Comparison

Karlakan vs Broadside Cove

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Karlakan

Features
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COMMAND THE SEAS Begin your journey in the Age of Sail and build a fleet capable of dominating the oceans. Progress through history as your ships evolve from wooden pirate vessels to powerful diesel-powered warships. BUILD YOUR FLEET Unlock new ships, upgrade their weapons and armor, and customize your fleet to match your strategy. ENGAGE IN NAVAL BATTLES Fight tactical battles against enemy fleets, defend your ships, and outmaneuver opponents using positioning and timing. GAME MODES Experience three exciting modes: Campaign, Arcade, and Duel. In Campaign mode, take on 30 missions and face legendary warships such as the mighty Karlakan, SMS Bayern, and the Bismarck. PROGRESS THROUGH HISTORY Advance through multiple technological eras, unlocking stronger ships, improved artillery, and new combat capabilities. FEATURES • Ship upgrades and customization\ • Tactical naval combat\ • Three game modes: Campaign, Arcade, and Duel\ • 30-mission campaign with legendary battles\ • Historical ship evolution from sail to diesel

About

Broadside Cove

Features
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Pirates have found the anchorage at Broadside Cove. You command the Kestrel, a Dutch fluyt, at dusk, and it falls to you to meet them at the mouth of the cove. Lay your broadsides Turn side-on to a ship, tap the water by her hull to lay the guns, then press Fire. A ring on the water marks your aim and a dotted arc traces the shot's path. The ring turns red when the guns cannot bear and grey while they reload. Port and starboard guns reload separately, so bring the loaded side round before you fire again. Round shot and chain shot Round shot holes hulls. Chain shot, two half-balls joined by a length of chain, reaches 480 metres and tears rigging. A ship with torn sails slows down, which is how you catch one that is running. Chain shot joins your guns in The Pay Chest. From then on the shot button, marked Round or Chain, switches between them. Read the wind Every mission has its own wind. Head to wind the Kestrel makes only a quarter of her speed; on a broad reach she is at her fastest. A wind arrow and the point of sail stay on screen, and the flags stream downwind. The campaign The Prologue and five Act I missions, played in order: - Shakedown Cruise: make sail, steer out through the channel marks, sink a moored hulk for gunnery practice, haul floating barrels aboard and see off a pirate sloop. - Colours in the Offing: beat two waves of raiders off the mouth of the cove. - The Pay Chest: catch the cutter carrying the garrison's pay before she reaches open sea. - Salt and Powder: recover 8 of the 12 powder barrels from a lost hoy within four and a half minutes, while cutters and a sloop attack. - The Merchantmen: meet the Company fluyts Margaretha and Swan outside the headland and see them up the channel to the jetty, while a brig that fires chain, a sloop and two cutters attack. At least one of the two must reach harbour. - The Black Tern: sink the pirate flagship, a taken frigate with red sails and seven guns a side. Below half her hull she loads chain and calls in two cutters. Each mission opens with a captain's log and ends with a debrief. Three bonus goals per mission, such as a time to beat, a share of the hull to keep or a share of shots to land, earn stars and extra prize money. Hold the Cove An endless mode, open from the start. Each wave brings more and heavier ships: cutters, sloops, brigs and, every fifth wave, the Black Tern. Carpenters patch the hull between waves. Your best wave is kept. Keep her afloat Hits can set a deck alight, and the rocks around the cove will hole the hull if you cut a corner. Sunk ships leave barrels floating; sail through them to patch the hull and mend the sails. Controls Port and Stbd steer. Sail + and Sail - set how much canvas she carries. Tap the sea to aim, and Fire lets go the broadside. Played in landscape. No ads, no account, offline There are no ads, no in-app purchases and no account to make. The game makes no network requests and plays fully offline. Your progress is saved on your device. Made by LogicLeap Ltd.

Screenshots

Karlakan4 screens
Broadside Cove4 screens

Verdict

The call

Karlakan and Broadside Cove are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ScorecardNo meaningful differences
Karlakan versus Broadside Cove: the parameters behind the verdict, then further details
ParameterKarlakanBroadside Cove
PriceFreeFree
AdsNoNo
In-app purchasesNoNo
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.015.0
Further details — not scored
Size41 MB28 MB
Age rating12+12+
DeveloperPATRICK JOSEPH KRAUTMANFunctionForge

In-app purchases

None

Karlakan

No in-app purchases

None

Broadside Cove

No in-app purchases

Questions

Is Karlakan free?
Karlakan is free to download, with no in-app purchases.
Is Broadside Cove free?
Broadside Cove is free to download, with no in-app purchases.
Do Karlakan or Broadside Cove have ads?
Neither Karlakan nor Broadside Cove shows ads.

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