MeshGlaze vs Mixos
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MeshGlaze
Read full descriptionHide full description
Paint 3D models for multicolor printing, right on your iPhone or iPad. Import an STL or 3MF, choose your colors, and paint with your finger, or with Apple Pencil on iPad. All painting tools are free. A one-time purchase unlocks 3MF and OBJ export. No subscription. MAKE THE MODEL YOURS • Paint directly on the surface with round, square and flat brushes. • On iPad, use Apple Pencil pressure to vary stroke size. • Fill connected areas, parts, matching colors or the whole model. • Adjust Edge fill to control how color spreads across sharp edges. • Choose Detailed mode for finer painted details. • Build a palette of up to 8 colors and pick colors from a reference image. • Rotate, zoom and undo as you explore your color scheme. FROM MODEL TO PRINT WORKFLOW Import STL and 3MF files, including models that already have painted colors. Export a painted 3MF or an OBJ with material and texture files to continue in your desktop slicer or 3D art tools. Before printing, check the imported colors and assign filaments in your slicer. Color handling depends on the slicer and export format. PAINT WHEREVER YOU ARE Paint offline, with no account, ads or tracking. Automatic saving lets you resume your current painting. Start with the included sample model or import your own. FREE PAINTING. ONE-TIME EXPORT UNLOCK. Import and paint for free. The optional in-app purchase unlocks all export formats. No recurring payments.
Mixos
Create 3D art with intuitive sculpting and painting tools. Apply realistic materials and textures directly onto your models or UV maps. Sync your projects across devices for seamless workflow.
- 3D sculpting tools
- Direct 3D model painting
- PBR layer stack
- Material blending
- Cloud project syncing
- AI-powered assets
Read full descriptionHide full description
Mixos is a 3D creative suite that runs on your iPhone and iPad. Five apps, one account: scan something real, sculpt a form, texture it, build it into a scene, and turn a flat mark into a 3D logo. SCAN — capture something real • Stand an object on a plain surface and walk around it, and your phone builds a textured 3D model — all on the device, nothing uploaded • Or scan a whole room, a wall or a car as you walk through it • Turn a finished scan over in 3D before you send it anywhere • Open it in Studio to build with, or in Paint to texture • Needs a device with a LiDAR sensor PAINT — texture your models • Paint straight onto the 3D model with your finger or Apple Pencil, or work on the flat UV map • Every stroke lands in a real PBR layer stack — base colour, roughness, metallic, normal and height — so what you paint is what a render engine sees • Layers with masks, blend modes and per-layer opacity • Height-aware material blending, so rust settles into crevices the way it should • A library of ready-made materials and brush tips MOLD — sculpt the form • Push, pull and smooth geometry with a full sculpting brush set • Symmetry, masking and remeshing • Send a finished sculpt straight into Paint to texture it STUDIO — build the scene • A real scene graph: parent objects, transform them, arrange a shot • Polygon modelling on the mesh itself — extrude, inset, bevel, loop cut, bridge and more • Keyframe animation on a timeline • Light and shade the whole scene, not one object at a time LOGO — a flat mark, in 3D • Open a ready-made mark and give it real depth, bevelled edges and materials • Every colour becomes its own layer, so the mark comes apart in space • Describe a mark instead, or bring your own artwork — both use AI credits from your plan SEE IT IN YOUR ROOM Put a model on the table in front of you in AR, in Apple's own viewer. Walk around it, and pinch to set the size. Free on every plan. BRING YOUR OWN MODELS Import .glb, .gltf, .fbx, .obj, .ply, .stl, .dae and .3mf and start working on them straight away. MAKE MATERIALS WITH AI Describe what you want — rusted steel, glazed ceramic, worn leather — and get a tiling PBR material, texture or mask you can paint with. TAKE YOUR WORK OUT Export a finished texture set, material or model and save it straight to Files, or send it on with the share sheet. (Pro and Max.) YOUR WORK GOES WITH YOU Projects sync to your Mixos account automatically. Start something on the train, open it on your desktop, keep going. SUBSCRIPTIONS Mixos Pro — $8.99 per month, or $71.88 per year • 50 AI credits every month • 25 GB of cloud storage • AI materials, textures, masks and 3D models • Export finished textures, materials and models • Your AI generations stay private Mixos Max — $17.99 per month, or $167.88 per year • 150 AI credits every month • 50 GB of cloud storage • AI materials, textures, masks and 3D models • Export finished textures, materials and models • Your AI generations stay private Painting, sculpting, modelling and viewing in AR are free on every plan. Exporting your files needs Pro or Max. Without a subscription you get 100 MB of cloud storage and 10 one-time trial AI credits, and your generations are shared to the public Community library rather than kept private. Mixos needs an account so your work is saved. Mixos Pro and Mixos Max are auto-renewing subscriptions, sold with a one-month or one-year term. Payment is charged to your Apple Account at confirmation of purchase, and renews automatically for the same period and price unless cancelled at least 24 hours before the current period ends. Manage or cancel in your Apple Account settings. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://www.mixos.io/privacy
Screenshots
Verdict
The clearest difference is update cadence: Mixos at every 5 days against MeshGlaze's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. MeshGlaze sells 1 one-off in-app purchase and Mixos sells 2 in-app purchases, starting at $6.99 per month. Whichever you choose, the download price is not the number that matters.
MeshGlaze ships an update every 2 weeks, Mixos every 5 days. Both last shipped on October 25, 2026.
| Parameter | MeshGlaze | Mixos |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Update frequency | Every 2 weeks | Every 5 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | — | Freemium |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 26.0 | 26.0 |
| Further details — not scored | ||
| Size | 20 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | druidori s.r.o | Matthew Guild |
In-app purchases
MeshGlaze
- Unlock Export$14.99
Mixos
- Mixos Pro$6.991 Month
- Mixos Max$13.991 Month









