finishes it. Runs stay short, sharp, and one decision away from legendary. CLIMB THE FOREST Ranked from your first fight: six ranks, Sapling to Elder, and a fresh season on the first of every month. Plant your tree. The room is waiting. Six Hollows needs an internet connection to start a run; a run already in progress finishes fine offline.
Sumfall
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Sumfall is a card-placement solitaire game requiring you to get the most out of your deck of cards to score as much money from the vault as possible. Simple to learn, but the deeper you go, the more the difficulty (and need for forward planning) ramps up. Build your toolkit Unlock card Rigs: powerful upgrades that bend the rules in your favour. Bind them to specific card types before you start a heist and discover combinations that turn a modest score into a serious haul. Play with special rules Unlock hired Goons: each with a genuine strength and a real weakness to shake up normal gameplay and strategy. Every one changes how the game plays. The vault escalates Security cameras sweep the board. Traps wait to spring. The further you go, the harder it gets, and the bigger the payout. Chain matches together to build a streak multiplier, watch the tension (and the cash) build turn after turn. Chase the leaderboard Compete globally via Game Center. See exactly how your best heist ranks against other players. Each heist procedurally generates the card numbers. Every deck is different. Every heist demands a new plan.
Screenshots
Verdict
The clearest difference is price: Six Hollows at Free against Sumfall's $2.99. Six Hollows also leads on iOS requirement (18.5 vs 26.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Six Hollows is free to download; Sumfall costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Six Hollows | Sumfall |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 5.0 (5 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 5 — better | — |
| Update frequency | Every 3 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone | iPhone, iPad — better |
| Requires iOS | 18.5 — better | 26.0 |
| Further details — not scored | ||
| Size | 31 MB | 26 MB |
| Age rating | 9+ | 4+ |
| Developer | CODE IN MOTION SRL | KIERAN HARTNETT |
In-app purchases
Six Hollows
No in-app purchases
Sumfall
No in-app purchases









