The swarm is coming. You are the last radius.
Last Radius is a 3D planetary-defense arcade game built for your thumbs. Aim your laser, manage its heat, parry incoming hulls, and fling enemies back into the swarm. Fire homing missiles, unleash a Pulse shockwave, and build a defense that survives the next wave.
YOUR COMMANDER JOURNEY
Turn your combat history into six permanent insignias. Pin a goal, track your progress, and equip an earned crest. Existing career progress counts. These cosmetic milestones celebrate kills, parries, weapon combinations, a Mothership victory, and Daily Challenge Gold.
A DAILY TEST OF SKILL
Take on three waves with supplied equipment in the Daily Challenge. Daily conditions rotate at 00:00 UTC. Chase Bronze, Silver, or Gold and improve your personal best with unlimited retries. Garage upgrades and commander bonuses are disabled; medals depend on your clear time, parries, and surviving core. Challenge rewards are medals and cosmetic Journey progress, not currency.
THE MAW REMEMBERS
Surviving enemies return as named Harvester Warlords with their own war records and grudges. Five hunting doctrines, evolving counters, daily Maw Turns, and seasonal Maw-Sovereigns give you enemies worth remembering. Break a nemesis, claim its core, and turn its strength into your weapon.
BUILD THE PLANET THAT SURVIVES
Spend run salvage on temporary upgrades and battlefield deployments. Use permanent Vault salvage for the Systems Garage and Armory. Try weapons in the free test range before unlocking them: Tesla coils, Gravity Wells, Rotary Saws, Hellstitch, the Deadstick gunship, Apex-9, and the Aegis Net.
• Hand-aimed laser, shield parries, and Orbital Slingshot throws
• Pulse knockback, chain lightning, homing missiles, and weapon combinations
• 18 enemy hull types, capital ships, boss phases, and an adaptive Threat Director
• Stellar anomalies, sector conditions, and deeper Overclock runs
• Commander specializations, Combo Mastery, short arcade runs, and Daily Ops
• Secured-wave checkpoints: save at intermission and resume later
• Layouts for compact iPhones and the unfolded iPhone Duo War Room
• Optional Apple or Google sign-in for Firebase commander recovery
• No ads; optional Matrix Gem purchases
Run salvage remains available on replay. In version 1.3.0, Vault conversion is limited to eligible, unspent earnings from newly secured waves; repeat clears do not repay that wave reward. Separate daily objectives and other progression rewards keep their own rules.
Local play does not require a linked account. Link an account for purchase delivery and recovery. The shared wallet requires the same linked commander; gameplay saves remain platform-specific. TestFlight purchases and progress use a separate test wallet.
Made in Chicago by Ka' blooie Games.
Join the community: https://discord.gg/GbzJTPhZxJ
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