Radioactive vs Touch War
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Radioactive
Experience a realistic nuclear war simulation where you launch and observe the unfolding consequences of strikes on a global satellite map. Witness the impact of real weapons, realistic flight times, and dynamic casualty counts over simulated days, influenced by weather-driven fallout.
- Realistic nuclear warfare simulation
- Real-world weapons with accurate yields
- Simulated flight times and delivery methods
- Dynamic casualty unfolding over days
- Weather-driven fallout simulation
- Detailed aftermath inspection
- Offline operation
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Radioactive is an immersive nuclear-warfare sandbox — not another static blast-radius calculator. Every strike is a living event you launch, fly, and watch play out on a real satellite map of Earth. REAL WEAPONS, REAL DELIVERY Choose from a catalog of real-world weapons with their accurate yields — from Little Boy to the 50-megaton Tsar Bomba — and deliver them the way they were actually fielded: silo-launched ICBMs, submarine-launched ballistic missiles, ship-launched cruise missiles, or gravity bombs dropped from era-correct strategic bombers that fly the full sortie: ingress, release, loop-around, and return to base. REALISTIC FLIGHT, YOUR CLOCK Flights take realistic travel times — an intercontinental shot really takes half an hour. A universal simulation clock (Day 1, 11:36 AM…) runs the whole world, and you control it: watch in real time or fast-forward at up to 100×. Queue up an entire salvo and release it one strike at a time, or all at once. CASUALTIES THAT UNFOLD, NOT A PRELOADED NUMBER Built on a full offline population grid of the entire planet (8+ billion people), casualty tolls play out over simulated days, not as an instant statistic: the immediate blast, delayed trauma, firestorms, and radiation each take their toll on their own realistic timelines. The injured can succumb. The dead stay dead — strike the same city twice and the second blast finds only survivors. WEATHER-DRIVEN FALLOUT Groundbursts loft fallout that rides the wind — and the wind changes day to day. A plume that drifts north today can fan east tomorrow, painting realistic multi-day contamination footprints across the land. Airbursts maximize blast but leave little fallout, just like the real physics. Contaminated ground stays contaminated. INSPECT THE AFTERMATH Tap any city for a live census: pre-war population, killed, injured, the share of land rendered uninhabitable, and who's still alive. Track national tolls as percentages of each country's real population. Drill into every detonation for its full breakdown — death waves, injury types, and ongoing effects like firestorms and radiation exposure. BUILT NATIVE Pure SwiftUI and MapKit on a real 3D satellite globe. No accounts, no ads, no data collection — everything runs on your device, and your session persists exactly where you left it. All effects are approximations derived from public, declassified scaling-law physics (Glasstone & Dolan, 1977) and public population data. Radioactive is a simulation for entertainment and education — not a targeting or civil-defense tool.
Touch War
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Touch a country on the world map to attack it. The country you pick first becomes your side. Every attack is recorded in real time. It is a war between nations. HOW TO PLAY - Pick your country when you start. You cannot change it later. - Tap any country on the map to attack it. - You get 100 attacks every day. - See who your country hit, and who hit your country. - Watch other players attack in real time. - Countries under heavy attack catch fire.
Screenshots
Verdict
Radioactive and Touch War are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Radioactive | Touch War |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (9 ratings) — better | — |
| Number of ratings | 9 — better | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 16.4 — better |
| Further details — not scored | ||
| Size | 16 MB | 37 MB |
| Age rating | 12+ | 4+ |
| Developer | REGGIE LEE SLABA | Jeongmin On |
In-app purchases
Radioactive
No in-app purchases
Touch War
No in-app purchases









