Taelwind vs PATHOGENEER
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Taelwind
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Taelwind is a trading voyage across a lightly fictional China Seas in the age of sail. Buy low in one port, sail for another, and sell for what the market will bear. The sailing is the dangerous part. THE CROSSING Every passage is a decision. Pirates, storms, and navy patrols stand between you and the port that wants your cargo. Fight, run, throw cargo to lighten ship, or pay them off. Your ship, your cannons, and your crew set the odds; the manifest sets the stakes. A LIVING CHART Every voyage inks a line on your chart. Twenty voyages in, the chart is a web of your own making: your routes, your habits, your history. It is the ship's log drawn as a map, and it is yours alone. THE TRADE Fourteen goods across eight ports, from tea and silk to cargo the customs house would rather not see. Prices swing with monsoons, embargoes, harvests, and rumor. Read the word on the wind, time the market, and mind your Notoriety: a house that trades too hot draws inquiries. SILVER IN THE HOLD IS A TEMPTATION Elder Brother Wu lends when the tide is against you, on his terms. Li Yuen sells safe passage with the odds shown plainly. The bank keeps silver out of a pirate's reach. Every arrangement in Taelwind states its terms before you sign. A GROWING SHIP Deeper holds, faster rigging, more cannon, a sharper crew. Every upgrade is visible on the ship herself, as a single junk grows into the flag of a merchant house. RISE Climb from Ship's Boy to taipan of the China Seas trade, then retire the house to your heir and begin again with permanent renown. Widgets keep a weather eye on the market, and a voyage under way rides in the Dynamic Island. Two faces of the chart: a day chart in parchment and ink, a night watch in navy and lantern gold. The monsoon does not negotiate. The manifest is open.
PATHOGENEER
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Your plan. Their pandemic. Engineer a deadly strain, plot its evolution and release it into the world. Watch infections spread across the map as your creation breaks into new hosts. PATHOGENEER puts you in control of a fictional pathogen. Shape a branching genome, adapt to new environments and discover which hosts your strain can reach. A promising start can stall at a barrier. The right mutation can open another route. MAKE IT YOURS Choose genes that shape spread, survival, resistance and host jumping. Unlock new modifications through successful infections and build a strain with its own strengths and tradeoffs. CROSS THE HOST BARRIER Begin with plants and unlock insects, birds, land animals and humans. Explore different targets and habitats as your creation finds new ways to spread. CHOOSE YOUR GROUND ZERO Pick a starting location. Climate, habitat and host conditions affect whether your strain gains a foothold or struggles to establish itself. WATCH THE CASCADE Follow infection fronts across the map, switch host layers and zoom in on the action. Make decisions during a run as opportunities and barriers emerge. BUILD YOUR NEXT BREAKTHROUGH Keep memorable strains, carry successful genes into descendants and chase a stronger cascade. Open Threads suggest a next step for your lineage. Share your specimen, a standout spread or the stats from a run you are proud of. Where will your next creation take hold? PATHOGENEER is a fictional ecology strategy game inspired by real-world environments and habitats. Its organisms, mutations and outcomes are designed for entertainment, not real-world pathogen engineering.
Screenshots
Verdict
Taelwind and PATHOGENEER are too close to call on the numbers: across 5 compared parameters โ price, ads, in-app purchases and device support among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Taelwind | PATHOGENEER |
|---|---|---|
| Price | Free | Free |
| Update frequency | โ | Weekly |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPod โ better |
| Requires iOS | 16.2 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 5 MB | 116 MB |
| Age rating | 9+ | 4+ |
| Developer | Branko Borota | Go7 Studio |
In-app purchases
Taelwind
No in-app purchases
PATHOGENEER
No in-app purchases









