Relic Dungeon vs Scroll Dungeon
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Relic Dungeon
Build a party of three heroes with unique classes and skills to explore dungeons, battle monsters, and collect powerful equipment. Enjoy auto-battles with tactical choices and continue farming even when you're away.
- Party building with 7 basic and 6 advanced classes
- Explore 40 stages with unique bosses
- Collect and upgrade random equipment
- Auto-battle with tactical target selection
- Background farming and progress calculation
- Play in English or Japanese
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Relic Dungeon is a 2D pixel-art auto-battle RPG about building a party of three, exploring ancient ruins, and finding equipment to make your team stronger. BUILD YOUR PARTY Choose from seven basic classes: Warrior, Mage, Guardian, Martial Artist, Rogue, Cleric, and Strategist. Combine damage, defense, healing, speed, ailments, and support to overcome each dungeon. UNLOCK ADVANCED CLASSES Train both required basic classes to JOB Lv.100 to unlock Tactical Knight, Spellblade, Paladin, Ninja, Sage, or Arcane Strategist. Advanced classes can equip two weapons and bring new skills to your party. EXPLORE 40 STAGES Fight through multiple floors and waves, then face bosses with unique mechanics. Check the Codex for enemy traits and equipment drops, and adapt your build to each challenge. FIND YOUR NEXT UPGRADE Collect weapons, armor, accessories, and boss relics. Random rarity and affixes offer new ways to strengthen your team. Enhance your best items, sort by newest first, and save different formation presets. AUTO-BATTLE WITH TACTICAL CHOICES Characters act according to SPD. Normal attacks charge skills, while you choose attack targets and switch between each character's two skills. KEEP FARMING WHILE AWAY When you leave the app during AUTO farming, background progress is calculated when you return. Review your run count, gold, JOB EXP, and acquired equipment. PLAY IN ENGLISH OR JAPANESE Change your language in Settings > Language. Some convenience features are available through rewarded ads or optional one-time in-app purchases. Ad-unlocked features remain active only for their available time. Terms of Use https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy https://wry-guilty-a95.notion.site/319e0d52254880d0814affc44a588dfd?source=copy_link
Scroll Dungeon
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◆ Healing, weapons, magic: they all turn to ash once used. Swords, armor, healing draughts, fire spells. In this world, every one of them is a single-use scroll. What do you bring? Where do you spend it? What do you hold back? In Scroll Dungeon, the hard choices start before you enter the mine, when you pack your pouch. ◆ Spend it, or save it? Burn a strong scroll and your pouch gets lighter. Save it and fall in battle, and every scroll you carried is lost with you. Use it, or hold it. That one decision can decide the run. ◆ Turn-based grid crawling Move one tile, and the enemy moves one tile. Nothing rushes you. Read the board and take the best line. Steam-driven machine horrors, sleeping sentries, reinforcements drawn by noise. Fight through, slip around, or burn a scroll — every decision costs you something you cannot get back mid-run. Tap the board once to see your route and start walking. ◆ Clear it, or lose it all Clear a mine and you hold on to the scrolls you picked up along the way, plus the rewards. Fall in battle — or retreat — and every scroll you carried or found is lost. All that remains is the ash from the scrolls you spent. ◆ Failure compounds into power Spent scrolls become ash, which converts into permanent upgrades at the Ash Workshop. Those carry into every run. A lost run still makes the next one easier. Nothing you do is wasted. ◆ Mines that change with the day of the week The mine and its special rule are set by the day of the week. Monday doubles the enemies, Tuesday narrows your vision, Wednesday and Sunday make scrolls drop more often, Thursday locks your max HP, Friday doubles the ash you earn, and Saturday turns the enemies into a boss-grade gauntlet. Each day's first clear earns a reward. ◆ Nine classes Adventurer, Gear Rogue, Steam Swordsman, Scroll Mage, Steam Cleric, Steam Sniper, Overload Juggernaut, Alchemist, Karakuri Ninja. Each class fights differently. ◆ One run takes 5–10 minutes It plays offline, and no account is required. ◆ What's inside - 50 scrolls (weapon / armor / healing / magic / accessory / material) - 27 enemies, including ranged, self-destructing, and summoning machine units - 8 mines, from a molten crater to a thunder spire, plus an endless one - 9 classes - 37 achievements, the weekday-based Daily Mine, and scroll synthesis ◆ About purchases The game shows ads and offers in-app purchases (Japan prices, tax included). - Gear Stone packs (small / medium / large): ¥160 / ¥480 / ¥960 - Remove Ads: ¥980 (one-time; banner ads disappear, and optional rewarded ads pay out without watching) - Adventurer's Kit: ¥320 (first purchase only; 200 Gear Stones + 2 pouch slots) - Monthly Pass: ¥240 per month (auto-renewing; 10 Gear Stones and 1 scroll daily) Gear Stones can also be earned in-game. They can be spent on Steam Fuel, reviving after a defeat (up to 2 times per run), pouch slots (up to a cap shared with free play), unlocking classes early, and more. There are no items whose contents are decided by chance when you pay (no gacha). The Monthly Pass's daily scroll is picked by lottery. ◆ Requirements Requires iOS 15.0 or later. Plays offline. No account required. Japanese / English supported. ◆ About the Monthly Pass (auto-renewing subscription) The Monthly Pass is an auto-renewing subscription billed once per one-month period (calendar month; Japan reference price: ¥240 per period — the price shown in your local App Store may differ by region). While active, it grants 10 Gear Stones and 1 scroll every day. You can cancel anytime from your platform's subscription settings; benefits remain available until the end of the period you already paid for. ◆ Terms & Subscription Terms of Use (EULA): https://www.unalus.com/scroll-dungeon/terms Privacy Policy: https://www.unalus.com/scroll-dungeon/privacy The Monthly Pass is an auto-renewing subscription that renews every month. You can cancel anytime.
Screenshots
Verdict
The clearest difference is ads: Relic Dungeon at none against Scroll Dungeon's shown. Scroll Dungeon's advantage is update cadence (every 4 days vs every 8 days). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Relic Dungeon sells 3 one-off in-app purchases and Scroll Dungeon sells 6 in-app purchases, starting at $0.99 per month. Whichever you choose, the download price is not the number that matters.
Relic Dungeon ships an update every 8 days, Scroll Dungeon every 4 days. The most recent releases landed on October 28, 2026 and October 25, 2026 respectively.
| Parameter | Relic Dungeon | Scroll Dungeon |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 8 days | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 235 MB | 159 MB |
| Age rating | 4+ | 12+ |
| Developer | yuuichi sasaki | ウナルステクノロジー株式会社 |
In-app purchases
Relic Dungeon
- 2倍速$1.99
- オート周回$1.99
- 倉庫枠拡張$1.99
Scroll Dungeon
- Monthly Pass$0.991 Month
- Gear Stone Pack (S)$0.99
- Adventurer's Kit (First Purchase)$1.99
- Gear Stone Pack (M)$2.99
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- Gear Stone Pack (L)$5.99
- Remove Ads Permanently$5.99
Questions
Is Relic Dungeon free?
Is Scroll Dungeon free?
Do Relic Dungeon or Scroll Dungeon have ads?
Which is updated more often, Relic Dungeon or Scroll Dungeon?
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