Sunforge vs HighRaws
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Sunforge
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A block made of visible mini blocks slides over your tower. Tap to drop it. Whatever hangs past the edge shears off and tumbles away โ and only the mini blocks that STAY are added to your sum. Hit the sun's target exactly and your streak smelts into a gold ingot: tower repaired, combo climbing. Go one past it and the streak scorches black. That's the whole cruel deal of Sunforge: landing exactly the number you need often means hanging cells over the edge on purpose. You trade tower width for the sum โ or sacrifice the sum to stay wide. Width is life. The sun doesn't care which you choose. ASCENT โ THE CLIMB โข Three suns, ramping speed, forge targets that grow with your altitude โข Tactical discards for hopeless blocks โ earned back by forging โข An eclipse sky that darkens as you rise, from sun-bleached sand to black totality โข Milestone stingers every ten floors THE BLOCKS THAT BREAK THE RULES โข The diamond block: land it perfectly centered and your block regrows to full starting width โ the comeback the sun occasionally grants โข The burgundy block: cursed, and it comes in fast. It never joins the tower โ let it fly past and it costs nothing; touch it down and it burns away every mini block it covers. Watch the NEXT chip for the warning. MIRAGE โ ZEN, UNTIL THE STORM Pure precision stacking, no sums โ but every so often a storm sways your tower, and honest physics decides what stands: if the weight above any edge leans too far, it topples. Stack centered and the wind finds nothing to take. LEARN BY PLAYING Two short playable lessons open on first launch โ one for Ascent (stacking, the forge sum, the diamond, the cursed block) and one for Mirage (stacking and the storm). Each is skippable in one tap and replayable from the menu. PLAY HANDS-FREE (OPTIONAL) Turn on Sound to Drop and a clap, a tap, or a short word drops the block โ no tapping the screen. It's an accessibility option, off until you enable it. The microphone is used on your device for loudness only; nothing is recorded, saved, or sent anywhere, and the game plays exactly the same by tap. NOTHING BEHIND THE CURTAIN โข No ads, no accounts, no in-app purchases โข Zero network calls โ works in airplane mode forever โข No tracking and no third-party code; your best score never leaves your device โข The only permission is the microphone, and only if you turn on Sound to Drop Built natively in SwiftUI and SpriteKit for iPhone and iPad, iOS 17+, with synthesized audio, haptics, and a hard-edged desert-forge look. The sun is watching. Forge something.
HighRaws
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HighRaws is a semantic word puzzle game where seven clue words orbit one hidden answer. Your task is to choose the center word that connects all clues through meaning, not spelling, letters, or anagrams. Each puzzle uses different types of relationships, including antonyms, compounds, idioms, near synonyms, domain associations, common phrases, and collocations. Wrong guesses dim the selected answer, while correct answers reveal the full semantic map with colored links and short explanations. Play curated puzzles across easy, medium, and hard difficulty levels, try the Daily Orbit, search the puzzle library, and review solved connections after each round. The app also tracks progress, accuracy, streaks, best score, and missed relationship types. You can create your own orbits by adding a center word, seven clue words, relationship types, candidate answers, and explanations. Saved custom puzzles can be edited or deleted at any time.
Screenshots
Verdict
Sunforge and HighRaws are too close to call on the numbers: across 6 compared parameters โ price, update cadence, ads and in-app purchases among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sunforge ships an update every 3 days, HighRaws every 5 days. The most recent releases landed on September 18, 2026 and September 29, 2026 respectively.
| Parameter | Sunforge | HighRaws |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days โ better | Every 5 days |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad โ better | iPhone |
| Requires iOS | 17.0 | 16.0 โ better |
| Further details โ not scored | ||
| Size | 9 MB | 4 MB |
| Age rating | 4+ | 17+ |
| Developer | Hailey Jenkins | Vera Love |
In-app purchases
Sunforge
No in-app purchases
HighRaws
No in-app purchases









