Digwick vs Last Radius
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Digwick
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Every block hides something. Dig it up. Digwick squeezes the tension of minesweeper, the loot hunger of a dungeon crawler and the base-defense nerves of an RTS into one tiny isometric world, built for one thumb. DIG UP ITS SECRETS Mine the frontier block by block. Safe blocks cascade open in waves; others hide monsters that rise the moment you free them. Dig smart, or dig up trouble. NEVER LET THE FIRE GO OUT By day the map is yours. At night, darkness rules: place torches, work in the light, and defend your campfire. Zombies rise in packs, slime monsters split when slain, and ghosts drift in from the fog, untouchable until they cross into your light. If the fire dies, the run is over. CRAFT YOUR WAY UP Grass to fiber, dirt to torches, stone to steel. Craft pickaxes, swords, chests and scaffolds; raise a workbench, a forge, a watchtower. Every building matters, and everything you build can be attacked. DESCEND THE DEPTHS Somewhere on every map, glowing stairs lead down. Underground it is always dark, the ores are richer, the monsters are meaner, and there is always another floor. - Free to play: the whole surface world costs nothing - One single purchase unlocks the endless depths forever. No ads, no subscriptions, no energy bars. - Fully offline, single player - Regular updates: new items, monsters and secrets Made by one dreamer in Hungary. Thank you for helping this game grow big.
Last Radius
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The swarm is coming. You are the last radius. Last Radius is a 3D planetary-defense arcade game built for your thumbs. Aim your laser, manage its heat, parry incoming hulls, and fling enemies back into the swarm. Fire homing missiles, unleash a Pulse shockwave, and build a defense that survives the next wave. TAKE THE STICK Launch the Deadstick gunship, then climb into its cockpit and fly it yourself. Steer, hold fire, and unleash SALVO rockets on every hull you've locked. A full targeting HUD marks each lock with its range, shows enemy health draining as you hit, and flags the hulls your other weapons are already destroying. DEFEND YOUR WORLD IN STYLE Five planetary worlds turn Eos-Prime into something new: the volcanic Cinder Forge, the armor-plated Aegis Bastion, the shard-ringed Onyx Pulsar, the cloud-wrapped Eos Prime Sanctuary, and the frozen Kallisto-9 Ice Foundry. Each has its own impact effects. YOUR COMMANDER JOURNEY Turn your combat history into six permanent insignias. Pin a goal, track your progress, and equip an earned crest. Existing career progress counts. These cosmetic milestones celebrate kills, parries, weapon combinations, a Mothership victory, and Daily Challenge Gold. A DAILY TEST OF SKILL Take on three waves with supplied equipment in the Daily Challenge. Daily conditions rotate at 00:00 UTC. Chase Bronze, Silver, or Gold and improve your personal best with unlimited retries. Garage upgrades and commander bonuses are disabled; medals depend on your clear time, parries, and surviving core. Challenge rewards are medals and cosmetic Journey progress, not currency. THE MAW REMEMBERS Surviving enemies return as named Harvester Warlords with their own war records and grudges. Five hunting doctrines, evolving counters, daily Maw Turns, and seasonal Maw-Sovereigns give you enemies worth remembering. Break a nemesis, claim its core, and turn its strength into your weapon. BUILD THE PLANET THAT SURVIVES Spend run salvage on temporary upgrades and battlefield deployments. Use permanent Vault salvage for the Systems Garage and Armory. Try weapons in the free test range before unlocking them: Tesla coils, Gravity Wells, Rotary Saws, Hellstitch, the Deadstick gunship, Apex-9, and the Aegis Net. ⢠Hand-aimed laser, shield parries, and Orbital Slingshot throws ⢠First-person Deadstick cockpit and chase camera with a full targeting HUD ⢠Pulse knockback, chain lightning, homing missiles, and weapon combinations ⢠18 enemy hull types, capital ships, boss phases, and an adaptive Threat Director ⢠Stellar anomalies, sector conditions, and deeper Overclock runs ⢠Commander specializations, Combo Mastery, short arcade runs, and Daily Ops ⢠Secured-wave checkpoints: save at intermission and resume later ⢠Layouts for compact iPhones and the unfolded iPhone Duo War Room ⢠Optional Apple or Google sign-in for Firebase commander recovery ⢠No ads; optional Matrix Gem purchases Run salvage remains available on replay. Since version 1.3.0, Vault conversion is limited to eligible, unspent earnings from newly secured waves; repeat clears do not repay that wave reward. Separate daily objectives and other progression rewards keep their own rules. Local play does not require a linked account. Link an account for purchase delivery and recovery. The shared wallet requires the same linked commander; gameplay saves remain platform-specific. TestFlight purchases and progress use a separate test wallet. Made in Chicago by Ka' blooie Games. Join the community: https://discord.gg/GbzJTPhZxJ
Screenshots
Verdict
The clearest difference is update cadence: Last Radius at every 3 days against Digwick's every 2 weeks. Digwick's advantage is device support (3 vs 1) and iOS requirement (14.0 vs 18.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Digwick sells 1 one-off in-app purchase and Last Radius sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Digwick ships an update every 2 weeks, Last Radius every 3 days. The most recent releases landed on October 29, 2026 and November 6, 2026 respectively.
| Parameter | Digwick | Last Radius |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 weeks | Every 3 days ā better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, iPod ā better | iPhone |
| Requires iOS | 14.0 ā better | 18.0 |
| Further details ā not scored | ||
| Size | 147 MB | 235 MB |
| Age rating | 9+ | 12+ |
| Developer | ZNiTech Korlatolt Felelossegu Tarsasag | Ricardo Guerrera |
In-app purchases
Digwick
- Digwick - Unlock the Depths$2.99
Last Radius
- Commander's Starter Pack$1.99
- 500 Matrix Gems$4.99
- 1200 Matrix Gems$9.99








